Captnmax

Apprentice
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  1. Captnmax

    Bodyguard

    [ QUOTE ]
    Another question lets say you take 5 damage per tick ie the Pain crystals which henchmen congregate around until they die.

    You take 2/8s of the damage and each minion takes 1/8th so does this round up to 2 for you and 1 for each of your Henchmen?

    Same theory for any burn type patch dot how does Bodyguard work under low damage, per second attacks?

    Like say you take 2 points per second dots?

    Does the damage not carry over or is it rounded up increasing the average damage done to me and my henchmen?

    [/ QUOTE ]

    The game carries out damage to two places to the right of the decimal point, but I would guess that any damage points after that would be rounded up. So for example you could take 145.56 points of damage from some attack or if you attack something you could do 98.45 points of damage. Can't remember how healing works but I think it only does whole numbers.

    So in your example above for the 5dmg a tic, you would take (5 divided by 8(Assuming you have 6 pets out)) 1.25 points of damage per tic and your henchmen (assuming they were all in the field with you) would take 5.63 damage each and would only take 0.63 points of damage if they were not in the field with you.
    For the one where you take 2 points a tic, you would take 0.5 points of damage per tic and your pets, assuming they are in the same burn patch (By some miracle of physics) would take 2.25 points of damage per tic. If your pets were not in the patch they would take a massive 0.25 points of damage per tic.
    Neither of those examples take any type of damage resistance into account, just some pure numbers and how it would split the damage.