Chyll

Legend
  • Posts

    2009
  • Joined

  1. At first read, I think I approve of everything presented.

    Some cool stuff there.
  2. Chyll

    Book help...

    Quote:
    Originally Posted by ChrisMoses View Post
    Sounds like your brother deserves to be commended.
    I agree completely.
  3. Welcome, ThinkTank.

    If the Halloween trial is any indication, I look forward to the rest of your projects.
  4. I'll provide the token, "the unlock limitation doesn't bug me, let's not clutter up the store any more" post.
  5. Excellent!
    Well done.


    (I could see this as a Praetorian loyalist character: Enriche instead of water, of course.)
  6. Quote:
    Originally Posted by rsclark View Post
    Mine is sentient kerosene. He needed a robot body, otherwise he couldn't ignite himself.
    This, sir, is inspired.
  7. Chyll

    Really?...

    More of a note really.
  8. I had a problem that sounds similar to this... a couple patches back.

    Every water surface was flashing.

    I had to take water off of the highest setting, and cleared right up.
    Just one tick down worked.
  9. Sadly, when he talks now he just keeps repeating himself.
    It is like has an echo....
  10. Quote:
    Originally Posted by Dr_Darkspeed View Post
    Do Piranhas even have those things?
    no
  11. Quote:
    Originally Posted by warden_de_dios View Post
    Beam Rifle and Time Manipulation just came out, we're only 1 month into Freedom and so far melee has only received 1 out of the 3 new power sets. I think the claim that one group is being ignored over the others is illegitimate.

    I wouldn't expect too much news about other powersets until the Player Summit in a month. Since the Devs skipped NYCC I'm hoping many exciting new things will be announce next month.
    OK, presumably the OP meant offensive sets - non-melee - so Beam, Street Justice, Titan, and Staff (confirmed enough given the powers are visible in game for review) gives us 3 of 4 offensive sets. Melee is definitely getting the love. (There are perfectly legitimate reasons for why, I understand that, but still true.)


    Time would go in the support side of things, and a different discussion. I'd like to see new support or melee defense/protection sets too. But I would agree that on the offensive side, melee is definitely king of the new sets at present.

    And the OP was just asking if there was anything they were missing. ANSWER: AFAIK - nope.
  12. I duck into a store and dump them. They pay more there than they ever will in the market anyway.
  13. There is a huge problem with all these awesome pieces.

    I can't tweak enough costumes to make me happy using them.

    And I've already created yet another new alt (psi/mental blaster) which was a must for BRAIN IN A JAR!

    And another new alt - brute fishman! (tip the insectoid selection on pants and chest looks wet, and has a similar coloration pattern to match the fish monster gloves/boots. Plus you can give it the scales pattern...)
  14. Quote:
    Originally Posted by MajorTractor View Post
    Most skip unstoppable because of how hard it crashes.
    It is a nice power to pick, if you have room, though because you can drop the Steadfast unique into it and then never spare any additional slots on it.

    And then you have it there for 'just in case'.
  15. Quote:
    Originally Posted by Smersh View Post
    I am entertained.
    As was I.
  16. He's been posting on his G+ and linking to blogs with ruminations and thoughts about the process so far.
  17. Quote:
    Originally Posted by Doc_Scorpion View Post
    Enough of the team-up teleporter already.
    Disagree. Elegantly implemented and handy. I look forward to seeing more events and trials in it.
  18. I'd just like to say that, Death_Adder, I love your sig.
  19. Quote:
    Originally Posted by Deathbeforedisco View Post
    We need a Psychic Melee and a Psychic armor powerset for all melees, or at least brutes.
    I would just be patient.

    Psychic melee attacks have made their first appearance on foes in First Ward. I'd suspect there may be something in the works...
  20. Chyll

    Blood and gore

    Quote:
    Originally Posted by Blue_Centurion View Post
    When are we gonna get an option for blood and gore to show up on defeated opponent? For blood to spurt from their faces when that extreme attack hits? We need these upgrades, we need them now!
    No thank you.
  21. Quote:
    Originally Posted by Kitsune9tails View Post
    First, did I miss a memo? Last I heard, sexual preference was supposed to be genetic...
    There are contrary views on this, and frankly it is close enough to a modern political argument to risk mod entry. I'd leave it be.

    Quote:
    Originally Posted by Kitsune9tails View Post
    Haven't seen Gattaca, which is a shame because *sigh* Uma... is in it..
    For the record, Gattaca (excellent movie) has nothing to do with having gotten rid of evil.

    Quote:
    Originally Posted by Kitsune9tails View Post
    In this scenario, 'evil' is defined by your society, whatever that may be, from your nuclear family up to the world community...
    By that definition: NO. Society could be wrong - and has many times throughout history.

    Quote:
    Originally Posted by Kitsune9tails View Post
    As for the night life and great marriages, see eggs and omelets.
    I didn't understand the original night life/marriage comment in this context, so I really don't get this one either.
  22. I am.... confused... by this pay-to-win concept.


    Win?

    Win what? When do we 'win' this game?
  23. Quote:
    Originally Posted by SinergyX_EU View Post
    The only thing i would like to see is the removal of the GFX on cloak of darkness, making you some darkish walking glob with 2 red eyes (alike warshade).

    Side effect is that the set has no -slow/-recharge resistance, i kinda miss that on the set.
    Removing the gfx on cloak is an option under power customization in the tailor.