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Many players complained about the stun at the end of Rage because it turned off toggles and left them helpless . At the same time, hardcore players with perma-unstoppable or Unyielding were able to avoid the Stun effect. Thus the casual player was getting penalized and hardcore player wasnt getting the desired penalty. We're still looking at the issue - so feel free to post your thoughts & ideas!
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1) What happens to toggle powers when you a completely drained of endurance? Hmmm..toggles turn off and it leaves you helpless. Now using Rage means being drained of endurance, having all toggles dropped, open to being stunned, mez, sleep, hold, and quickly dead.
2) Hardcore players? I would say well over 50% of Inv/SS tanks have either Unstoppable or Unyielding so the logic the "casual" player is avoiding the desired penalty is flawed.