ClawsandEffect

Renowned
  • Posts

    7232
  • Joined

  1. Quote:
    Originally Posted by PhaseStalker View Post
    Thinking about this.....why would they care if the helped the PL'ing business?
    It would help the RMT business. RMT = Real Money Trade.

    One of teh services RMT sites offer is a PLing service, where they will take your character an PL it to 50 for you for a fee that is paid in real money.

    It is both A) against the terms of service of the game and B) a HORRIBLE idea, because then the RMT site has access to both your account and your credit card information. Many of them are run out of China or some other country where it is impossible to prosecute for internet crime. They will frequently use the accounts of people who paid them for PL services to spam other players with ads for their services, resulting in the person who paid them for the PL getting their account banned. Also, they will use your credit card to start dozens of accounts for the purpose of continuing to spam people.

    If you could transfer characters from one account to another, it would just make things easier on the RMTers, because then they could level a character to 50 and sell it to someone.

    It would be a very good thing if the RMT people could be stomped out of the game altogether, but they still seem to be around, at least on the more populated servers.
  2. Quote:
    Originally Posted by Eva Destruction View Post
    Anti-Matter's crush on Dominatrix really just makes him look pathetic. You're going to participate in an interdimensional war just to snag a girl who doesn't even want you? Really?
    You've clearly never been a teenage boy, particularly a geeky one. To a teenage boy with a crush, doing something like that is perfectly reasonable.

    It's not pathetic so much as it is immature. I always got the feeling that Anti-Matter was kind of a prodigy child genius who never really grew up emotionally.
  3. It is also the old animation for Slash.

    I remember when a Claws attack chain took eons to run through, and barely did any damage. Between Follow Up's pause at the end, the baseball pitch of Slash, and the longer, more drawn out animation for Eviscerate meant that in order to use your better attacks you had to spend nearly 10 seconds stuck in animations.
  4. Quote:
    Originally Posted by Biowraith View Post
    I'm not certain, but would someone with a particularly thick Liverpudlian accent not sound like they're saying "buy-gull"?
    I thought the same thing. That pronunciation of that word reminded me instantly of everything I've ever heard Ringo Starr utter.
  5. Cool looking, with a caveat.

    I prefer the cool looking powers provided they don't completely gimp my ability to defeat my enemy in a reasonable amount of time.

    I have exactly ONE brute who has Gloom, and it's because he's Dark Melee to begin with. I don't like taking powers that I can't justify or explain that character having.

    As far as the Incarnate powers go. I'll be choosing them based on the character. For exmple, my main is a robotics engineer. His backstory has him developing something very similar to the Praetorian Clockwork (the Praetorian version of him assisted in their creation), so taking the Clockwork Lore pet is a no-brainer for him.

    My Broadsword/Dark Armor scrapper will get the negative energy Judgement power, even if a different one is 1000% better, because the darkness powers come from his sword, which is the same place his Incarnate powers come from (kinda like Hero 1 and Excalibur, only the sword is evil)
  6. Quote:
    Originally Posted by Eva Destruction View Post
    A good villain doesn't show off their weaknesses, not to their enemies and certainly not to people they're supposed to be bossing around. You don't see Doom going around crying about his mommy, do you? And he's certainly not going to tell the people of Latveria he's ticked off 'cause Richards is smarter than him.
    Works both ways too though.

    A villain whose motivation can be summed up as "I do bad things because I'm EVIL! Muahahahahahaha!" is just boring.

    A good villain has something about them that you can maybe identify with or perhaps feel sorry for them about. Marauder being insecure, Anti-Matter having a crush on Mother Mayhem, Chimera being upset about his dad, those are all issues that real people have. And they are all believable motivations for someone to be an evil SOB. They feel like real people, instead of cardboard cutouts. A villain who is evil "just because" just doesn't have too much about them that is believable.

    I prefer any of the villains I mentioned here over Recluse, because Recluse is a Saturday morning cartoon bad guy whose motivation is basically "I have a grudge against Statesman, so I'm gonna be a bad guy to piss him off. Oh, and I want to take over the world, because that's what bad guys do."
  7. Quote:
    Originally Posted by Citizen_Razor View Post
    Be noted, however, that once you leave Praetoria, it'll be like you never existed in Praetoria in the first place. None of your old contacts will recognize you. You won't be able to do missions (unless teamed with a Praetorian). Pretty much the only thing you can do is street sweep, get exploration badges, and do the zone events.
    For now at least. I'll be surprised if it stays that way forever. We'll probably eventually get higher level content in Praetoria.
  8. So, the less like actual, real people they are....the better villains they make?

  9. Quote:
    Originally Posted by Aett_Thorn View Post
    The Luddites, simply for the comments that you can find them making.

    "I'm glad you asked. No, nonviolent protest doesn't mean 'knives only.'"
    "Does this mean I have to give up my mp3 player?" is my personal favorite.
  10. Quote:
    Originally Posted by Stormfront_NA View Post
    I know your pain...

    I do the same, I pass the star to the next most experienced person and ask them to invite the 9th person and leave the group.

    I find it hard when folks in global tell me they are coming, and then folks show up telling me "ready for invite" at my zone; leaving a chance that the global tell and the local tell are actually not the same persons.

    Something that would assist me greatly, but I know the community would just give reasons not to do it as a matter of standard, is for local tells to have the global name included in parenthesis such as: "Ironmike (@MrGorgeous): ready for invite."

    The above would do much for succint communications and greatly reduce uncertainty of invites.

    Hugs

    Sue
    You know you can click on their name in the chat window and get their global name already, right?

    That's what I do in situations where I'm saving a spot for someone and want to make sure it's really them before I invite someone.
  11. ClawsandEffect

    I hate myself!

    Quote:
    Originally Posted by Scarlet Shocker View Post
    I do not much care for the way the level shift has made the existing content (which incidentally I do like very much) considerably less challenging and therefore less interesting.
    On my one level shifted character I noticed the same thing: My missions were a lot easier than they were before because I was fighting blues.

    Solution: Increase your difficulty to +1 or +2 and it will be functionally exactly the same as it was before.

    Of all the possible complaints about the Incarnate system, this one is by far the easiest to solve.

    .....Just remember you have your difficulty set higher before you lead a TF. +2s in an ITF where the majority of the people are not level shifted gets pretty ugly.
  12. ClawsandEffect

    Thank You

    I concur.

    In their haste to badmouth the things they dislike about the Incarnate system and the game in general, people frequently forget (or just don't care) that the devs are working their butts off on this.

    So, thanks devs, for caring enough to give us anything at all, even though you are getting almost no appreciation out of a lot of your customers at the moment.
  13. Carnies.

    They're fun to fight, and at the same time I kind of feel bad for them. Most of them are girls in their late teens to early 20s who thought they were just going to a party, only to have a mask that subjugates their free will forced onto their face.

    And the Strongmen have it worse. The Carnival of Shadows is a female dominated group, so the Strongmen not only lose their free will, but a lot of their intelligence and ability to reason along with it.
  14. Quote:
    Originally Posted by Maniac_Raid View Post
    Ok, first off, please learn the difference between these two words.
    Funny thing is, a spell checker wouldn't even help, he's not misspelling them, just replacing them with different words that sound the same.

    The idea is still HORRIBLE though.

    Veteran players would get more slots for their powers than newbies? Hell no, there's enough complaining about the Vet rewards as it is, if this happened the complaining would be completely justified (about that reward at least)
  15. Quote:
    Originally Posted by Lothic View Post
    I understand you'd like to come up with a way to recognize people who like to play a bunch of alts in the game but this is very much NOT the way to do that.
    This.

    Badges for playing alts? Sure.

    This isn't a badge for playing them though. This is a badge for sitting in the character creation screen for a couple hours creating and deleting characters over and over. It doesn't have anything to do with actually playing the game, which is what badges are awarded for.
  16. Quote:
    Originally Posted by Kheldarn View Post
    Nah. /WP can farm them just fine. Their End-Drain death attack can be dogded/avoided. /SR can probably do the same thing.
    Dark Armor laughs at them.


    Freakshow: Join now and get free oil changes for a year!
  17. Quote:
    Originally Posted by starphoenix View Post
    Scott seems like the jealous Ex that is trying to get his girl back from the guy that stole her and doesn't care who gets in the way.

    Scott: Cole is a wuss since he couldn't save a hospital. Dump him and come back to my place.
    Mayhem: A hospital that you destroyed. My mother was in that hospital.
    Scott: Um. Errr. Nice weather we are having.
    Mayhem: This is the reason why I dumped you.
    Erm.

    Okay, you know that on Primal Earth Sister Psyche was inhabiting Aurora Borealis' body for a while, right?

    Well, on Praetorian Earth, the same thing happened, only Sister Psyche's original body died and she refuses to give Aurora's back now.

    Mother Mayhem is not actually his wife. Mother Mayhem is the mind that stole his wife's body. I gathered from the backstory that he didn't start blowing stuff up until that happened.
  18. Quote:
    Originally Posted by Aett_Thorn View Post
    If teaming, I'd say that maybe a Controller might be a good fit. Matching it with a less "active" secondary like Force Field or Sonic, where the buffs go on, and then you can focus a lot on your primary powers, might be a good match.
    Note: The Controller's Tier 9 power in their primary is a pet (except for Mind Control). However, it is different than MM pets in that you don't give it commands, it just kind of follows you around attacking stuff. I look at Controller pets as basically another attack that I never have to click.

    I concur with the advice to try a scrapper. Basically any combination will work.

    I'm fond of Broadsword/Dark Armor, but it requires some investment before it gets really good. It's good before that, but it gets downright awesome once you slot some IOs in it.

    Katana/Willpower has been the most frequently suggested first scrapper for a while now. Largely because there isn't anything goofy you need to remember about the powers, you basically just toggle up and start slashing away. And it doesn't give up any end game performance for it's ease of play either.

    I also like Claws/Regen, but that combo thrives on the edge between glory and death. It's very dependent on knowing what your enemy can do and your reaction time. Very clicky set
  19. I'll slot sets early if the ones I want to slot happen to be ones that cap near the level I'm at. Example: I'll start slotting Eradication at level 27, and Kinetic Combat at level 32, because the cap on those sets is level 30 and 35 respectively.

    As far as leveling builds goes, I usually pick whatever I feel like I need at the time, with some exceptions like taking mez protection as soon as it's available or the tier 9 attack at 32.

    I'll sometimes plan out a build in advance, but that's the exception rather than the rule. I may find out while playing the character that my planned build isn't as much fun as I thought it would be.
  20. *Sits down and waits for the inevitable argument about the unfairness that some characters get protection while others don't*

    Popcorn anyone?
  21. I'll understand most of the British slang, thanks to years of British sitcoms (the dramas bore the crap out of me though)

    Unfortunately, the Brits will probably not understand me quite as well. But that's not especially surprising, other Americans don't know what the hell what I'm talking about half the time either.
  22. ClawsandEffect

    I hate myself!

    Quote:
    Originally Posted by Scarlet Shocker View Post
    Well if, like me, you don't enjoy the end game as it's presented thus far, you're screwed then huh? It's either "stop at 50 and do something else" or play content you don't like very much

    I happen to like what has been released to live thus far. I haven't played any of the raids yet, but I enjoyed the Hami raid and the Mothership raid, so I may like them, or I may not.

    But I can't say whether I like or dislike something until after I've done it. That's like saying I don't like sushi without ever having eaten it.

    The end game that people are railing against so vehemently is still in beta. Granted, it probably won't change drastically between now and when it goes live, but it's possible.

    Example: Conductive Aura in Electric Control was VERY different in beta. It started out as a stacking stun/damage aura, and was changed when the devs realized how overpowered it was from player feedback they received. Things DO change between beta and live, and it is in beta that your feedback matters, not on the forums.

    For that matter, what do you WANT the end game to be? More TFs, some story arcs? Exactly like the rest of the game, but with more power?

    Personally, I would be disappointed if the end game was nothing more than a couple new TFs and story arcs with nothing to differentiate it from the rest of the game. I mean, if nothing about it changed from the 1-50 content, how are you supposed to know you're playing end game content?
  23. I'me leveling a Fire/Earth DOminator at the moment, and I'd say that, or perhaps Ice/Earth or Elec/Earth would be a good fit for you. Earth Assault is very melee oriented, and all 3 of the primaries I mentioned have powers that benefit you in melee.
  24. ClawsandEffect

    I hate myself!

    Quote:
    Originally Posted by Eva Destruction View Post
    Uh, yeah, I wanted an end game for...well about four years now. I just wanted it to be good.
    Just because you don't like something doesn't mean it's no good.

    Unless, of course, you can prove that everyone agrees with your opinion that it's not. Or even a majority. So far, I haven't seen any kind of majority agreeing with your assessment that it isn't good.

    Whether something is good or not is a matter of opinion. Since I haven't played enough of it yet to form my own opinion, I'm taking your statement as exactly that, an opinion.
  25. ClawsandEffect

    I hate myself!

    If it were just new stories, at the end of the day, you would be doing the exact same thing the entire time.

    Not everyone really cares about the stories when they play. I mean, when was the last time you heard someone say "Hold up, I want to read what Imperious has to say before we go fight Romulus."? When's the last time you saw someone say "Hey, we should save Glacia and Infernia"?

    Once you go through the story one time, it is going to be the same story the next time, and the time after that. Without the occasional new system to introduce, the game gets really stale when people are just doing the same repetitive things over and over as quickly as possible.....without even reading so much as a word of the contact's dialog.

    Unfortunately, Leandro, you're in a minority. The majority of the people I know in the game stopped caring about the storyline ages ago in their quest to get more shinys.

    I like reading the stories too, but even I have to admit, after the hundredth time I've saved the past from Romulus I just don't care anymore.