Hero Plan by Mids' Hero Designer 1.401
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Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Hero Profile:
Level 1: Gambler's Cut <ul type="square">[*] (A)
Touch of Death - Accuracy/Damage[*] (3)
Touch of Death - Damage/Endurance[*] (5)
Touch of Death - Damage/Recharge[*] (7)
Touch of Death - Accuracy/Damage/Endurance[*] (9)
Touch of Death - Damage/Endurance/Recharge[*] (11)
Touch of Death - Chance of Damage(Negative)[/list]
Level 1: Focused Fighting <ul type="square">[*] (A)
Red Fortune - Defense[*] (13)
Red Fortune - Defense/Endurance[*] (15)
Red Fortune - Defense/Recharge[*] (17)
Red Fortune - Defense/Endurance/Recharge[*] (31)
Red Fortune - Endurance[/list]
Level 2: Flashing Steel <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (3)
Scirocco's Dervish - Damage/Endurance[*] (5)
Scirocco's Dervish - Damage/Recharge[*] (7)
Scirocco's Dervish - Accuracy/Recharge[*] (9)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (11)
Scirocco's Dervish - Chance of Damage(Lethal)[/list]
Level 4: Focused Senses <ul type="square">[*] (A)
Red Fortune - Defense[*] (13)
Red Fortune - Defense/Endurance[*] (15)
Red Fortune - Defense/Recharge[*] (17)
Red Fortune - Defense/Endurance/Recharge[*] (34)
Red Fortune - Endurance[/list]
Level 6: Combat Jumping <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (37)
Luck of the Gambler - Defense/Recharge[*] (39)
Luck of the Gambler - Endurance/Recharge[*] (40)
Luck of the Gambler - Defense/Endurance/Recharge[*] (40)
Luck of the Gambler - Defense[*] (40)
Luck of the Gambler - Recharge Speed[/list]
Level 8: Agile <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (37)
Luck of the Gambler - Defense/Recharge[*] (39)
Luck of the Gambler - Defense[*] (39)
Luck of the Gambler - Recharge Speed[/list]
Level 10: Practiced Brawler <ul type="square">[*] (A)
Endurance Reduction IO[/list]
Level 12: Hurdle <ul type="square">[*] (A)
Jumping IO[/list]
Level 14: Super Jump <ul type="square">[*] (A)
Endurance Reduction IO[/list]
Level 16: Health <ul type="square">[*] (A)
Numina's Convalescence - Heal/Endurance[*] (48)
Numina's Convalescence - Endurance/Recharge[*] (48)
Numina's Convalescence - Heal/Recharge[*] (50)
Numina's Convalescence - Heal/Endurance/Recharge[*] (50)
Numina's Convalescence - Heal[*] (50)
Numina's Convalescence - +Regeneration/+Recovery[/list]
Level 18: The Lotus Drops <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (19)
Scirocco's Dervish - Damage/Endurance[*] (19)
Scirocco's Dervish - Damage/Recharge[*] (25)
Scirocco's Dervish - Accuracy/Recharge[*] (25)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (31)
Scirocco's Dervish - Chance of Damage(Lethal)[/list]
Level 20: Stamina <ul type="square">[*] (A)
Performance Shifter - EndMod[*] (21)
Performance Shifter - EndMod/Recharge[*] (21)
Performance Shifter - EndMod/Accuracy/Recharge[*] (23)
Performance Shifter - Chance for +End[*] (23)
Performance Shifter - EndMod/Accuracy[/list]
Level 22: Quickness <ul type="square">[*] (A)
Run Speed IO[/list]
Level 24: Dodge <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (42)
Luck of the Gambler - Defense/Recharge[*] (42)
Luck of the Gambler - Defense[*] (42)
Luck of the Gambler - Recharge Speed[/list]
Level 26: Soaring Dragon <ul type="square">[*] (A)
Touch of Death - Accuracy/Damage[*] (27)
Touch of Death - Damage/Endurance[*] (27)
Touch of Death - Damage/Recharge[*] (29)
Touch of Death - Accuracy/Damage/Endurance[*] (29)
Touch of Death - Damage/Endurance/Recharge[*] (31)
Touch of Death - Chance of Damage(Negative)[/list]
Level 28: Lucky <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (43)
Luck of the Gambler - Defense/Recharge[*] (43)
Luck of the Gambler - Defense[*] (43)
Luck of the Gambler - Recharge Speed[/list]
Level 30: Build Up <ul type="square">[*] (A)
Gaussian's Synchronized Fire-Control - To Hit Buff[*] (45)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (46)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (46)
Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (46)
Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (48)
Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]
Level 32: Golden Dragonfly <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (33)
Scirocco's Dervish - Damage/Endurance[*] (33)
Scirocco's Dervish - Damage/Recharge[*] (33)
Scirocco's Dervish - Accuracy/Recharge[*] (34)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (34)
Scirocco's Dervish - Chance of Damage(Lethal)[/list]
Level 35: Evasion <ul type="square">[*] (A)
Red Fortune - Defense[*] (36)
Red Fortune - Defense/Endurance[*] (36)
Red Fortune - Defense/Recharge[*] (36)
Red Fortune - Defense/Endurance/Recharge[*] (37)
Red Fortune - Endurance[/list]
Level 38: Aid Other <ul type="square">[*] (A)
Numina's Convalescence - Heal/Endurance/Recharge[/list]
Level 41: Aid Self <ul type="square">[*] (A)
Numina's Convalescence - Heal/Endurance/Recharge[/list]
Level 44: Hasten <ul type="square">[*] (A)
Recharge Reduction IO[*] (45)
Recharge Reduction IO[*] (45)
Recharge Reduction IO[/list]
Level 47: Super Speed <ul type="square">[*] (A)
Run Speed IO[/list]
Level 49: Calling the Wolf <ul type="square">[*] (A)
Accuracy IO[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]16% DamageBuff(Smashing)[*]16% DamageBuff(Lethal)[*]16% DamageBuff(Fire)[*]16% DamageBuff(Cold)[*]16% DamageBuff(Energy)[*]16% DamageBuff(Negative)[*]16% DamageBuff(Toxic)[*]16% DamageBuff(Psionic)[*]5% Defense(Smashing)[*]5% Defense(Lethal)[*]5.94% Defense(Fire)[*]5.94% Defense(Cold)[*]3.13% Defense(Energy)[*]3.13% Defense(Negative)[*]9.38% Defense(Psionic)[*]10% Defense(Melee)[*]6.25% Defense(Ranged)[*]11.9% Defense(AoE)[*]45% Enhancement(RechargeTime)[*]45% Enhancement(Accuracy)[*]6% Enhancement(Heal)[*]10% FlySpeed[*]175.7 HP (13.1%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 11.6%[*]MezResist(Immobilize) 12.1%[*]5% (0.08 End/sec) Recovery[*]62% (3.47 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]9.38% Resistance(Negative)[*]3.13% Resistance(Psionic)[*]10% RunSpeed[/list]