CaptainSkyrocket

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  1. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Natural Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed

    Hero Profile:
    Level 1: Gambler's Cut <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (5) Touch of Death - Damage/Recharge[*] (7) Touch of Death - Accuracy/Damage/Endurance[*] (9) Touch of Death - Damage/Endurance/Recharge[*] (11) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense[*] (13) Red Fortune - Defense/Endurance[*] (15) Red Fortune - Defense/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (31) Red Fortune - Endurance[/list]Level 2: Flashing Steel <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (3) Scirocco's Dervish - Damage/Endurance[*] (5) Scirocco's Dervish - Damage/Recharge[*] (7) Scirocco's Dervish - Accuracy/Recharge[*] (9) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (11) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 4: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense[*] (13) Red Fortune - Defense/Endurance[*] (15) Red Fortune - Defense/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (34) Red Fortune - Endurance[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (37) Luck of the Gambler - Defense/Recharge[*] (39) Luck of the Gambler - Endurance/Recharge[*] (40) Luck of the Gambler - Defense/Endurance/Recharge[*] (40) Luck of the Gambler - Defense[*] (40) Luck of the Gambler - Recharge Speed[/list]Level 8: Agile <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (37) Luck of the Gambler - Defense/Recharge[*] (39) Luck of the Gambler - Defense[*] (39) Luck of the Gambler - Recharge Speed[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (48) Numina's Convalescence - Endurance/Recharge[*] (48) Numina's Convalescence - Heal/Recharge[*] (50) Numina's Convalescence - Heal/Endurance/Recharge[*] (50) Numina's Convalescence - Heal[*] (50) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 18: The Lotus Drops <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (19) Scirocco's Dervish - Damage/Endurance[*] (19) Scirocco's Dervish - Damage/Recharge[*] (25) Scirocco's Dervish - Accuracy/Recharge[*] (25) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (31) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (21) Performance Shifter - EndMod/Recharge[*] (21) Performance Shifter - EndMod/Accuracy/Recharge[*] (23) Performance Shifter - Chance for +End[*] (23) Performance Shifter - EndMod/Accuracy[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 24: Dodge <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (42) Luck of the Gambler - Defense/Recharge[*] (42) Luck of the Gambler - Defense[*] (42) Luck of the Gambler - Recharge Speed[/list]Level 26: Soaring Dragon <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (27) Touch of Death - Damage/Endurance[*] (27) Touch of Death - Damage/Recharge[*] (29) Touch of Death - Accuracy/Damage/Endurance[*] (29) Touch of Death - Damage/Endurance/Recharge[*] (31) Touch of Death - Chance of Damage(Negative)[/list]Level 28: Lucky <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (43) Luck of the Gambler - Defense/Recharge[*] (43) Luck of the Gambler - Defense[*] (43) Luck of the Gambler - Recharge Speed[/list]Level 30: Build Up <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (48) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 32: Golden Dragonfly <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (33) Scirocco's Dervish - Damage/Endurance[*] (33) Scirocco's Dervish - Damage/Recharge[*] (33) Scirocco's Dervish - Accuracy/Recharge[*] (34) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (34) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 35: Evasion <ul type="square">[*] (A) Red Fortune - Defense[*] (36) Red Fortune - Defense/Endurance[*] (36) Red Fortune - Defense/Recharge[*] (36) Red Fortune - Defense/Endurance/Recharge[*] (37) Red Fortune - Endurance[/list]Level 38: Aid Other <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 41: Aid Self <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (45) Recharge Reduction IO[*] (45) Recharge Reduction IO[/list]Level 47: Super Speed <ul type="square">[*] (A) Run Speed IO[/list]Level 49: Calling the Wolf <ul type="square">[*] (A) Accuracy IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]16% DamageBuff(Smashing)[*]16% DamageBuff(Lethal)[*]16% DamageBuff(Fire)[*]16% DamageBuff(Cold)[*]16% DamageBuff(Energy)[*]16% DamageBuff(Negative)[*]16% DamageBuff(Toxic)[*]16% DamageBuff(Psionic)[*]5% Defense(Smashing)[*]5% Defense(Lethal)[*]5.94% Defense(Fire)[*]5.94% Defense(Cold)[*]3.13% Defense(Energy)[*]3.13% Defense(Negative)[*]9.38% Defense(Psionic)[*]10% Defense(Melee)[*]6.25% Defense(Ranged)[*]11.9% Defense(AoE)[*]45% Enhancement(RechargeTime)[*]45% Enhancement(Accuracy)[*]6% Enhancement(Heal)[*]10% FlySpeed[*]175.7 HP (13.1%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 11.6%[*]MezResist(Immobilize) 12.1%[*]5% (0.08 End/sec) Recovery[*]62% (3.47 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]9.38% Resistance(Negative)[*]3.13% Resistance(Psionic)[*]10% RunSpeed[/list]
  2. Here's my first attempt with mids. Not sure I hit 45% with the softcap. Any suggestions ??
  3. thx alot , that gives me an idea of where to go
  4. I wouldn't mind going without tough and weave, but what would i replace them with?
  5. Alright here is the build so far: (sorry i don't have mids)

    1) Gambler's Cut
    1) Focused Fighting
    2) Flashing Steel
    4) Focused Senses
    6) Combat Jumping
    8) Agile
    10) Practiced Brawler
    12) Hurdle
    14) Super Jump
    16) Health
    18) The Lotus Drops
    20) Stamina
    22) Quickness
    24) Dodge
    26) Soaring Dragon
    28) Lucky
    30) Kick
    32) Golden Dragonfly
    35) Evasion
    38) Tough
    41) Weave
    44) Hasten
    47)
    49) Super Speed

    I know how to slot it with SOs, but when it comes to IOs I'm a noob. So any help would be appreciated. Thx.
  6. Just curious on what sets I should be looking for with my kat/sr. As well as best possible slotting.

    I'm planning to not use divine avalanche, and depending on whether i can afford it or not soft cap def without the use of weave. Perhaps a build with weave and without weave would be good. Thx for the help.
  7. So if I slot a numina in health lets say, can i slot another heal io, not sure on the names, next to it? or does it have to be in the same set?
  8. Basically I just don't get it. Say you buy a certain IO, and it says that only 1 of this particular enhancement can be slotted at any given time. If thats the case how am i supposed to slot set IOs? Any help would be greatly appreciated. Thx.
  9. It's probably been suggested before, but what about Natural travel powers for natural based heroes. Bikes, Cars, Planes, etc.
  10. For those of whom will be joing in on the fun on the 15th, you should check out the Player Events sections