Cryos

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  1. [ QUOTE ]
    [ QUOTE ]

    [u]Repulsion Bomb[u]
    [...]
    1) Reduce the knock back, keep the same mag of stun (or increase it), but give it a significantly better chance to stun. This might make for incentive for people to take force bolt again.

    [/ QUOTE ]

    Look into the version of Repulsion Bomb on Test right now. There's a thread on the subject in this forum. ( here)

    Oh, and I disagree with making Repulsion Bomb ally targettable again, for the same reason it was made enemy targetted in the first place. Masterminds have pets from level 1, so they have an ally target available even when solo. Defenders do not.

    The description needs to be changed, especially now that it is being changed again.


    [/ QUOTE ]

    So make one specific to heros and vills? It's more of a wish for the ally target than necessity. *shrug* I won't qq if it doesn't happen. However, you have brightened my day by pointing out that post... so *kiss kiss* and a cookie for you!!!
  2. [u]Detention Field[u]

    Please... please... change the animation! Most people can not see the bubble around the enemy and will continue attacking it.

    *Wishlist*
    Someone mentioned the devs not being able to save stupid- well how about making FF defenders able to do that? Make it an ally or an enemy target. If it's on an ally, maybe reduced duration? I can't tell you how many times I wished I could throw my personal force field (or detention field) on someone for a last minute save.

    [u]Repulsion Bomb[u]

    Alright, time to change the bloody description or actually make the power do what it says. Personally, I don't care either way, but make it a worthwhile power again. I see two ways:

    1) Reduce the knock back, keep the same mag of stun (or increase it), but give it a significantly better chance to stun. This might make for incentive for people to take force bolt again.

    2) Increase the knock back, remove the stun, but shorten the cast/animation time and make it an ally target as per the description.

    [u]Force Bubble[u]

    Reduce the size but increase the effect. If they hit the edge of my forcefield, they should bounce off of it, not run into it like a squishy jello thing and be pushed back by growing force. This would allow me to utilize both of my cone attacks without scattering my own mobs when soloing and still able to contribute to herding and protecting when teamed.

    Off to smack some baddies while we wait for the tweaks. Cheers!