Catwhoorg

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  1. Looks like a series of positive changes overall.

    Love the 50 person cap, stop the log in at the last people, stop the grievers if you fill the zone, stops a lot of everything.

    Very few SG's can grab the 50 required, but a coalition will frequently be able to.
  2. Catwhoorg

    Drops II

    [ QUOTE ]

    I haven't a problem with repeatable rewards. Though I do have concerns about the 4 SF to 13 TF disparity between CoV and CoH.


    [/ QUOTE ]

    Not to neglect you valid concerns. The farmers will pick the easiest and repeat it anyway, so there isnt really that much difference herosdie and villanside in accessibility.

    Personally I enjoy the SF's much more than most TF's in terms of how they are put together so they may have better longevity for the casual gamers.
  3. Thats fixed on the current test build.
  4. When the trial was active, a mission for anyone else in the Sg could complete,give a bonus but not clear.

    You could say have a Fedex to Azuria, stand by her and click her every second for the entire time, the trial was active getting a mission complete bonus each and every time.
  5. Monster = AV just a different name.

    Monsters in normal missions are even subject to the EB coding.
    The DE Monster in a portal mission for example
  6. Catwhoorg

    Drops II

    A suggestion made on our Sg forums, that I told the guy to Pm to Posi.

    Have 2 sets of drop tables.
    1-49 have the A B C D division exactly as is.

    AT 50 (and only at 50) take the story arc drop table and mix it up into the TF/Trial ones.

    So a TF could get either TF dop or story arc drop
    Trial could get a Trial drop or story arc drop.

    Story Arc completion at 50 still can happen so it may be a little fiddly to get set-up right.
  7. Catwhoorg

    Drops II

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    Thanks to the Elite Boss change to missions, it's now fairly easy to solo a TF. First, gather a minimum-size team for the TF you want to do. Start the TF. Have everyone quit the team except for you and one other character. Have that one character other than you log off. Now you can run the TF solo with appropriate difficulty spawns. As long as one other character remains on the team (even logged off) the TF can be completed.

    [/ QUOTE ]

    Note that the rank of the end "boss" in Task/Strike forces never changes, no matter the difficulty setting or number of people on the team. The foe at the end of the Positron TF is always an elite boss. The foe at the end of Bastion's TF is always an AV.

    [/ QUOTE ]

    Personally verified for every possible TF heroside. (not Faathim due to the 4 simultaeous glowie clicks - Quaterfield has no end boss anyway)
  8. [ QUOTE ]
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    You missed his point entirely. He wants drop rates drastically nerfed so that every who isn't an elite farmer will have no chance of getting a rare, and instead will have to buy them.

    [/ QUOTE ]

    Where in the world did you come to this conclusion?

    [/ QUOTE ]

    I'm with you on that one. Suggesting that a once per day limit of TF/trial drop rates will only harm the real hardcore, and leave most of us free to do as we will.
  9. The Cov respec trial is pretty easy once you have the knack, and certainly quicker than the hero one overall. There is just so much 'dead time' in the reactor between waves on a good team.

    The positive suggestion of making a (heck ANY) TF/trial drop once per window.
    Maybe not 24 hours how about 16 which allows a daytime Saturday TF to follow an evening Friday one.


    Out of interest, which SF have you soloed in UNDER 30 mins ?
  10. 27 months plus a week.

    Thats one heck of a necropost there.

    Grats and IBTL
  11. [ QUOTE ]
    this was at very end of the line...dunno what woulda happened if another was posted
    so i saved it!

    [/ QUOTE ]

    As Positron posted in here it is protected from the normal board wipes. It will eventually be locked and sit until the boards go away at the end of the Triumph Section.
  12. Holy necro posts Batman.

    *waves cross*
  13. Actually your 2) is not the case.

    The robbery starts after ~5 mins OR when you got within a distance of the bank.

    Steel Canyon IIRC can be triggered if you have impatient quick zoners as you come in REAL close.
  14. I agree with Sayer - on this.

    This is an active discussion into the sort, style and level of moderation we would like. Very helpful to the Mods and the Customer relations folks if you ask me.
  15. [ QUOTE ]
    [ QUOTE ]
    Also, breaking Godwin's Law=Critical Failure.

    [/ QUOTE ]

    Godwin's Law: As an online discussion grows longer, the probability of a comparison involving Nazis or Hitler approaches one.

    Are you sure Godwin's Law is the one you mean to reference here?

    [/ QUOTE ]

    Seems like this comment

    [ QUOTE ]

    The guys at the Nuremburg trials? Just following orders.


    [/ QUOTE ]

    invokes Godwins law quite nicely
  16. I Pm'ed Lighthouse some feedback both good and bad.

    I dont like doing that sort of thing in public.
  17. Well done to all contestestants and grats to the winners.

    Another wonderful entry from Avonlea, but alas no prize for you!
  18. OK I havent seen one of these yet - Do Toxic Tarantulas spawn as end bosses in the high level PB missions.

    Would be grteat to add them as end of mission bosses if they dont.

    I guess I could just be being unlucky
  19. Right click on the power in you bar - is has a timer of how logn it has left in its info.

    IIRC one is 2 hours and the other was 1 hour.
  20. PI mission. Solo. Rugged Left with 8:17 on the clock after clearing all 5 side missions. What a rush!. I ahd to chew all sorts of insps i wouldnt normally.

    The mlat/Carnie combination is rough generally, (as has been commented before) - one issue I have is with the DRM's Mask of vitation. The -regen -recovery is nasty in an enclosed space where the squishier folks cannot trade space for time.

    Maybe have a new boss type siimilar to a DRM that summons fluffy instead of the mask ?
    3 slots in stamina 3 in Quick recovery and running only intergration (dropped my leadership pools) and I STILL had to to chew blues each time I fought one if they got the mask on me. (thank ranged knockdown for the ones that didn't)


    Much harder than Mayhems, much more hectic, but very fun in adifferent way.
  21. GWs maintenace come out of the fresh boz sales a couple of tiems per year.

    Once those sales start drying up - you can expect the online environment there to deteriorate. Its actually the one thats got a substationally different business model to the rest of the MMO styles right now.

    $15/month id the goin rate in the market, but yes if you feel like you are not getting value for money then by all means leave.

    The bloating their own salaries is a real low dig though.
  22. [ QUOTE ]
    Whining is not worth the time it takes to read - constructive criticism can influence the game immensely and in the right ways. EB change for AVs for instance, auto-Exemping, RSF changes, various AT buffs (Claws, Defense sets, *maybe* blaster secondaries - wait and see on that one)

    Etc...

    [/ QUOTE ]

    Dominator chnages - especially the rate they build domination on a team. They all the way there yet ? maybe not, but more vaild constructive concerns raised after extensive playign with the changes will be welcoem.

    Doms SUCK, LOL Doms etc isnt going to change anything.
  23. Though thier box expansion has been pushed back from a pre-christmas launch to the New Year.
  24. From my persepctive the Faultline zoen does make sense in level range.

    FAR more players run through the pre-30's content multiple times compared to the higehr levels.

    Now dotn get me wrong Im looking forward to a revamped shard and a whole new set of arcs for the 40+ area.

    Alts a plenty means we need to keep the pre-30 game fresh.
  25. Story line (whcih on resulst is runnign 2nd).

    A mere 309% ?

    Methinks folks looted the graveyards of Illinois for this poll.

    (Is the software dropping a decimal?)