Cien_Fuegos

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  1. Okay i have time for reviews i am starting on page 7
    if your arc is gone or changed send me a ingame tell or pm on forum
    if like to help rate send me tell or pm
    I am playing for now solo on diff level 1
    Arcs I am playing today ( Monday)
    Arc Name: Death for Dollars!
    Arc ID: 1050
    Arc Name: Death for Dollars Extreme!
    Arc ID: 1100
    Arc Name: Dr. Duplicate's Dastardly Dare
    Arc ID: 1218
    Arc Name: Win the Past, Own the Future
    Arc ID: 1429
    A Jaunt Into Dataspace
    Arc ID: 1438

    Tomorrow Tuesday
    Art Attack
    by @Turkey Lurkey
    Arc Name: Statesman's Task Force
    Arc ID: 4659
    ArcIDs, 3962 and 4804
    The Revenge of Frostfire!
    by @Turkey Lurkey
    Arc ID: 5383
    Arc Name: If At First You Don't Succeed
    Arc ID: 5923
    Arc Name: For the Glory of Godby: Part 1
    Arc ID: 6235

    RATING SYSTEM
    1 star- Major spelling errors. ( over 10)Story was not creative and boring. I was glad it was over
    2 star- A lot of spelling errors. ( under 10) Story lacked something. I was bored
    3 star- minor spelling errors (under 5). Story was kind of interesting. I enjoyed it
    4 star- no spelling errors. Wow great concept. Story had me intrigued. I enjoyed it
    5 star- WOW! Imaginative, creative, good story wow!
    will post review as i finish them
  2. mm crab legs makes me want to heat up butter

  3. [ QUOTE ]
    In keeping with the fun and not to miss any great stories
    this is the thread you can list
    Mission name
    Description
    Length
    and also give positive feedback
    please keep negative feedback to minimum unless critical thinking.

    Arc Name:
    Arc ID:
    Faction:
    Creator Global/Forum Name:
    Difficulty Level:
    Synopsis:
    Estimated Time to Play:
    Link to More Details or Feedback:

    [/ QUOTE ]
    did this just to remind people of original thread
  4. [ QUOTE ]
    Ex,

    I want to say how thankful I am to the leadership you have shown and the mentoring you have offered me. I have grown a great deal professionally while working with you, and will miss you greatly.

    Can I haz ur stuff?

    [/ QUOTE ]
    Noes all her stuff belongs to me!@ tell him ex
    !
  5. I have sooo many jokes about juggling balls...but not going to go there i like this booster well worth the money
  6. Animal Farm
    Arc Id: 14660
    FInd ten chocolate milks and defeatall the moo men!

    suppose to be funny let me know
  7. [ QUOTE ]
    Here's a repost of my missions, with their live mission IDs:

    Arc Name: Death for Dollars!
    Arc ID: 1050
    Faction: Custom
    Difficulty Level: Low-Medium

    Synopsis: The makers of arcade classics 'Destruction Cinema' and 'Absolute Mayhem' bring you the action-packed, gore-filled Virtual Reality show, 'Death for Dollars'!

    Estimated Time to Play: 20-30 minutes (3 medium sized missions)

    And its team oriented version, which has an identical story, but differs in the following ways:

    Arc Name: Death for Dollars Extreme!
    Arc ID: 1100
    Difficulty Level: Very High (intended for teaming, play the other one if you want to solo it)
    Estimated Time to Play: 45-60 minutes on a decent team

    ----------------------------------------------------

    Arc Name: Dr. Duplicate's Dastardly Dare
    Arc ID: 1218
    Faction: Custom
    Difficulty Level: Medium ("standard" custom critters, with a "Hard" Elite Boss at the end-- play on heroic if you want him to be toned down to a Boss)

    Synopsis: Dr. Duplicate, a villain with a notoriously large ego, has taken over the Paragon Dance Party (people still go there?), and dared you to take it from him!

    Estimated Time to Play: 10 minutes-- 1 mission.

    ----------------------------------------------------

    Arc Name: Win the Past, Own the Future
    Arc ID: 1429
    Faction: Multiple
    Difficulty Level: High (several AV/EBs, ending with custom ones in the last mission. This is meant for a team.)

    Synopsis: In the midst of a riot, someone has escaped from Ziggursky Penitentiary. Discover who it is, what his plans are, and find an unlikely ally in your quest to stop a plan that will otherwise leave the world in a terrifying state.

    Estimated Time to Play: 30-45 minutes-- 3 Missions in total.

    [/ QUOTE ]
    [ QUOTE ]
    A repost with Live IDs. Operation: Black Heart: Acts I and II

    Act 1: 1621 Act 2: 1629

    A favor for a friend puts Maxwell Christopher onto an evil plot that could shake the city to its core. Can you crack the conspiracy linking the city's villains to it? What is the "Black Heart"? And how far will they go to protect that secret? Can you help the FBSA agent find out the truth?

    Looking for feedback! This arc was written before we knew the specifics of the Architect, and a lot of it is a bit awkward due to text limits and mission limits. I'm happy with how it came out, though.


    [/ QUOTE ]
    From this point on this is live...
    have fun
  8. speakinmg of that what are some of the souvenirs you cangive?
    i know nothing good but still its interesting concept
  9. Whule on the subject yesterday someone new was asking how to rp on broadcast
    i got a great idea...i get one every century or so so bear with me
    a mission arc for rp 101
    you people who work on rp figure out how to do it
    maybe an arc with little fighting and talking npc?
    anyway i thought id post it here see if anyone runs with it
  10. [ QUOTE ]
    [ QUOTE ]
    do we have all the council as arch villans options?

    [/ QUOTE ]
    Everyone except The Center, but then he's only in the game as a sort of contact.

    Which is handy, since tonight I started pondering creating an arc where you help form a resistance movement on Council Earth. Steinbeck can do that, you know.

    [/ QUOTE ]

    sort of like make a silver age comic story interesting
  11. do we have all the council as arch villans options?
  12. thanks soul hmm missing e i wonder where they go...*huggles*
    [ QUOTE ]
    I will admit that I am somewhat saddened that no one has put up the oft threatened "Azuria has lost her unmentionables while on a date and you must retrieve them" mission yet. Surely someone has penned a MA about this? Where would any mystics in this game be without Azuria losing assorted and sundry goodies to the forces of darkness?

    [/ QUOTE ]
    QFT
  13. this thread hasnt ben stickied yet have no idea how to do that..however thanks for all the post im having trouble keeping up but will post runs soon (tm)
  14. [ QUOTE ]
    I don't have any arcs published yet, but feel free to check out my issue 14 project .

    [/ QUOTE ]
    thank you for posting it =)
  15. [ QUOTE ]
    Was defending the truck too hard or too easy?

    [/ QUOTE ]
    i thought that was just right one problem was the main boss was like far from objective i had more trouble finding boss than truck
    [ QUOTE ]
    was there anything you didn't like?


    [/ QUOTE ]
    No i thought the map was perfect for it and i really liked the photon commanders
    [ QUOTE ]
    That's something I expect. Unfortunately this is based off of game canon and Malta is unavoidable in relation to the knights of Malta (see here for the explanation). This arc is actualy part 2 of 3, but I did it first because I could make Malta less involved in the missions.

    [/ QUOTE ]
    after i read crimson i understood yea have to use malta
    ONE MAJOR QUESTION
    how did u do it so there were no sappers in any of the missions?
    I was amazed
  16. [ QUOTE ]
    Arc: If At First You Don't Succeed
    ID: 2894
    Length: Long/Very Long (5 missions, but several missions are pretty quick)
    Description: A routine arrest of an Arachnos thief uncovers a plot to cripple Paragon City!

    Right now, I'm most worried that the boss of the second mission is too powerful. Otherwise, I'm hoping it's an enjoyable arc.

    [/ QUOTE ]
    i put in the id and it said too short at first. just tried again and it found it playing it now
    RATING: 4.5
    Heres why:
    first mish stealth tru had no real incentive to stop and help PPD they werebnt going to help me
    id rather have them as allys from begining than find them as i travel
    Second mish: i loved the idea of the ZIG..nice choosing of the map however..i stealthed and look tru for the objective it took me awhile to figure out you wanted me to kill raid leader nails and i skipped other bosses
    Third Mission- that boss was hard solo on hero i would add allys
    Fourth mission- usually i like arcs that defeatall is in first mission not on fourth the problem is by fourth mish im not paying attention like i use to and i miss people and have to keep scouting
    Fifth mission- great ambush =)
    very enjoyable arc.good writing
    had a Gotham PD feel to it
  17. [ QUOTE ]
    Black Sunrise
    by @Lord NightBlade
    Arc ID: 16110
    Length: Very long (although 3 of the missions can be finished pretty quickly)
    Morality: Heroic
    Description: Help the Knights of Malta solidify their independence from Malta by thwarting a nuclear blackmail scheme!


    Please let me know if the story is confusing or if it seems heavy handed or if anything is too difficult. I haven't gotten any feedback on it so I don't know what works and what doesn't.

    [/ QUOTE ]
    Rating: 4.5 stars
    Heres why: i dislike malta although you used them in a fun way ( i like your shield malta bosses)
    I dont know why but i think crey is more interested in nukes than malta...dont ask why
    first three missions i could stealth tru too easy maybe have anti stealth put in
    i never liked timed missions but good job on map
    fourth mission with black sun
    LIked: photon commanders. shield boss, map
    Disliked: i felt that contact told me attack black sun and i assumed one boss then found multiple..never like stories like that
    Overall it was very fun and i would do it again
  18. [ QUOTE ]
    I was thinking about starting one of these threads myself. Hopefully we can get it stickied.

    I've only got one mission now, and it's more Art Forum friendly, but a number of folks on here may appreciate it as well:

    Art Attack
    by @Turkey Lurkey
    Arc ID: 15379
    Length: Short
    Morality: Heroic
    Description: Some of Paragon's most notable artists have been kidnapped! It's up to you to save them!


    I recently tweeked it a bit, so it's a bit different than first published. My first mission, so any feedback is welcome, either here or in PM's.


    TL

    [/ QUOTE ]
    Played it liked it
    RATING: 5 stars
    I loved original names on villans also i liked the use of the artist of virtue
    1 problem: hard to find Rly' field ( sp?)
    good map im glad you didnt use caves
  19. Global War
    Id: 17051
    Description: fight the freedom phalanx and Arachnos Av

    Rule of Three
    Id: 15176
    Description: a rethinking of Positron tf
  20. In keeping with the fun and not to miss any great stories
    this is the thread you can list
    Mission name
    Description
    Length
    and also give positive feedback
    please keep negative feedback to minimum unless critical thinking.

    Arc Name:
    Arc ID:
    Faction:
    Creator Global/Forum Name:
    Difficulty Level:
    Synopsis:
    Estimated Time to Play:
    Link to More Details or Feedback:
  21. yes one hundred influence as in one zero zero
  22. In the tradition of TPBM and say something nice i decided to make a long thread....
    Rules:
    1. Be the last poster of this thread and win 100 inf on either hero or villain side to your choice of toon on the Virtue server.
    2. The last poster is considered to be the one that has the first post that has no posts after it for a period of 5 days.

    How to Play
    Basically, once posting to this thread calms down to the point where no post is done for 5 complete days, the last poster leading into that 5 days wins the prize.

  23. okay.. then i can just say this issue does not amaze me i hope issue 15 will be better
    certain issues are better than others cant please everyone