Catwhoorg

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  1. [ QUOTE ]
    [ QUOTE ]
    Bah, study by osmosis... tie your textbooks to your head and you're good to go!

    [/ QUOTE ]

    Basic fundamental problem with this plan:

    Let's say you want to learn Art History. So you tie an art history text to your head. Yes, approximately half of the art history will leak into your head, but since that particular text book has no physics or mathematics in it, half of what you already know about those subjects will leak from your brain and into the book. Not only will it decrease your knowledge of physics and math, but it will absolutely ruin the resale value of the art history text at the campus bookstore.

    [/ QUOTE ]

    Actually as osmosis is specifically the movement of water, you end up with a dry book, with cracks in its pages and no passing grade.

    I leanrt this by tying a science book to my head....


  2. Of Course the GMOTD message popped up exactly when I was fighting 3 EBS (Final Agent G mission)

    Dismissed it then read it after...

    Good news on the arena changes coming down the line
  3. One costume token per character or the usual per slot per character ?


    Welcome back to those rejoining.
  4. [ QUOTE ]
    Seriously You think 120 million inf is absurd compared to running 5 positrons ?


    Yes. Easily. Positron is not hard with the right group construction (i.e., small).

    [/ QUOTE ]

    5 Positrons for me = 10 hours

    120 million ~ 50-60 hours

    No contest
  5. [ QUOTE ]
    Have the merit rewards for the entire Peacebringer and Warshade arcs been calculated? I don't recall seeing those.

    [/ QUOTE ]

    In the measurement thread I think we have them all. Im breaking the HEAT and VEAT arcs out on my copy of the data down here for clarity this morning as well as checking for completeness.
  6. 4 full sets of Numina ?

    I dont even have 1 set...

    Yep thats mutliple of the Highest end recipes going. Not a few decent IOs.
  7. I know I will be using the random roll a great deal.

    I will be grabbing the specific IOs on most likely, a single character each side them passing them off. Everyone else will have pot luck
  8. [ QUOTE ]
    [ QUOTE ]
    Poster: Healing_Phoenix
    Q: Why is it that the Villain side SF payout is way less than Hero side TF payout? I feel that as a villain I'm being punished.

    A: On average Villain Strike Forces take significantly less time to complete when compared to Hero Task Forces. Since time is the major factor when determining the number of Merits a task gives upon completion Villains on average receive less Merits per task, but roughly the same Merits per hour.

    [/ QUOTE ]

    A follow-up to this question is required. Have you considered the 24 hour timer in this? Consider a villain that does a task force every night at the same time, consider a hero that also does a task force every night at the same time .Or every other night, what ever. So long as they both complete the same number of TFs over the same suitably long time span.

    The hero has the ability to earn 40, 50, or even 90 merits per 24 hour period.

    The villain can only earn 35 in that same period.


    Will anything be done to address this? Or am I oversimplifying the dimishing returns on the 24 hour drop window?

    [/ QUOTE ]

    You are over simplfying, it a per character and PER TASK.

    So in the time it takes a hero to run Doc Q for those 90 the villan could run 2-3 seperate TFs
  9. Thanks for the time and answers.
  10. Welcome Phil.

    Thanks for the answers early on in closed (via Castle)
  11. Let me add my welcome to the forums.

    [ QUOTE ]

    I’ll also be primarily responsible for Bases and a number of other things to come.


    [/ QUOTE ]

    I'll Fedex you some Ibuprofen...
    That group can be a little... erm ... voiciferous.

    (but it is only through the love of that area of the game)


    And yes having made chain induction work I presume you will be addressing Oil slick arrow next...




  12. Good luck Lighty, been a fun ride with you in charge.
  13. Star Strider Forces Registry
    Name: Catwhoorg
    Global Contact: @Catwhoorg
    Level of Classification: 50
    Origin: Natural
    Super Rank & Super Group: Fusion Force Legends, Leader
  14. [ QUOTE ]
    If you have the data why not post it ?

    [/ QUOTE ]

    Still waiting...

    Until you give hard data on arc times and rewards there is nothing more to be said. If you have it post it, if you dont have it then run the arcs and build the data.

    Thats exactly what Im doing right now (just finished Carpe Diem, a 3 mission arc which gives 1 merit. Dont have an exact time as I wasn't in flashback, and anyway I logged for the night last nigth part way through.
    Im bugging that as an underawarding arc.


    If you wont shrae the data, did you at least use /bug to provide feedback ?
  15. If you have the data why not post it ? I won't doubt you.

    Whats the TIME to run every hero TF to the Villan SFs?
  16. [ QUOTE ]
    Ok,Cat..... throw that villians have MORE right out the door because even though villians may have MORE story archs many of them can be completed in much less than 30 minutes for 1(ONE) merit. Big deal. This basically means a redside player can complete an arch in 10 mins and get ONE merit then have to wait for the 30 minute timer to wear off before getting another reward.


    [/ QUOTE ]

    Most badge missions offer 1 merit. The arcs offer more.

    And the 30 min timer doesn't (or didn't it may have changed) apply to running an different arc.

    Run a 15-20 min arc for 3 merits, then another 15-20 min for 3 merits

    Or Blueside run a 30-35 min arc for 6 merits.



    The redside doom on this is seriously misplaced, sorry. My Brute and Dom are loving the arc drops on test.
  17. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    I never posted on the forums so forgive me for my lack of knowledge. Although I'm very pleased with the new patron and epic power pools, finally some balance. On the hand as far as the merit system goes this is a joke. On an overall basis the heros get a substantial amount of merits compare 2 the villians, so where is the balance in that. I guess the point was to make the villians happy in 1 aspect but to favor the heros in the merits since now there is a balance in patron and epics. Although this game was mostly design for heros to be victorious in which they always will be, but I feel if ur going to balance off 1 aspect of the game and hinder another then what do you accomplish in that. I apoligize if I sound rude, my intentions are just pointing out some facts.

    [/ QUOTE ]

    Villans have shorter faster arcs, but more of them.

    Merits rewards are based on datamined completion times (1 merit = 5 mins)

    Ergo villans have smaller but quicker to pick up rewards, but more of them.

    It should be even on a time spent basis.

    [/ QUOTE ]

    I'm sorry, I don't understand this.

    Villains do not have more Strike forces than Heroes do. We have less, even including Ouroburos and the Co-Ops.

    I don't believe the Merit System has been FULLY explained. If I were to do the Sharkhead SF, would I get the 25 Merits? Regardless of the time I did it in? Or would I have to do it in.... carry the three, sqaure the 4..... 2 hours? To get the 25 merits? If I did it in 1 hour, do I only get 14 Merits?

    And villains still do not have more Strike forces than Heroes. I don't understand why you said that. Heroes have twice as much as villains.

    [/ QUOTE ]

    I said ARCS and I mean ARCS.

    as off I12
    Blueside has 63 arcs and 17 badge missions (oroborous count from the Wiki INCLUDES Khedlian only arcs)
    Redside has 106 arcs and 16 badges (EXCLUDING the VEAT arcs which Im not sure of their status)

    Arcs give merits.
  18. [ QUOTE ]
    I never posted on the forums so forgive me for my lack of knowledge. Although I'm very pleased with the new patron and epic power pools, finally some balance. On the hand as far as the merit system goes this is a joke. On an overall basis the heros get a substantial amount of merits compare 2 the villians, so where is the balance in that. I guess the point was to make the villians happy in 1 aspect but to favor the heros in the merits since now there is a balance in patron and epics. Although this game was mostly design for heros to be victorious in which they always will be, but I feel if ur going to balance off 1 aspect of the game and hinder another then what do you accomplish in that. I apoligize if I sound rude, my intentions are just pointing out some facts.

    [/ QUOTE ]

    Villans have shorter faster arcs, but more of them.

    Merits rewards are based on datamined completion times (1 merit = 5 mins)

    Ergo villans have smaller but quicker to pick up rewards, but more of them.

    It should be even on a time spent basis.
  19. Simply rebuying your plot (if expanded) and positioning it exactly over the current outline will free up a whole heck of a lot of prestige.
  20. [ QUOTE ]


    Yes. The only way teams will get Merits will be by coordinating Merit runs through TFs. I'm not even sure if a team going through Ouroboros would all get the Merit reward.


    [/ QUOTE ]

    They do. This was tested. I'll be running a lot of flashbacks with SG mates due to this. Nice short 'TF style events' with a bonus at the end
  21. [ QUOTE ]
    You get bonus Merits (I think 20) for completing or the Respec. That gives 45 Merits which should add up to your Pool D.

    That's my understanding from the group that ran a Hero Respec.

    [/ QUOTE ]

    That changed during closed, Respec OR merits
  22. Roger Lighthouse.

    *drags back to topic*

    Anyway I found it an good read about the process but especially interesting in the sidebar of 'similar news'

    http://www.tentonhammer.com/node/47128
    Artist David Nakayama Joins CoX Team

    Was this announced here, and I just missed it ?
  23. [ QUOTE ]

    People are still complaining about the Positron Task Force what... 3 years after it came into existence? Why is that? Because it has never changed, it has never evolved beyond what it initially was


    [/ QUOTE ]

    rescue the FEMA works used to be a find 2 hostages, now is an escort them to the door mission.

    Posi HAS evolved.

    Now do you have the decency to admit that you're wrong ?
  24. The last paragraph

    [ QUOTE ]

    All four of the arcs went through changes and got tighter during the team Playtest and the closed beta test period. I think they became much more focused and better as a result of all of the feedback. It was a pleasure to be able to contribute to the rich background of City of Heroes/City of Villains and I’m looking forward exploring the connection between Ghost Widow and Sister Airlia in future story arcs. Until then, I hope you all enjoy the new Cimerora content.


    [/ QUOTE ]

    Covers the evolution process nicely I thought
  25. [ QUOTE ]
    [ QUOTE ]
    From the Ten Ton Hammer interview:

    "Like writing a novel, mission arcs in CoX constantly evolve and spawn even more arcs."

    What??? Since when? Please name one mission arc that's ever changed, ever. The above quote from the Ten Ton Hammer page is quite simply an untrue statement. The mission arcs in CoH/V have never evolved.

    [/ QUOTE ]

    Peregrine_Falcon,

    I consider that the article is written Bruce Harlick's perspective and from the flow of mission writing that goes from Issue 12 to Issue 13 - which is what Bruce has been involved with.

    While the statement may not be characteristic of the entirety of CoH/CoV development, it's accurate from the perspective of a mission developer who recently joined the team: Bruce.

    [/ QUOTE ]

    I would hazard a guess that nearly every arc has evolved from first concept though internal tests to the final published version.

    From my I12 test experience I can truthfully say the ITF did evolve during both the closed and open test phase, missions 2 3 and 4 at go live were all somewhat different from the first run I did of that TF.