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Posts
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As long as you don't take any more screenshots after taking the one in the CC then it should still be there after you leave the game, then you can start your image editor and create a new image the same size as the resolution you play the game in and paste the screenshot into the new image. I can't alt tab out of the game either so that's the way I have to do it when I want a pic from the CC or from in game with names and ui showing.
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After hitting print screen you'll need to use a graphics program to paste it into an image.
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Here ya go, Panda Monium... Not sure I'm happy with it, but this is it. Looks kinda... cartoony. Doesn't look realistic to me at all. (Duh.) Even for anime. I dunno. Tell me what you think of it.
Taking another drawing break, since no one seems to be responding, and I wanna watch FMA.
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Looks good.Just one minor thing which may be why it doesn't seem realistic to you. From the waist down the colors should be the opposite of what you have, with the legs black and the rest white.
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Hmm... Do you want me to draw and actual panda head, or just his head?
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If using the whole panda head is easier then go for it, if not, then just adding enough of a muzzle so you can tell the character is not just a person wearing a mask would be perfect. I tried using the gas masks in the costume creator to substitute as a muzzle, but didn't like the way they looked. In a full body drawing it wouldn't have to look exactly like a real muzzle, just enough so you know it's there. I hope I'm being clear enough, sometimes I can come across rather vague even though I'm not meaning too,and like I said, if it's too much trouble then don't worry about it.
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Starrhawk tries to slip through the floodgates before they slam shut.
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This is Panda Monium , a samurai Panda, should be a good fit for an anime style drawing. As for pose, I'll leave that up to you. I do have a request but if it's too much trouble then don't bother with it, it's purely optional and is just something that would help Panda's look. You probably noticed the attached montage contains a couple of pics of real pandas and a piece of artwork done for me by Celtic Bolt. What I would like is if you could add the muzzle which is why I included the pics I did, as a guide to what panda muzzles look like. But like I said, if it's too much trouble then don't worry about it, just an aesthetic feature the game makes no allowance for. Thanks ahead of time for your time and trouble, will be looking forward to seeing an anime style Panda.
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I know you already have more than 10 submissions so I'm hoping hoping it isn't too early to get in the 'may take more later' line and hope for the best.
This is my main villain, The Bishop of Battle. He's a Rad/Thermal Corruptor. -
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RL got in the way)
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I hate it when that happens. -
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Giving the player what they want is EXACTLY why Ultima Online tanked.
I'd be a little careful about that.
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But I know something the Devs could work on that players are demanding and I haven't heard anything about yet: fixing the trams.
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Don't worry, I'm sure they'll tell us what we want before giving it to us. -
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I didn't reread the transcript, though I do remember the interview distinctly...but here's my take on bases:
They give players their own property...not exactly new ground for MMP's...however, they do offer an unprecedented level of customization.
Clearly, that customization, as well as the several gameplay benefits that the base provides hasn't been perceived to be worth the cost (i.e. Prestige/time played)...hence, Posi and several others (including myself) have taken a spin at making bases more accessible at an earlier stage.
It isn't the popularity of bases so much as the fact that our programming & art team did a phenomenal job of allowing players to generate their own lairs. Maybe not enough players have experienced this content to comment on it, though hopefully Posi's changes will help.
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Posi also makes it sound like individual player housing will be done by making the first plot free and the player making a SG of one to build a personal home. So it sounds like, if true, that people wanting a personal abode for thier hero/villain will have to quit any current SG/VG to make one? Is this in the works or just a possibility Posi was throwing out? -
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Sheesh, that was a difficult read. Not because of the rough page-formatting or numerous sentence-structure errors, but more for flying all over the place in the interview itself. But I guess one can pick and read bits and pieces and get a good enough summary of where things are headed.
Also, does 'Give the player[s] what they want' have to do with doubling the padding on the Nerf-bat?
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No, it just means he will be telling us what we want. -
Since I7 the color of the Mu Mystic helm has been brightened several shades, though I'm not sure if that is a bug or just a bad design change. Please return it to the pre-I7 color, the current brightness makes it look like a cheap plastic Christmas ornament. Here's a pic showing the before and after I7 colors as well as a couple of other costume concerns.
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I have the cape mantle and brooch not showing with the Armored Pads top problem. Also whenever I enter the costume creator it changes colors and sometimes pieces on it's own, with the accompanying cost tabulated. My brother even lost one of his costume slots but got it back after petitioning. It came with a copy of the costume from his first slot so he had to spend infamy rebuilding the costume he lost along with the slot, not cheap for a level 33.
I would like to suggest that until the costume creator is working properly again that all costume changes be free. We shouldn't have to be losing our influence/infamy because I7 broke the costume creator. -
Well, if you still need some practice, this is the drawing of my main villain Jim Tessier did for me. I hope the res is enough for you to work with, would like to see how it looks inked.
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Panda looks pretty good, not hard to tell you're into anime, but then, so am I.
A couple of minor caveats though, the pose kind of makes his belly look big and Panda don't wear pants. He has a set of formal robes he wears to special in game events, but clothes just get in the way when fighting.
I like the anime touch, thanks for taking the time to do it.
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If you're willing to try then I'm willing to let you.
This is Panda Monium. A kat/invul scrapper. Not much costume wise, what you see is pretty much what you get. The collage contains a reference pic of a real panda and the piece tha Celtic Bolt did of him last year. What I'd like is to have an ursine snout added to him. If it's too much trouble then don't worry about it, it's just that ther's nothing in the costume creator that really plays the part of a muzzle very well and the monstrous heads are too canine looking for the part and can't be made to look like a panda head. -
Clobber Girl shows signs of responding to his treatments, which is encouraging, but progress is slow, which is not. Since Vicegrip had been so adamant against moving her he had reluctantly agreed to let her go after some supplies, in spite of his own warnings to her about coming and going so often, but they had both been reluctant about him going for them, Bishop because Clobber's condition needs to be more stable and Vicegrip because she did not fully trust letting him go.
But she has been gone for quite some time now and he is growing concerned, in spite of his agreement he decides that as soon as he is certain Clobber Girl's condition is stable enought to allow it, he will take her to his Sharkhead facility, if Vicegrip has not returned with the supplies by then. -
Another mission complete, another payday. Bishop flies low over the rooftops of Sharkshead, the name of a new contact with prospects of more work tucked safely away when a movement on a nearby roof draws his attention. He nearly flies into the side of building when he looks and sees Vicegrip waving franticly, and shouting his name! He swoops down, scooping her up and down into a secluded alley.
"What are you doing?! You have to be one of the most wanted people in the Isles right now, you can't be pulling stunts like that!" he half shouts half whispers.
"I think she's dying!"
"What?" She had dropped the words like a bombshell, and they have a similar effect.
"I think she's dying! I remembered from that time we teamed up that you can heal and I don't know anyone else to turn to. Please, you have to come with me and help her, if she dies it'll ruin everything. I'll pay you whatever you want." she says hurriedly.
A myriad of possibilities flash through his mind as she speaks.
"All right, I'll do what I can, take me to her."
The trip to Mercy Island is uneventful and in spite of being sure that they weren't spotted and followed, he makes sure Vicegrip leads him through a disjointed path through Mercy until finally arriving at the old building. Once inside Vicegrip leads him to the room where Clobber Girl lay on a table, bound, unmoving.
He quickly moves to her side, his old training moving unbidden to the fore of he behaviour. He checks for signs of respiration and a pulse.
"Looks like you've really done a number on her. Or was it Rakescar? That walking talking paperweight doesn't strike me as the subtle type." Vicegrip doesn't answer so he continues his examination.
"I have a place in Sharkshead that has a full medical setup, we need to move her there."
"No!" she barks.
"It's a secure loca..."
"I said NO!" she shouts. "Too many people are looking for us, it's too risky to move her."
"It's pretty risky not moving her, too, considering her condition. The more you go in and out this place the more likely that someone will see and recognize you. Considering that there are people around here that would sell thier souls for the price of a bottle you might want to think about which is a bigger risk." He says, turning back toward the prone form of the hero. It's a decision Vicegrip will have to make and he really doesn't have time to argue with her about it, he has a patient to tend to. Reaching out his hands, Tera's body erupts in flame that gives way to a spikey, green corona. -
Looks good, misquoted me a bit, but that's no problem. Can't wait to see how this turns out.
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Why do I get the feeling I am going to get the worst beatdown ever...
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Ummm...because you asked for it? -
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Panda no tink so!GRRR!
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Wonderful, I just tuned into Animal Planet.
Now all I need is some cat-thing to growl at me, and I got the National Geographic collection!
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Just watch out for Steve Irwin. He has a thumb and is not afraid to use it! -
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Someone dial "R" for Rakescar?
* Turns on Def Leppard's "Die Hard the Hunter" and blasts it in he earpiece...
(( Hehe, this could be fun! ))
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Panda no tink so!GRRR!
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There is no 'I' in team! Have a nice day!
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As I always told my gym teacher - No, but there is a M and an E
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There's also T and A! -
I'm sure the devs just realized that super groups not being in super group mode is just a matter of the game not being played as intended. As shown by I5 when some are not doing as intended then everybody needs to be beaten about the head with the nerf bats, whether it's herders getting everybodys' defenses mangled or SG members daring to maintain they're individuality. You must all conform and behave as intended! There is no 'I' in team! Have a nice day!