Chyll

Legend
  • Posts

    2009
  • Joined

  1. Chyll

    News from PAX

    Quote:
    Originally Posted by warden_de_dios View Post
    I wonder if we'll meet this dimensions Cerulan.
    I wonder if he"ll be all tyler durdanish
    If I'm reading this all right... we already met him a couple of times on the primal side...
  2. Synapse: 17 + 1 = 18
    Sister Psyche: 5 - 1 = 4

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
    B.A.B.: Dead

    {fixed Thirty-Seven's error with Synapse }
  3. Synapse: 16 + 1 = 17
    Sister Psyche: 6 - 1 = 5

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
    B.A.B.: Dead
  4. Synapse: 14+1=15
    Sister Psyche: 8-1=7

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
    B.A.B.: Dead
  5. Quote:
    Originally Posted by Durakken View Post
    Not really scary all that stuff is either avoidable pretty easily, unlikely to happen to most people, or if you have to live in the area that it happens a lot in its unavoidable and why be scared of things that are unavoidable?
    I'm marking Durakken down on the "knows nothing about tornadoes" column, and ignoring further input on this particular topic.
  6. I have multiple of 50s of most everything, except... never successfully leveled a stalker or an MM. Just can't get into either.
  7. Quote:
    Originally Posted by Forbin_Project View Post
    It's called Tornado Alley for a reason. If they want to play Polish Mine Detector and live on a bullseye I'm not going to feel sorry for them.
    so same for folks living near fault lines or hurricane areas?
  8. Tornado by far:
    • punch of hurricane with 5 min instead of 5 min warning
    • what it hits looks like it was in an earthquake
    • it may not hit everything, but it is unpleasantly random


    Quote:
    Originally Posted by Durakken View Post
    Tornados too are pretty easy to avoid as well... You can just drive away or go somewhere that won't be effected... they suck, but hardly scary.
    Shenanigans.
    That assumes you get warning worth anything, that you have detailed information about which way it is likely traveling, etc....

    Take cover you!
  9. It is hard for me NOT to like any corruptor I have tried.
  10. Synapse: 13+1=14
    Sister Psyche: 9-1=8

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
    B.A.B.: Dead

    {corrects the build-up expiration from Thirty-Seven}
  11. Amerikatt, looks like your second post there a bit eager and didn't wait the minimum.
  12. Synapse: 15+1=16
    Back Alley Brawler: 5
    Sister Psyche: 11-2=9

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
  13. My position is that no damage should be untyped, but that there should be more types...
  14. Synapse: 12+1=13
    Back Alley Brawler: 11-2=9
    Sister Psyche: 11

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
  15. Synapse: 27+1=28
    Back Alley Brawler: 31-2=29
    Sister Psyche: 29


    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
    Manticore: Dead
  16. Just finished:
    • the new "Wild Cards 1" edition (Fun stuff, finally let me start this series that I've always wanted to read and never got around to)
    • "The Quantum Thief" by Hannu Rajaniemi (Entertaining fun read... but tries a bit too hard at points and the narrative line takes tangents because it can and not because it should at times)
    Currently working through John Varley's "Steel Beach" which I picked up at a library sale. Interesting... not sure of the ultimate thrust of the story yet, but I feel that it may be finally picking up steam.
  17. Glamorous vs. disgusting?

    This seems incredibly binding - variety is so much broader; Vader, Joker, . Or maybe it is an issue of definition of the terms glamorous and disgusting that is the issue. Scanning the discussion, I see that there is some agreement with my reaction.

    I would agree with the comment I read that said a villain must be entertaining. And the paths to (and outcomes from) that are many, and varied.

    But maybe I'm misunderstanding the thrust of the question...

    In terms of CoH, my most "evil" villain has no glamor, and I wouldn't describe as disgusting. He was blended genetic material for the Paragon Protector program, stolen by Arachnos from Crey and then raised within the ranks of Arachnos. He has been, and remains, devotedly loyal to defending the Isles from all "meddling do-gooders". He considers himself a merciless soldier/officer in the service of Recluse. He has developed a strong desire for personal achievement, and certainly that may be at the cost of others but never at risk to Arachnos.

    Quote:
    Originally Posted by rsclark View Post
    I think D&D alignments don't really match the difference here. Jayne from Firefly is arguably Chaotic Evil, but he's never needlessly cruel and certainly has style.
    Evil?

    Jayne is probably the definitive Chaotic Neutral.
  18. Synapse: 26 + 1 = 27
    Back Alley Brawler: 33 - 2 = 31
    Manticore: 5
    Sister Psyche: 28


    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
  19. Synapse: 27+1=28
    Back Alley Brawler: 34-2=32
    Manticore: 8
    Sister Psyche: 28

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
  20. Quote:
    Originally Posted by Prof_Radburn View Post
    Just a quick question,is anyone else who has window,s 7 loaded finding problems getting into the Beta server.?
    What particular problem are you encountering?

    I have not had any difficulty, per se.

    I am encountering an odd occurence where it appears to hang on initial log in post patch, but moving to another program window and back always clears it.
  21. Quote:
    Originally Posted by BrandX View Post
    Dark/Time Corr! It'll simulate you moving faster than others.
    I for one would never make a vampire as a ranged AT... but I think the Dark/Time has a lot of potential in it that could work nicely in matching to vampire lore.
  22. Synapse: 26+1=27
    Back Alley Brawler: 38-2=36
    Manticore: 12
    Sister Psyche: 27

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
  23. Synapse: 25+1=26
    Back Alley Brawler: 44-2=42
    Manticore: 12
    Sister Psyche: 29

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead
  24. Quote:
    Originally Posted by PapaSlade View Post
    What?! No mention of Thundar's Sun Sword??
    See, and all these years I thought I was the only one that watched that show.
  25. Synapse: 24+1=25
    Back Alley Brawler: 45-2=43
    Manticore: 16
    Sister Psyche: 28

    Statesman: Dead
    Citadel: Dead
    Numina: Dead
    Positron: Dead