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I have a DM/SR brute that has Taunt.
I took it at level 49 because I wanted a power that doesn't need to be slotted. It comes in handy on ITFs when the team can't quite manage to bumrush Nictus Romulus and his pets. So, being more or less unhittable, I pull the healing nictus away.
That's about the only time I can recall it being especially useful. -
As far as the trainer thing goes:
It's a game mechanic, nothing more.
You can explain it or hand wave it any way you want. The fact of it is, if you want your new power, you have to go click on an NPC standing in a visible area. The devs decided that they were going to approach leveling up in that way, and we as players have to deal with it if we want to advance past level 1.
I honestly never put that much thought into it until it was brought up in this thread. I just didn't care that I had to go click on an object in the game world that is designed to look like an NPC in order to gain a new power or more slots. -
Expression of surprise that thread still exists.
Almost humorous one-liner. -
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Tyrant insists that everyone's very THOUGHTS conform to his ideals. Hence the constant mindwiping of anyone who dissents. You are not allowed to have any free will even within your own mind.
Sounds to me like he's already gotten to some of the people here. Do you really believe what you're saying, or did Cole tell you that you believe what you're saying?
Sorry, I'm perfectly willing to deal with hardship if it means my mind is my own. -
Quote:I would suggest sending a PM to Werner. He is the only one I know of who has a Katana/Regen that consistently solos AVs. I'm sure others have one, but Werner's is well documented.Hi guys,
I've recently come back to the game,
and I really want to steer clear of the Farming scene.
Im really interested in some AV Soloing, TF's, And Some Casual PVP.
I do realize that this build can get very costly, but im willing to put in the time and effort to achieve the max potential i can with this build.
I've been looking at builds and have realized that i do not need softcapped Melee defense, because of DA, but AoE and Ranged. (Correct me if i'm Wrong, please).
If anyone has a Kat/regen who can solo AV's, and is just solid for all around gameplay, I'd really appreciate some input.
Any help, or builds, would be greatly appreciated,
Thanks guys.
True Ultimatum-Freedom. -
Quote:One thing I noticed:I guess the first thing I should do is introduce myself to everyone. My name is Andy and I have been playing CoH for 9 months. I have a level 50 Scrapper who is a Dark Melee and Shields who I love playing on the Liberty server. But I have a few questions which I will get to here in a minute. For the most part I am by myself, when I do group up it is usually with a few friends. No more than 3-5 of us.
I'm not too interested in min/max the character where it would jeopardize the character concept behind him. The characters full name is Andy Steven Summers and is a concept I have rpg'd with for about 3 years now on another site. As some might recognize two of those names (along with how he looks) he is my take on combining Captain America and Cyclops into one character with my own twists. I want to keep in what's known as street level in comics. So now for the questions.
1) The Shield powers called Phalanx Fighting and Grant Cover. Are they worth getting since majority of the time I play there is no one else with me. At the most 3-5 on rare occasions? Or would I be better off choosing different things in their place.
2) The last power on the Shields called One with the Shield. Same as above is this power really needed or better suited to be taken something else. I rarely use it and typically if I do get into trouble I just pop a purple inspiration and that takes care of the problem.
3) Are travel powers really necessary at level 50. When you have Ouroborros portal and base teleporters to use. I currently have Flight (Air Superiority and Fly) but it goes against my character concept, since he is supposed to be street level. I wish they had a travel power based off of a vehicle or something like the temporary jet packs you can get. I have Ninja Run from the martial arts booster pack which lets me run a little faster and jump a little higher.
Besides those questions I guess I should post my current template to get a little more critique. I'm currently in the process of running through mission after mission to try and get more influence so I can buy more Set Bonus items.
Dark Melee
Shadow Punch: Mako's Bite 6/6
Smite: Mako's Bite 6/6
Shadow Maul: Scirocco's Dervish 6/6
Siphon Life: Numina's Convalescence 6/6
Shield Defense
Deflection: Luck of Gambler 6/6
Battle Agility: Luck of Gambler 4/6
True Grit
Activate Defense
Against all odds
Phalanx Fighting
Grant Cover
Shield Charge: Scirocco's Dervish 6/6
One with Shield
Flight
Air Superiority
Fly
Speed
Hasten
Fitness
Swift
Health
Stamina
Leadership
Assault
Body Mastery
Conserve Power
Laser Beam Eyes: Devastation 6/6
Physical Perfection
Energy Torrent: (I like this power as it is one of the only things I can get close to which looks as if I am throwing my shield lol)
Those 4 powers are all you have from Dark Melee? I would definitely pick up Soul Drain and Midnight Grasp at least.
Also, Siphon Life is one of your hardest hitting attacks (second only to Midnight Grasp) The way you have it slotted gives no damage enhancement, or accuracy enhancement. It should really be slotted as an attack, with some heal slotting thrown in afterward. Numina's Convalescence is not a good set for Siphon Life at all.
And since you asked, Mid's is a build planner that you can use to find out what effects a given enhancement will have on your build. You can put together your whole build and then post it to the forums so people can see what you have, or are thinking about doing. looked like someone above me posted a link to it. I highly recommend downloading it and using it to plan out your build.
You can drop the Flight pool completely. If you pick up Midnight Grasp you will have another attack to use (so won't need Air Superiority) and I agree that Flight isn't very "street level".
Sounds to me like your concept would fit Martial Arts/Shield Defense better, but since you already have Dark Melee you should make the best of it and at least get it closer to it's potential (DM/Shield is one of the best damaging scrapper combos you can have) -
The only reason I ever take FA is if I want Body Mastery for Physical Perfection, and need a place to mule Gaussian's.
My Claws/Regen doesn't have a place to put Gaussian's in his primary (Gaussian's is a horrible set for Follow Up) and he doesn't have room in his build to take Tactics, so I take FA.
Other than that situation I don't bother. -
Who are you and what have you done with Power?!?!
This idea isn't horrible, ridiculous and completely nonsensical, therefore I deduce that you are an IMPOSTER!!! -
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Quote:Did it occur to anyone that they may have released it underpowered on purpose so they can datamine it's performance compared to other sets in order to balance it where it should be?I for one am saying that it can be improved compared to itself. It isn't an issue of being more powerful, stronger, faster, etc... It is a balance issue and the developer did not balance a few powers to where they should be.
I mean, when it was in beta testing, was anyone really playing any other set to compare it too? Or was everyone checking out the new shiny?
They may have done it like this so when it's adjusted based on their datamining they can buff it, rather than releasing it too strong and having to nerf it. If they give it a buff, most of the people I have seen commenting on it would be pleased, while if they found themselves having to nerf it, a lot of people would be pissed.
It makes sense to have people underwhelmed now and happy later, as opposed to happy now and pissed later. -
No matter how you slice it, SOMETHING is going to be the worst.
It got unique animations, and people complain that they're too long.
It's damage sucks! I don't like the gun-fu! Different ammo types don't do anything! And so on and so on.
Not every set is going to be better than anything else they've ever done, or it will get ridiculous pretty quickly.
Willpower came out and it was the best set for a while, then Shields came out and IT was the best set. Mental Manipulation, same thing. Seriously, does every set HAVE to be absolutely OMG awesome?
I guess people are just more interested in being powerful than in having a well crafted character who is fun to play. -
If I recall correctly he's a Dual Pistols/Energy Manipulation blaster.
That means he'll be able to shoot you from so far away you can't see him, and he'll have all the melee attacks, that for an AV will hit like a frigging Peterbilt. He'll also fire Hail of Bullets every 30 seconds that will somehow never miss a character with no defense.
He's going to be annoying. -
Let's look at the term "newbie" here.
A newbie is a new player. The system of SOs and common IOs is already completely purchasable from vendors, there is no need whatsoever to venture into the market to acquire them. A newbie is very unlikely to have much interest in using anything beyond that right away.
By the time you reach the point where you want to IO a character (note I said WANT, it is not a NEED at all) you are no longer a newbie.
So, what you're proposing is a way to make the game friendlier to newbies....by making it easier to acquire things most newbies aren't even using?
Sounds like you just want to purple your Warshade on the cheap to me. -
For a Fire/Regen, Blaze mastery suits your needs better.
Fireball gives you another AoE that isn't a cone, meaning you don't need to leave the spawn you're in to use it. Energy Torrent is better for a Spines or Claws scrapper because they have cones in them that stack well with it.
I took Fitness so I could take Blaze Mastery without gimping myself, alternately it would have been take Body Mastery in order to skip the Fitness pool. -
Well, if you got anything useful out of what I said, cool.
If not, all it costs me is a few minutes of my time.
Also, the first part you quoted there, I meant to say more about that, but I got sidetracked and skipped ahead. I'd say it now, but I can't for the life of me remember what it was. -
Quote:Here we differ. I catalog my mistakes and go back later to figure out how and why the mistake was made, in the interest of correcting it.The trick here is that I'm TERRIBLE at empty practice. To give a different example, I've always wanted to be able to draw, but I've never been able to commit to just doing lines and shapes to practice my hand. I mean, I've tried, but I get depressed of my inability to do anything decent and quit before too long. The only times I've been able to stick with any practice sketches has been when they were going well and I've been able to produce something that at least doesn't bug me to look at.
I've never been embarrassed by anything I've created in my life. It is what it is. I've never been concerned with how impressive my music may or may not be. I'm not doing it to impress people, I'm doing it for ME.Quote:Of course, the only things I've ever been able to draw have been utterly simplistic, basically consisting of the Powerpuff Girls and the Super Robot Monkey Team Hyperforce Go! monkeys. But even then, I know I'm producing SOMETHING that'll be complete and, if not great, at least not embarrassing.
In a way, a piece of music I wrote is better than a picture of me. A picture of me only shows what I look like. A piece of music that came from my mind shows the person I was at the time I wrote it. Each song that I have ever written is a little piece of my soul. To be embarrassed by that is to be embarrassed by who I am, which I absolutely refuse to do.
Again we differ. If I can't do something, it just drives me to try (and fail if necessary) until I CAN do it. I refuse to accept that something is beyond my reach, it's just beyond my reach right now. Eventually, if I keep trying, I WILL succeed.Quote:I'm incredibly bad at learning, training and working out of context. I've always sucked at it. The only way I've ever been able to learn is by doing, and not just trying and failing, but doing and succeeding. I'd sooner succeed at something smaller and simpler than fail at something bigger.
If the only way to learn is to do it, then refusing to do something because you suck at it is a self-defeating attitude. Failing at the big stuff doesn't discourage me, it just makes me try harder. The man who never failed because he never tried never truly succeeded either.
Think about the writers whose work you enjoy. Do you suppose the first thing they ever wrote was as polished and "successful" as the things they wrote that you enjoyed? Highly doubtful. They wrote and wrote and wrote, and a lot of it was probably crap. But each time they wrote something, the next thing they wrote was better for it.
That's why you set smaller goals to reach on your way there.Quote:I hate long-term investments and working towards larger, distant goals. I don't specifically MIND it, to be precise, I just can't work if that's my ONLY goal. And if the only goal is an end so distant that I'm just not going to bother... Well, I don't bother.
My goal is to become a well-rounded guitarist who can play anything I can conceive of. That's a daunting goal, to say the least. If all I kept in mind was that one distant goal I'd probably give up too.
So I set smaller goals, like: I'm going to learn how to play this song, or: I'm going to master this one specific technique. They are all part of the larger goal, but much easier to grasp. Looking at a big goal only shows you how far you have to go to get there. Achieveing smaller goals on the way shows you how far you've come.
Edit: I didn't pick those quotes out because I was discounting the rest of what you said, I did so because I wanted to respond to those parts specifically. -
Quote:Actually, it kind of makes sense when you think about the fact that the faction you supposedly work for is constantly attacking you on sight.I actually completely neglected to think about it, but yes - Arbiters as trainers CoV-side makes no sense. CoH-side, I can kind of see heroes reporting to a trainer to ensure they're using their powers responsibly, but villains? What, do I need a permission slip from Arbiter Fabulous in order to shoot my rifle in short bursts? It's bad enough that we constantly kowtow to Arachnos, and we don't really WANT to use our powers responsibly as villains, so to seek their permission is borderline insulting.
But that's a problem with all of CoV and how pervasive Arachnos is. They break us out, we use their Quartermasters, train at their Arbiteters, alter our difficulty at their Fateweavers and follow our destiny as THEY describe it. Ugh... One only hopes Going Rogue will be less restrictive. -
Okay Sam, I'm going to ask a question based on what I have learned about your personality in the course of this thread. It will involve a theoretical scenario, so bear with me. I'm trying to understand your mindset here (one of the things *I* enjoy is figuring out why people are the way they are)
Say, for sake of argument, that you are a musician because you enjoy playing music (I have no idea if you do or not, not the point). Playing music is something you do for your own enjoyment in your spare time. You are not a professional musician, so it has no bearing on your ability to earn a living. The goal of playing music is pure enjoyment of it, and nothing else.
You encounter a song you would like to learn how to play. But, in the course of learning the song you discover that you do not possess the level of skill necessary to perform it. You know that if you worked at it, you could gain the skill you need to play the song.
The question I have is: Would you put the effort into increasing your skill, or would you not bother because you would have to work at it in order to do something you enjoy? (i.e. playing music)
Honest answer please.
Everything I have learned about you so far through the course of this thread tells me you would NOT put the effort into it, because work and enjoyment cannot coexist in your mind. It also leads me to the conclusion that you do not play a musical instrument, because effort and enjoyment are intertwined by the very nature of playing music.
Edit: I ask this because I AM a musician, and my enjoyment of playing music is directly tied to how well I am able to do it. In order to maintain the skill necessary to enjoy it, I have to do a number of things I don't enjoy doing (such as practicing scales I never use in order to keep my hands limber enough to play). By doing the parts of it I don't like doing, my enjoyment of the parts of it I DO like is increased.
So, effort causes me to enjoy something more than I otherwise would. That, in a nutshell, explains why I use IOs as extensively as I do. -
Quote:Well, since you've been playing since beta and just now reached level 50 you're clearly in no hurry to do things.Ok, so since beta, I've finally, finally FINALLY reached level 50 with my main. Now my question is this: Should I spend all 38 million inf I've saved up in all that game time on a single level 53 recipe (and then go on a mad trek for inf to afford the rest), should I just go for generic IOs, or should I go old-school and get 50++ SOs?
If I were you I would research Invention sets that would improve your character, either by improving what they can already do, or filling holes in their build.
With patience you can outfit a character fairly cheaply, and one of the things I like about doing it like that is you can watch your character gradually getting better as you add things to it.
May I ask what AT and powersets your main is? If I know that I can give you some ideas on things to look into doing with it. -
Quote:That's actually the crux of the matter right there.And it just keeps on going...
I'm going to leave you with just a single thought to ponder: This is a game. I don't want my game to be like real life. I try to make real life as close to what I'd want out of a game as I can't, but I really can't in any big way. Does that mean that my game should be limited by what I can do in real life?
This is my escapist fiction. This is the place where I want to have what I can't have in real life. Would you kindly stop trying to explain the in-game reality with real life? Because if you do, then I'm going to bring out the "So if I can't fly in real life, why would I want to in-game?"
What you describe is EXACTLY what I don't like in real life. Why the Funk and Wagnall would I want it in my game?
I CAN afford the equivalent of a Porsche in the game, with only a tiny bit of effort, consisting of nothing more than I would normally do. Sure, it's only a Boxster and not a GT2. But a Porsche of ANY kind is completely out of my reach in real life.
So that's exactly what I'm doing. I'm doing something in the game that I can't do in real life. Which would make it exactly the kind of escapism you're talking about.
I can't take on hordes of machine gun wielding thugs in real life either, but I do it in the game all the time. If I viewed the game the same way I did real life, I'd be giving my money to the gang member pointing a submachine gun at me in Atlas Park, because in real life I lack the ability to defend myself from a gun. -
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I can't afford to buy a Porsche, so I just won't own a car at all.
I COULD afford to buy a car, if I went a little bit out of my way for it, but it won't be a Porsche, so I'm not going to bother with it. I'll just take public transportation instead, because it's available to everyone equally. I'll have to adjust my schedule based on the schedule of the bus, but it's okay because it allows me to avoid buying a car that's not a Porsche.
That's essentially what you're saying, put in a real world analogy.
Edit: Just for the record Sam, I play on Pinnacle exclusively, and I have no problem at all running a TF when I feel like it. I don't run them all the time, but I run enough of them to acquire a reasonable number of merits without "grinding" for them. -
And as far as merits go.....I don't know what you spend your time doing, but I generally have a couple hundred merits on any given character by the time I get to level 50 and start thinking about IOing them.
That's just because I tend to run task forces as I'm leveling. I have never once "grinded" for merits, I either get them over the course of the game, or I don't.
Sam, what you said is that the SYSTEM of Inventions lacks repeatability or uniformity. That's like saying MATH lacks repeatability, as though adding 168 to 45 is going to have a different sum every time you do it. It doesn't, it will add up to 213 every time you do it. If you don't WANT to add 168 to 45, you don't have to, but that doesn't change what the total is.
You also act like IOing a character is an all or nothing proposition. Like you're required to spend billions on it in order to have any sets at all. It's just not true. I have exactly ONE character that has any purples slotted, and that's because it's the sleep set that was comparitively cheap when I bought them.
Yes, you don't like doing any of that stuff, I understand and accept that. But stop acting like it's so damn difficult because it's really not. You don't have to be a gourmet chef to cook yourself a meal. Similarly, you don't need to know EVERYTHING about IOs to use them. -
Quote:Is anyone reading what I'm saying?What if my character isn't the sort of person to give a **** about "permission"? I mean, if I'm 14 and can't have a license yet, but my mom has a heart attack and I do know how to drive... I'm going to drive to the hospital, right? Illegal or not, I'm gonna do it.
I mean seriously... You're honestly suggesting that my fire blaster knows all those powers, but isn't using them because he's not authorized? Screw that. If that were the case we'd still have the powers, but we'd have to deal with Longbow or PPD ambushes for using them.
Your analogy just does not fly.
You learn a NEW ability. You did NOT HAVE THE ABILITY BEFORE. You go to a trainer to have it added to your frigging license AFTER you learn it.
Hell, maybe they have a way to ENFORCE you not using unauthorized powers without sending Longbow after you. Like, oh, I dunno, your hospital teleport beacon having a power dampener built in that prevents you from using powers beyond what you're authorized to use? Or does THAT not make sense either? Kind of like needing a voice authorization to start your car. Can't drive if the car won't start now, can you?
For all we know, being a vigilante means you are an unregistered, unlicensed hero and have to level up a different way.
Does it REALLY matter? It's a mechanic in a video game. You talk to a trainer to level up so you're not adding powers on the fly during battle. It gives you time to think about it more so you don't make a stupid decision and take Flurry because you needed a melee attack at the time.
I'm not the one that insisted that it HAS to make sense.
