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Posts
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Joined
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/opens fridge
/em looks
/local I have a alice of this catnip pie from a few weeks ago left
/scrapes mold off
/pull mouse droppings off
/local want a piece ? -
There are no chep shots against blasters possible.
/adjust
/rephrase
OK every shot against a blaster is cheap- they ar so durn squishy.
Synapse is such a Pl'ed blaster he probably thought that rain of fire was a great opening move.... -
Thanks to you Positron and all the team for a wonderful ~5 months for me
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If it was REALLY stupid it would be in AASQ
The Shadow Shard consists of 4 zones,
Firebase Zulu
The Cascade Archipeligo
The Chantry
The Storm Palace.
FBZ is the first zone of the shard, and may be the only part of it some folks see. -
Ran it this weekend as a duo - took around 3 hours. Had a SG mate of our mains exemp to start it.
Both started at 16 and dinged after a couple of missions
No deaths, not even close. Much better than my previous 12 hour debt fest with several restarts etc on the last character that did it.
never going to do it with more than 4 from now on. -
Congratluations.
Which server ? (always useful to know) -
Channel Name AASQ
Purpose Asking Stupid questions! (well actually just a place to hang out with the AASQ folks) -
It is ?*%&^%#$@ !!!111!
OK learn first
Trash talk second.... -
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OH MY GOD! *faints 80 times*
Hey, regen Scrapper! *brawl* *toggle drop* *UNRESISTED CRITICAL!*
*cackles maniacally*
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Hey /SR Scrapper - brawl, elude drops, focus, shockwave, Airsuperiority, focus, Airsuperiority, focus, Shockwave, Airsuperiority,focus, shockwave, Airsuperiority, focus, Airsuperiority, focus.
Only joking light emitting superbeing..... -
Swarms? Swarms!!
hate the durn things. To get DE in Creys I just run round in the water. I'd rather face manic mushrooms than Psycotic bees who slow me over and over and over again. AT least I can resist the sleeps, no hope with the slows. -
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And for the lovely folks of Hartlepool
Go
Hunt.
Hang Monkeys!
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I'm not sure I get this one, but it's really funny.
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Explanation:- http://portcities.hartlepool.gov.uk/...onNarrative.69 -
Any chance you will be at Origins over the Holiday weekend (30th June-3rd JULY).
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I give it tae ye in Scottish -
Gew.
Hoont.
Kill Skoolz.
Feh...Ye cuntahs...
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And In Geordie (sorry US guys you will not get this)
Had away.
Hoont
Kyell Skuls!
Up the Toon!
And for the lovely folks of Hartlepool
Go
Hunt.
Hang Monkeys! -
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Hey, I can't help it if you Americans are still stuck with the Imperial system while the rest of the world uses the much more intuitive and scientifically approved Metric system. But no, Metric has to be gone to the Americans!
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Feh, metric blows. They made it all easy so people wouldn't have to do math in their heads, and where's the fun in that?
SI, now, SI (which is *not* the metric system) is heaven-sent. And if you ask me to explain the difference I'll have to go hide under a rock until you go away, so there.
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I work with people who swicth from one to the other, and even worse mis them up.
KG/Cubic Feet
KG/Gallon
J/ft^3
aaaaaarggrgghhh
SI Rocks -
Comments not aimed at previous poster - just hit reply.
My experience with I3 changes is mainly with a duo of my main (claws/regen) and a Emp/Dark defender - both lvl 28 then 29 since I3 hit.
Since I3 we have had one dirtnap due to a boss (even con so Orange) this was entirely due to a mistake on our part caused by not being 100% familiar with our respecced powers. My GF forgot that one power was cone effect not single target and caused aggro one herself that shouldn't have been there. She was 2 shotted.
Even level bosses (on their own) are not a problem for us, the fight is quick < 30 secs and never in doubt.
Bosses + minions/lts in one fight get hectic, but with candy they go fine.
We did some Banished Pantheon Missions were there were several +1 Totems, and those boys were fights that whilst never in much doubt were a tad hair raising.
Now since the free respec - we are actually having an easier time killing I3 bosses, than we were having with I2 bosses pre-respec (I'd messed my build up that much).
Now when we did some 8 person grouping, that was different. The Purple conning DE/CoT bosses (+2 and +3) went down quickly, but if the team made a mistake then someone was in for a really rough time - had to laugh at a junior SG mate who wanted to try his temporary power out and insisted of firing the first shot for one group - instant dirt nap.
He learnt a lot about how bad aggro is for a squishy in that single lesson. (we worked of his debt by mission end though)
Statesman - I'm not a regular poster to Dev type threads, I play the game rather than spending time here.
Ever since I played this game (Oct IIRC) I have seen unmentioned bosses when solo'ing. Indeed I have lost count of the number of times I have said to my GF about why is there a tougher +1 boss in a mission, when the named boss is even leveled.
I'm sure your data mining will show this, and thank you for taking the time to examine this. -
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My problem is that someone that has taken non travel power (without hasten I must add) can run faster than I can fly with 6 SO max level flight speeds. I've known that flight was suposed to be the slowest power, but being surpassed by someone who doesn't even have a travel power feels like i'm being kicked while I'm down.
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Lets not laugh at the new Super Speeders who feel slow when their neighbourhood Kinetics Defender runs past them (Siphon Speed). -
Most of my characters have flight (those that are below 14 are likely to take it).
2 reasons, it is fun to fly, and is alos sociable. We take the few mims when flying to chat with SG/Team mates. Catch up plan and those types of things.
Used to have races with a TP guy (not maxed out by any means). usualy by the time we got there his end would still be recharging. He used his respec to get into flight.
I'll take a few hits in my XP/min rate- which certainly isn't maxed out anyway. -
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The missions you get around level 7ish where you have to hunt for Circle of Thorns in King's Row should also be looked at. There are a few CoT that like to hang around on the ground, but the rest perch up on top of buildings.
Maybe a Temp Power where you get special boots with springs on them so you can jump up onto rooftops.
That way I don't have to bug one of my teleporting friends for teleportation duty.
Zuri
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You can also take the fire escapes.
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Heh Been there done that, with guidance from a friendly Hero who had hover. After running up the wrong fire escape several times we changed tack.
She would hover just in range, my scrapper would stay on the ground. The Guards would drop of the building right into my waiting claws.
Its a novel apprach (requires teaming too so not for everyone), but makes it a lot easier.
Cat -
Whilst I agreee heartily that these doors are in daft locations at times, after a few alts to practice with I haven't died running to one deep in the hollows for a long time. Last tme (indeed ladst few times but it is hard to think back that far) was due a spawn appearing round me = Instant death.
Zoom out and high to see trouble coming.
If its in the back right - hug the wall.
Back left - don't cut through the gulch go round.
Don't be afraid to pop a purple candy to up the DEF when running.
Failing that ask for help - I have TP'ed random guys to a mission door before (flight makes it very easy) and then back if I was still around.