Chrome_Family

Renowned
  • Posts

    998
  • Joined

  1. Doh you should have told me earlier when we talked I had no idea.

    HAPPY BIRTHDAY!!
  2. HAPPY BIRTHDAY!!!!!

    Here is your Cake..


    And your gift...
  3. This is one busy birthday week on Justice

    Happy Birthday Guil!

  4. Another B-day this week

    Happy Birthday Nursette

  5. Happy Birthday

    I don't want to give your age,.. but this cake should bring back memories

  6. I am the leader of the following SG's that have been around since forever, on the Justice Server.

    1. The Brothers Chrome
    2. The Sisters Chrome
    3. The UnderLords (VG launch)
  7. Quote:
    Originally Posted by Gaderath View Post
    I dunno which thread to reply in, but this one was posted on the correct day (I'm assuming...) so, Happy Birthday Megumato!
    lol I was 30 seconds early

    In any event Happy birthday again!

  8. So if we purchase this early do we get a free month subscription too?
  9. Chrome_Family

    /Thermal?

    I have a Mind/Thermal/Earth controller, it was fun late game (solo and team)
  10. If I can make it out of work in time, I can bring a thermal or anything else you need.
  11. Quote:
    Originally Posted by Desi_Nova View Post
    are we still trying this Tomorrow?
    He posted here..
    http://boards.cityofheroes.com/showthread.php?t=208095

    Seems like its still happening
  12. Quote:
    Originally Posted by Talionis View Post
    It doesn't say that it does, but most of the "God Mode" powers do provide Mez protection.
    Nope
  13. Thanks for all the advice guys I just might attempt this project after all

    But the second part to my orginial question was never really answered.

    What secondary can make this goal happen the easiest when paired with Invul? Is electric the prime option for it?

    Again just looking for outside opinions since this project interests me
  14. Quote:
    Missed this comment before. Why does it matter how high your defense is without Invinc on? A Invul tank should always have Invinc on! (Unless he's standing around Went's or something similar, of course.) In addition to defense, it provides a ToHit bonus and is one of the best Taunt auras in the game.
    Quote:
    Originally Posted by Rangle M. Down View Post
    If I recall correctly Mids doesn't show Invincibility's defensive numbers set to 0 correctly as it defaults to 1 in range. Turning it off shows the correct stats. It deals with bonus differences between 1 in range vs. 2+.

    Hope I'm explaining this correctly.
    This is exactly right, I try not to go by mids in this regard I feel that if I can "near" defense cap that once invic is on then it will be completely capped with RL numbers.

    Example is why I was striving for 40% with out Invic.. this way if I was tanking an AV I know I would hit cap and not have to worry about needing a mob near me at all times. (Example like GW or Romulus etc since invul has low resistance to energy, neg, fire, cold) Unstoppable was just there for a oh crap option. Wasn't sure about going with this build was throwing it together to see if it was worth doing.

    (I have soo many tanks already this was going to be more of a project build)

    Quote:
    Also, Invinc should not be delayed past 18, and certainly not for ResEl, which is right up there with Unstop for Invul powers most often skipped.
    Valid point here, no idea what I was doing there.. <.<

    okay wow didn't realize i had 2 two many energy/neg defense types in there here is the reworked build.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1442;732;1464;HEX;|
    |78DAA593EB4E134114C7677BB1B4DDB614A48502A540B914D8967A49BC7C3011306|
    |2A8364AFCA492A50C6565B36DDAD5D86F3E80AFE083189FC17841BCE01398E82398|
    |7AE6FC07BEF8D14D7B7E33B3E79CF99F333BB517EBA6102F6F08C35C73ED6E7767D|
    |BF60E65275CB39B4EA3B266B7DB72AFB0EF74A4D568B97B96F464A7D9B33CD92C6C|
    |7ACF9FB905E9CA86DF711A059FE22242883C12ECACCB7DE9756599DD28CADE755CC|
    |7EF4DEAD7350A94E50D1D6DBB58486F7A07B2233DBF7C3A30EBAD965BBEE5F89EEC|
    |7631D99276DBF19A09FDA679E0D32CC6B3076D29F7D21B6DA751AEF73A72A766777|
    |DD9E98D92AE12FD8FA2640CFA8B7E48ACD2A02A4255C6B90BC045C6E025C6BB94D0|
    |4F3F2CF605BB3719E60163C8619C7FCAC81C323E47F51EB489B1C5890235E02E237|
    |68F51AC333E917B109A8241884962FBE26546294B9814616A6E187E226CF14E5F28|
    |34A2CB89A09C016418403926CAC9235F863244E16E444F022CE507E303151A87641|
    |17779294BCE092C19093827E11CA13729A409A48A2C64102800DF48569A5BD00FA7|
    |63BCF5509C9133190B09C6529261A52099D20E6B75C305F41538A67C237AC311949|
    |941994B28EC2B3964B543B648830531BA08CC31BE93C3987618CB73D21C90FF2354|
    |733F5203C6F5498FFF0CA8A5895FC06FC6B4CBEE0B2D46C9631CA5D42B444DDEE64|
    |4F94D46E10E61544CDF04D618D63AE384C44CE9CE4E2DA371C07BCA37A3F3CD40C5|
    |2C54CC42C52C5414A162092A8E296A4E47CD216A1E51F3889AD7DAE15E42B041ED5|
    |ED447BE98E3A5202D2DEBCF69197D5E419F57F039ADE073B2D0F510B997E11E2EE3|
    |982B38E60A8EB98263AEE298AB38E64FA4765557BF8AB2ABC044E8ECB6D18F1EB1F|
    |5CF4A3D7476B784C12BA5D0D995FEAFE78D799A277A3F46765B993A19E3A11A3D52|
    |E6B19A3E51235B8D769569A869FFAD79AA34754509BAAACC3565AE2BF34A3945D40|
    |D8B2B632A935026A94C4A9941658695C9289353E6B532FDBFDC5D09A4|
    |-------------------------------------------------------------------|
  15. okay so how is this? Without invinc on I have 42-44 defense to Fire, Cold, Energy and Neg Energy.. with invinc with only 1 person in site I cap to over 45+%.

    How does this look?

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Capped fire-cold-energy-neg Invul electric tank: Level 50 Magic Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Electrical Melee
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Hero Profile:
    Level 1: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(5), Aegis-EndRdx/Rchg(7), Aegis-ResDam/EndRdx/Rchg(21), Aegis-ResDam(31)
    Level 1: Charged Brawl -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/EndRdx/Rchg(7), P'ngFist-Acc/Dmg/Rchg(19)
    Level 2: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(11), Dct'dW-Rchg(37)
    Level 4: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(5), Aegis-ResDam/Rchg(13), Aegis-ResDam(15), Aegis-Psi/Status(37), S'fstPrt-ResDam/Def+(42)
    Level 6: Swift -- Run-I(A)
    Level 8: Unyielding -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(9), Aegis-EndRdx/Rchg(9), Aegis-ResDam/EndRdx/Rchg(13), Aegis-ResDam(31)
    Level 10: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(11)
    Level 12: Taunt -- Taunt-I(A)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(33)
    Level 16: Resist Elements -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(17), Aegis-EndRdx/Rchg(17), Aegis-ResDam(43), Aegis-ResDam/EndRdx/Rchg(46)
    Level 18: Health -- Heal-I(A), Heal-I(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
    Level 22: Invincibility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(23), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(40), RedFtn-EndRdx(43)
    Level 24: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/Rchg(25)
    Level 26: Tough Hide -- DefBuff-I(A), DefBuff-I(27)
    Level 28: Thunder Strike -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), C'ngBlow-Acc/Dmg(34), C'ngBlow-Acc/Rchg(40), C'ngBlow-Dmg/Rchg(42)
    Level 30: Chain Induction -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(31), P'ngS'Fest-Dmg/Rchg(33), P'ngFist-Acc/Dmg(34), P'ngFist-Acc/Dmg/Rchg(34), P'ngFist-Acc/Dmg/EndRdx/Rchg(46)
    Level 32: Unstoppable -- RechRdx-I(A), RechRdx-I(33)
    Level 35: Jacobs Ladder -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(36), C'ngBlow-Acc/Dmg(36), C'ngBlow-Acc/Rchg(37), C'ngBlow-Dmg/Rchg(43)
    Level 38: Lightning Rod -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(39), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Acc/Dmg(40), C'ngBlow-Acc/Rchg(42)
    Level 41: Boxing -- Acc-I(A)
    Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46)
    Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(50), RedFtn-EndRdx(50)
    Level 49: Build Up -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    ------------

    Set Bonus Totals:
    • 4% DamageBuff(Smashing)
    • 4% DamageBuff(Lethal)
    • 4% DamageBuff(Fire)
    • 4% DamageBuff(Cold)
    • 4% DamageBuff(Energy)
    • 4% DamageBuff(Negative)
    • 4% DamageBuff(Toxic)
    • 4% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 26.4% Defense(Fire)
    • 26.4% Defense(Cold)
    • 24.3% Defense(Energy)
    • 24.3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 22.1% Defense(Ranged)
    • 26.4% Defense(AoE)
    • 5.4% Max End
    • 15% Enhancement(RechargeTime)
    • 4% Enhancement(Heal)
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 5.5%
    • MezResist(Sleep) 4.4%
    • MezResist(Terrorized) 2.2%
    • 3% (0.05 End/sec) Recovery
    • 8% (0.63 HP/sec) Regeneration
    • 3.78% Resistance(Fire)
    • 3.78% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 25% RunSpeed
    • 12.5% XPDebtProtection
    ------------
    Set Bonuses:
    Aegis

    (Temp Invulnerability)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Pulverizing Fisticuffs

    (Charged Brawl)
    • MezResist(Sleep) 2.2%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Doctored Wounds

    (Dull Pain)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Aegis

    (Resist Physical Damage)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • 3% Resistance(Psionic)
    Steadfast Protection

    (Resist Physical Damage)
    • 3% Defense(All)
    Aegis

    (Unyielding)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Blessing of the Zephyr

    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Blessing of the Zephyr

    (Super Jump)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Aegis

    (Resist Elements)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Red Fortune

    (Invincibility)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Reactive Armor

    (Resist Energies)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Eradication

    (Thunder Strike)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Cleaving Blow

    (Thunder Strike)
    • 1% (0.02 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Pounding Slugfest

    (Chain Induction)
    • 8% (0.63 HP/sec) Regeneration
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Pulverizing Fisticuffs

    (Chain Induction)
    • MezResist(Sleep) 2.2%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    Eradication

    (Jacobs Ladder)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Cleaving Blow

    (Jacobs Ladder)
    • 1% (0.02 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) (Exceeded 5 Bonus Cap)
    Eradication

    (Lightning Rod)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    Cleaving Blow

    (Lightning Rod)
    • 1% (0.02 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) (Exceeded 5 Bonus Cap)
    Aegis

    (Tough)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold) (Exceeded 5 Bonus Cap)
    Red Fortune

    (Weave)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1442;729;1458;HEX;|
    |78DAA553DB4E1351143D535A4ADB6987722B142803144A81B6D44BE2E5C144D088A|
    |1DA28F14925433994899369D35663DFFC007FC10F317E835141BCA03F60D46FA8FB|
    |EC7520313E3A69D73A97BDF7DAFBEC732ACF374C215E5C1386B9EE39EDF6CEB6E33|
    |F91AD50C5A9BBB5D2BAD36CCA3D7BDF6DC942ADE1ED15A42F5BF56EC197757BD37F|
    |F6D4B3A5276B9D965BB33BE41716426410606743EE4BBF2D8B6C465ECEAEEBB99DE|
    |EB4DEAE90A32CDED0DE8E8785E4A67F205BD2EF144F0766B5D1F08A37DD8E2FDB6D|
    |4CB6A4D374FD7A5CEFD40F3A348BF2EC7E53CABDE48DA65B2B56BB2DB95371DA1DD|
    |9EA8E535E79FA1F45080CFA8B5E50ACD1A02C8265A6FE734C23E799321798DE5A42|
    |7FBD80B84E342EFA379886D6993E4674388A676CB14FA002BAC314BDCB94AD321D9|
    |2791FE4437D5A1E8226B24840377B91299F229A16213AD510BC44A820D4CE270A14|
    |D6758411680011065087F9571D6314210273237212E0C4BE31BDA70A632840C4CA1|
    |C3B45C6715D741CC60918DBDF998E49DCD2E216C407213E08F165A816904398E225|
    |B57832CB1243A001DA19D63BC3362F8D80BE90C4A861F0418D4651430C6432A5E34|
    |CB904042DA6CFE49542BC402A43839C189F03CD307D2583092D389161A534E8039D|
    |C3248A0E4DFE08A8639FFA05FACD34EBB15DAEC194F7998E2CB505AFE95B424D329|
    |B4CF66DA6595C9A59DC9602EECE096531032F63668503D9A077146F4EC79B4316F3|
    |C8621E59CC238B2CB2584616C7E4B5A0BD16E0B508AFC59F20D8E5E09C87B34187B|
    |FA43BBF94E6A53E5A5AD18D5D416357D1D8553476151D2DA0BF41322FEADB5C4493|
    |4A6852094D2AA1496534A98C261D52B66BBAFA35945D064D05CF5E1BFDE8135BFFA|
    |C5483670F4E18BC920F9E3DE9FFFA5E9BA77122F7A284DB0AAA04C603357AA8E091|
    |9A3E5623478D7615D4D4B4F7C63CCDD4BAA412BAACE08A82AB0A5E2AA3B07A68310|
    |5A682B88284024BC1A0826105630AD20A5E29E8FD0151EF0801|
    |-------------------------------------------------------------------|
  16. Hey guys,

    I am at work and something occured to me. I can easily make S/L resistance to 90% so I am not interested in defense for that. However, what secondary is best to slot sets that can get me near cap defense for

    Energy
    Negative Energy
    Fire
    Cold

    I know this is prolly an odd question, but was asking to see what kind of sets are best for this. And what secondary meshes well with the kind of power requirements needed to slot them.

    I know Psy is a major hole as well but trying to see how I can get as close to 45% as possible for invul type tank.


    (note* I already have 50's of Firey Aura, Stone armor, Willpower, Ice Armor, Electric, Shield and a high level dark aura, this is simply a project I want to attempt with Invul)
  17. If I remember correctly BaBs posted numbers months ago that showed that the epic classes were the least played (khelds and VEATS) amoung all the other sets.

    By unlocking Khelds at lvl 20 might be a good way to get more players to play them and give the numbers the devs are looking for to make changes down the road with them.

    I personally have no issue with this. I don't think the struggles of yesteryear should impact the players of tomorrow. if it makes it easier for them then so be it.
  18. This is as close as I could get to all defense types without using pvp io's.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Diamond FIghter by chrome: Level 50 Mutation Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Fitness
    Ancillary Pool: Body Mastery
    Hero Profile:
    Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Knock%(42), HO:Nucle(43)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(3), Numna-Heal(5), Numna-Heal/Rchg(21), RgnTis-Regen+(40)
    Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(3), Dct'dW-Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal/Rchg(15)
    Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(5), P'Shift-End%(43), P'Shift-EndMod/Acc/Rchg(48), P'Shift-EndMod/Rchg(50)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(9)
    Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), Acc-I(45), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48), HO:Nucle(50)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(21), Dct'dW-Rchg(25)
    Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
    Level 16: Integration -- Mrcl-Rcvry+(A), Mrcl-Heal(17), Mrcl-Heal/EndRdx(17), Mrcl-Heal/Rchg(25), HO:Golgi(42)
    Level 18: Focus -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(39), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(46)
    Level 20: Resilience -- S'fstPrt-ResDam/Def+(A)
    Level 22: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(37), HO:Nucle(37)
    Level 24: Kick -- Acc-I(A)
    Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(46)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(34), Dct'dW-Rchg(40)
    Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(31), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx/Rchg(31)
    Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
    Level 35: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def(36), RedFtn-EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(42), RedFtn-EndRdx/Rchg(43)
    Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- Heal-I(A), Heal-I(45), P'Shift-End%(45)
    Level 47: Hurdle -- Jump-I(A)
    Level 49: Health -- Heal-I(A), Heal-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------

    Set Bonus Totals:
    • 7.5% DamageBuff(Smashing)
    • 7.5% DamageBuff(Lethal)
    • 7.5% DamageBuff(Fire)
    • 7.5% DamageBuff(Cold)
    • 7.5% DamageBuff(Energy)
    • 7.5% DamageBuff(Negative)
    • 7.5% DamageBuff(Toxic)
    • 7.5% DamageBuff(Psionic)
    • 17.4% Defense(Smashing)
    • 17.4% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 12.4% Defense(Energy)
    • 12.4% Defense(Negative)
    • 3% Defense(Psionic)
    • 13% Defense(Melee)
    • 16.1% Defense(Ranged)
    • 3% Defense(AoE)
    • 23% Enhancement(Heal)
    • 25% Enhancement(Accuracy)
    • 31.3% Enhancement(RechargeTime)
    • 9% FlySpeed
    • 150.6 HP (11.2%) HitPoints
    • 9% JumpHeight
    • 9% JumpSpeed
    • MezResist(Immobilize) 11.6%
    • MezResist(Stun) 2.2%
    • MezResist(Terrorized) 6.6%
    • 9.5% (0.16 End/sec) Recovery
    • 22% (1.23 HP/sec) Regeneration
    • 6.61% Resistance(Fire)
    • 6.61% Resistance(Cold)
    • 9% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat

    (Strike)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Numina's Convalescence

    (Fast Healing)
    • 12% (0.67 HP/sec) Regeneration
    • 25.1 HP (1.87%) HitPoints
    • 6% Enhancement(Heal)
    Doctored Wounds

    (Reconstruction)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Performance Shifter

    (Quick Recovery)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Kinetic Combat

    (Follow Up)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Doctored Wounds

    (Dull Pain)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Blessing of the Zephyr

    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Blessing of the Zephyr

    (Super Speed)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Miracle

    (Integration)
    • 2.5% (0.04 End/sec) Recovery
    • 25.1 HP (1.87%) HitPoints
    • 5% Enhancement(Heal)
    Thunderstrike

    (Focus)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 7% Enhancement(Accuracy)
    • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Steadfast Protection

    (Resilience)
    • 3% Defense(All)
    Kinetic Combat

    (Slash)
    • MezResist(Immobilize) 2.75%
    • 20.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Obliteration

    (Eviscerate)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Doctored Wounds

    (Instant Healing)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Reactive Armor

    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Positron's Blast

    (Shockwave)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Red Fortune

    (Weave)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Luck of the Gambler

    (Moment of Glory)
    • 10% (0.56 HP/sec) Regeneration
    • 15.1 HP (1.12%) HitPoints
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1420;719;1438;HEX;|
    |78DAA5935B53525114C7F7E11C44E100228A37504014F1729437BB4CCD146A18148|
    |AF95439883BA5C17318A029DFFA003D55534F767BE80B749BA66F521FA50BADCB86|
    |E9BD33F0FFEDCB7FAFBDF6DAE7141FE54C211E5F165AE06ABDD26AED97ABCD4AA32|
    |19BFDC507ED4ABBE6D8E3B95AE5C4B10FE31BF9A3E3B66CC60F4EE3D5E3A673223D|
    |4288E1AE7FBF28EB525A10E4612BD61BCCC97BD26E496B471E495B362960286F1FC|
    |BA6B4DB56B7E12D394EDD2A37A43C34A959909546CD3EF25367A306FB42CF54BDB6|
    |2D5BADD07AA356B5AE3887A7FBC54A0BD23A1D836C32F0AF615AF4740C51022445D|
    |F36C1DC216476090B1701862E72E8D7947F0F1A59E1DA2618B708C36542FA122026|
    |D63DCA0D76ED3ADB6F12FA4A84FE1B844091B001765D45D79FBA28EC0BC2C24BC2C|
    |A7342F6192109763747D7DC8B82E231EA30E3D13052C7EDE1632D4DD0CC329F6E85|
    |4FB7522664D5E93661D980DA7FA040297939332FE739CCC98F71F211B0FBD8AEF9B|
    |E534AE60FC20CCCF855667E9E09F0CC359809AA2D825BD0488BC13C639D30B649C8|
    |AC714A36F8431CC91D3AA3230CBD62BC26CCBD21A4DFF2F1DE11F2B02ACCBB88F02|
    |85DC57D181A515731C22589702D225C8B14D722A56AE102FF28FBC528D7CE81A171|
    |95CBF84F3ACEC42FC66F42E20F21D5212C0B1DB105AB26D5C6935CD4281735CA454|
    |D7051D35C541DEC314E5D8F4D512DA66618494682D000DFB40A3BFD81F28B7F647C|
    |627C2624BE100CB02739AC3BE9A59D66028C20C347C8F8090B26A100AB667913D76|
    |C8886E686186142198E38AFAA34CFEFDE7BB8F845DEC9B598A2A125057E89FB20A8|
    |A52EC79AA7190F0CADAA376995CD5946D4E87DA0F0834714FE1DD12962C9E87D664|
    |223D3B4D1FB4EFFEBF96A76E30CEC784177514A20DA1EB66EA3DCC1EE5D6C55B075|
    |8052C56EE79BD94D35B886099D43398F7201E5099A3C3E101F8A89E24709A004510|
    |651C228119409943394CE5F2E05F7C1|
    |-------------------------------------------------------------------|
  19. I have the following Brutes

    SS/Fire = Fun build made for farming really, this is my main brute

    Energy/Electric = Fun build was my first brute.

    SM/WP = Fun as well a little slower than the others but fun on SF's

    AXE/Fire = Endwhore!!

    Mace/Energy = Fun so far... very Pretty and Strong!!

    Elec/Elec = Lots of AoE

    I deleted a Mace/SR and DM/DA brutes a while back.. never could get into them that much.
  20. Chrome_Family

    Heyas!

    Gratz! Welcome Back slacker
  21. Chrome_Family

    Sd/ba

    Quote:
    Originally Posted by LSK View Post
    Change it out to what? In mids a full set well give me some S/L defense. Can u be a little more specific on that please?
    I can.. since I posted it in the other thread for you You might want to check it out.

    This build gives you:

    Over 3000+ Hit points,
    42+ regen per second
    Caps all defense (Melee, Ranged, AoE) 45%++
    Accuracy buff of 27%
    Damage buff of 41%
    Recharge buff of 20% (w/ hasten 90%)


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Sexy Kitten by Chrome: Level 50 Mutation Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Battle Axe
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(31), TtmC'tng-ResDam(37), TtmC'tng-ResDam/EndRdx(37), TtmC'tng-ResDam/Rchg(43)
    Level 1: Beheader -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Acc/EndRdx/Rchg(7), Mako-Dmg/Rchg(23), HO:Nucle(43)
    Level 2: True Grit -- Heal-I(A), Heal-I(3), RgnTis-Regen+(3), S'fstPrt-ResDam/Def+(11), ResDam-I(11), ResDam-I(13)
    Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Rchg+(31)
    Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(9)
    Level 8: Against All Odds -- EndRdx-I(A), EndRdx-I(9)
    Level 10: Swift -- Run-I(A)
    Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
    Level 16: Phalanx Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(17), LkGmblr-Def(17), LkGmblr-Rchg+(40)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19), Mrcl-Heal/EndRdx(19), Numna-Heal(46), Numna-Heal/EndRdx(50), Mrcl-Heal(50)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Acc/Rchg(43), P'Shift-EndMod/Rchg(48)
    Level 22: Taunt -- Mocking-Taunt/Rchg(A)
    Level 24: Gash -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Dmg/Rchg(33), HO:Nucle(46)
    Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/Rchg(34)
    Level 28: Swoop -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Dmg/Rchg(33), HO:Nucle(46)
    Level 30: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(42)
    Level 32: One with the Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(33), TtmC'tng-ResDam/Rchg(40)
    Level 35: Cleave -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(36), Erad-%Dam(36), Sciroc-Acc/Dmg(37), Sciroc-Acc/Dmg/EndRdx(42)
    Level 38: Pendulum -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-%Dam(39), Sciroc-Acc/Dmg(40), Sciroc-Acc/Dmg/EndRdx(42)
    Level 41: Kick -- Acc-I(A)
    Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-EndRdx(45)
    Level 47: Weave -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(48)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    ------------

    Set Bonus Totals:
    • 14.5% DamageBuff(Smashing)
    • 14.5% DamageBuff(Lethal)
    • 14.5% DamageBuff(Fire)
    • 14.5% DamageBuff(Cold)
    • 14.5% DamageBuff(Energy)
    • 14.5% DamageBuff(Negative)
    • 14.5% DamageBuff(Toxic)
    • 14.5% DamageBuff(Psionic)
    • 6.13% Defense(Smashing)
    • 6.13% Defense(Lethal)
    • 4.56% Defense(Fire)
    • 4.56% Defense(Cold)
    • 13.6% Defense(Energy)
    • 13.6% Defense(Negative)
    • 3% Defense(Psionic)
    • 7.38% Defense(Melee)
    • 13% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 3.6% Max End
    • 20% Enhancement(RechargeTime)
    • 27% Enhancement(Accuracy)
    • 10% FlySpeed
    • 428.7 HP (22.9%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 11%
    • MezResist(Sleep) 4.4%
    • MezResist(Stun) 2.2%
    • 5% (0.08 End/sec) Recovery
    • 62% (4.85 HP/sec) Regeneration
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Luck of the Gambler

    (Deflection)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    Titanium Coating

    (Deflection)
    • MezResist(Sleep) 2.2%
    • 28.1 HP (1.5%) HitPoints
    Mako's Bite

    (Beheader)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    Steadfast Protection

    (True Grit)
    • 3% Defense(All)
    Luck of the Gambler

    (Battle Agility)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr

    (Combat Jumping)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    Blessing of the Zephyr

    (Super Jump)
    • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • Knockback Protection (Mag -4)
    Luck of the Gambler

    (Phalanx Fighting)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence

    (Health)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Miracle

    (Health)
    • 2.5% (0.04 End/sec) Recovery
    • 35.1 HP (1.88%) HitPoints
    Performance Shifter

    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Mako's Bite

    (Gash)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    Obliteration

    (Shield Charge)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Mako's Bite

    (Swoop)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    Gaussian's Synchronized Fire-Control

    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    Titanium Coating

    (One with the Shield)
    • MezResist(Sleep) 2.2%
    • 28.1 HP (1.5%) HitPoints
    Eradication

    (Cleave)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 42.2 HP (2.25%) HitPoints
    Scirocco's Dervish

    (Cleave)
    • 10% (0.78 HP/sec) Regeneration
    Eradication

    (Pendulum)
    • 1.8% Max End
    • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
    • 42.2 HP (2.25%) HitPoints
    Scirocco's Dervish

    (Pendulum)
    • 10% (0.78 HP/sec) Regeneration
    Reactive Armor

    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------|
    |MxDz;1426;716;1432;HEX;|
    |78DAA5935B4F134114C767BB5B4BE996520A944B29A502A52 D2CF060E22D1A85A24|
    |89BA0204F6AB3C04057EB96B4AB019FFC003EA9D1271FD5CF 60FC26EA1730116FD1|
    |272FF55CA6245EDEDCECFE7F33E7CC997376CF6C6977DE14E 2EE69A1997355BBD12|
    |8AFDAEE0D596F2BDDF26CCFA9B989A2E37955995A91BB7BA9 25184B37B5BE979AAB|
    |D46B3765400831C401E579B925DD86B4562A8EAC6EB6A671E 52DC9AA94D6591BF72|
    |A9FD995D145B722EBD2F5ACD6C05CAED5AAD682E3B9B2D1E0 4951DA3B8EBB1D569E|
    |ED8A07B3769AADEC48B9D955D87136AC825DF72AE592DDF06 47DAF0F2ACAC2331F0|
    |6D1E0114DBFE886C1AC303A09C91861D462E408B93C613F28 D4D534C49640D3A1EB|
    |0C87D05B21E44E020C5D2C40164D65D146C9E5533805E621D 11E674C92D16414204|
    |AE7285DE7A20C2EB1976B4BF610CEC13A3F57A3F9F314DAC6 380F9E80A6932730C2|
    |1E861F5A12E4BD45708A6B0653884D5AE8958F0A794D88832 7CC097C61F674B0A7E|
    |30D6111BC115569842BED8C32B8E00C571A808DA2EA3B44D7 C8D4750190115D05C2|
    |D46532CE5E642C92B10DA2621C65C41E53C2EEFB8C4784DC4 3C2F403C247684E0F5|
    |72B7A1C327D00535CF52BCEFDEAE37EF571BF52DCAF29D5AF 25789F7E5EEFEFFF46|
    |5B0C7C67FC208C34194227FCA4D967C832A8B20C729604674 9FC33CBA720F69C3FE|
    |BD053DA22F99C907D46284219C36AC1301FC0141FC70C9FC3 2FB0435AD5997EEBC3|
    |ED0EBF63EC33DE13466F53E2EC1DC257881A5351631C35CE5 1E31C35CE5199DFA27|
    |CD08509F5592706C8A48329AFDA9E4F52AF26D38C11C66182 01EB2C5EE7B38EF0CB|
    |4FFFC134AC99518778864FEF2C23611CFC6C70C3258A7F599 60DF5178345234BD63|
    |8F8B1FFEB7A61B6F6095E6A075D455906D1D6707405E52A4E AFE1C8C6D13ACA064E|
    |9B2FCD56A591A358D03194E3282750EEE1A24008248462A28 4513A5022289D28319|
    |45E9401942728CD5FDF9802CE|
    |-------------------------------------------------------------------|