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All right. My impressions.
1. I heartily disagree, re the "no nappy hairstyles" on the tier one thugs. And moderately disagree on the "make them look the same from one summon to the next." My thuglord uses up her low level gang members like candy. If they survive, they might get somewhere. I solved the naming issue by giving them nicknames like "Snake" and "Face," and decided said thuglord treats those like positions. "Hey Manny -- you're Face on this one."
They are like candy, get them for a dime a dozen from a bone daddy called Cletus.....
4. I'm perfectly happy with the ranged preference on thugs. These aren't trained soldiers or even full on gang members like the Skulls. Why should they "brawl with the best of them." Giving them powerful handguns makes them able to stand toe to toe with even superheroes -- but that's essentially all that lets them do it. Besides, it's pretty good range on these pistols. I've found that if I target one of the enemy mobs, do a "attack my target," follow my men to the limit of their range, click on one thug to 'support' him, and then help them gun down the mobs as they come at us, we're able to wipe out frightening numbers of minions before they can reach us. That's very thuggish, to me.
This is true, and if slotted properly you could snipe pretty effictively with em...
5. I agree in regards to the upgrade animation. Lose the clip. Let our MMs toss them their second gun. I'm okay with the beam-in tattooed/tank top, though.
Amen!
6. I also agree that the thugs should be shooting automatics, not revolvers. Semiautos rule the streets.
Amen again, when was the llast time you saw an angry mob trying to reload a 6 shooter? Im sorry but these guys are NOT Dirty Harry
8. Would it kill you to throw in some randomized women as well as men? I mean, is there some guild rule among thugs that they all have to be guys?
This could be interesting....bunch of angry little j-Lo gangster mammas running around smack talking heroes....could be interesting
9. Empty Clips has moved completely out of my attack sequence until I get stamina and sufficiently End Reduce it down. I understand there needs to be a tradeoff. I say reduce the damage per shot or move it higher in the power tier -- right now, it's essentially a worthless power. I do significantly better damage over time by sticking to the first two pistol powers and not running out of End.
I agree here, i think there needs to be some sort of adjustment here, either lower the end cost or drastically up the damage. It does not make alot of sense that the dual wield power does more damage than empty clips, and the end cost is a real defeater when in a pitched battle..
10. Emphatically agree that pistol goodness needs to move over to Blasters and Corruptors at the least. I'm less sanguine about Pistol Scrappers, because I've spent too much time keeping my enemies far out of melee range with them.
Could not agree more here, I have been hoping for a pistol blaster/corruptor since coh began all those sleepless nights and blurry eyed days ago. Also the fact is that there is real room for some crazy cool powers there if you could go slightly Equilibrium with the whole set.....mmmmm Gun Kata....
Thank you, and enjoy the shrimp platter.
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Yay! Shrimp.......mmmmmmfffff