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A citizenry who would empower the police completely should not complain when they end up in a police state.
I understand he was unmasked, and the Media got hold of his name. I also understand that Phoenix Jones unmasked himself outside court, in order to do so on his own terms. The charges have been thrown out, owing to the video footage that tells a different story. So justice prevailed, thanks to our hero's camera crew, even if the criminals got away this time. I also understand that Phoenix Jones doesn't plan to stop. What did anyone expect? The last time he was stabbed and beaten, he left the hospital for his next patrol.
All this proves about the difference between comic books and reality is that citizen crime fighters NEED to video tape their patrols in this "grown up world" of ours. Edit: The Dark Guardian was using this tactic years before Phoenix Jones came along, and it has helped clean up Central Park by catching dealers on tape. -
It's the moment true believers (with Android phones) have been waiting for! Marvel Comics now has an Android app, using the Comixology platform. (And boy has it been a long and irritating wait.)
The finer details follow, not entirely wonderful.
Marvel's app is built on the Comixology platform (this part is wonderful), but is a standalone app. You cannot use your original Comixology app or account to get to your Marvel comics. Instead, you must log in with your Marvel.com account.
But if you're a subscriber of Marvel Digital Unlimited (such as myself), don't get excited just yet, because you will not be 100% pleased with the way this has worked out. You can use your Marvel Digital Unlimited name and password to log into the Android app, but it will NOT honor your Digital Unlimited subscription. The Comixology platform is a digital distribution service. Like Steam for comics. You pay for each comic you read. You purchase comics and download them to your phone for reading. The average price is $1.99. So yeah, that $60 you pay them annually? Does you no good here.
Comixology's swipe and zoom-by-panel technology is unmatched. I have been using the platform to read digital comics on my PC and Android for the past year. I will be unsubscribing from Marvel Digital Unlimited this year and switching to the Marvel app, pretty much without regret.
However, that doesn't mean there isn't some lamesauce all over this deal. After buying a comic on the Android app, I used my PC to log into both my regular Comixology account AND my Marvel Chrome store account. My new comic was in neither of these places...which means this is an entirely separate service from any of Marvel's other online storefronts. The suck? I'd have to purchase each comic twice to be able to have it on PC and phone.
DC and pretty much every other publisher solved this problem years ago by just putting their stuff on regular ol' Comixology where it can be accessed via phone or computer. -
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I'm happy for maintenance because it's good for the servers, but I really wish the devs would check with me first. My number is on my account page. What kind of world is this? They need to call and ask if it's okay to do maintenance. I pay to play this game. Come on. I'm VIP! If I'm not playing I'll say okay. If I am playing I'll say they've got to reschedule. This is a fair and reasonable request. This is a slap in the face.
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There is a bug in the AE system (on dev's choice missions) where your team will not be able to reenter the mission if 1. you've accepted any new members and 2. you've chosen standard rewards instead of AE tickets. If you choose AE tickets, no bug.
Is this a known bug? -
Quote:The reason this doesn't sit well with me is, some people here have stated they sell low on purpose in order to give good deals to crafters. NPC buyouts in the market would rob crafters of those deals. Granted, it would just mean crafters would have to pay 251 instead of 100. It wouldn't be terrible, I guess.I will reiterate though that I think the market should buy up items that are below [or significantly] below NPC vendor value. Just on the premise that there's no reason why NPCs wouldn't use the market either.
Crap, I just argued and agreed in the same paragraph.
Oh look at the time! I think I'm going to log in and go bust some super villains. -
Quote:Badge progress I don't care much about (it will come), only thing that bothers me is salvage (salvage I don't need) that isn't selling fast enough. Generally, this isn't because of the market though; it's because I may get a ton of salvage from missions in a short amount of time. I loathe a full inventory, it represents the biggest influence "loss" in my mind, because nothing new is coming in.Any salvage i put on the market i generally price at 5 inf. If it's in demand i may get a million or more, if it's not i might make less than vendoring it. Either way i got rid of a piece of salvage and made badge progress on that alt.
It's crazy that you're getting so much back for listings at 5 inf! I still think I'm going to list high for items in demand. But whenever my auction, bank and inventory slots get too cluttered I'm going to go with your method. For low demand stuff I'm going to compare 1, 5, and 11 inf sales for a while and see how it goes.
Thanks again for the tips, both of you. -
Quote:This is such a good point, it really should have been obvious to me. (Well I did say I don't put too much thought into this!) I think I'm going to give this a try for a while and see what kind of difference it makes.I don't think anything has ever sold for 1 inf, and even if it did, if the next thing sells for a hundred I can afford to sell the next 10 things for 1 inf. It just means that whomever buys it, will pay what they feel it is worth at the time, and not chase the price around.
It also means that I free up my auction slots quicker than if I'm worried about market fees. -
Quote:Thanks, good to know.Not really. Beyond working at cornering a niche or otherwise aiming for outliers your actions will have negligible effect compared to the total volume of market activity.
Like you perhaps (unless you're a villain), I'd rather be out busting super villains. But when you sell for 1 inf, ya'know, you're paying market fees on top of that. You're paying people to take your salvage. I put my trash up for 11 inf each to offset that cost. It'll be treasure for someone else, and at 11 inf it's still a steal. (And trust me, it still moves out of your auction slots fast at that price.) -
Quote:This actually has me giving my selling strategies a second thought (see my last post). Am I harming the market by selling at the relative extremes I do? Should I consider selling my stuff at more "standard" prices? I'm afraid this would result in a backlog of items that just won't sell fast enough. My system works in the sense that my drops move quickly into the market.I don't list anything that low because I don't want to make life any easier than necessary for flippers.
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While selling, I've always gone with the flow of demand. In and out. It's not a hobby for me. I never thought too much about how the gears of the market turned. I use the market to sell my accumulated salvage and popular SOs, and to buy stuff for my own characters needs. But that hasn't stopped me from making a comfortable amount of influence.
If there are 7,000 computer viruses and no buyers, I'll plop it down for 100 or maybe even just 11 influence, if that's what the buyers seem to be getting it for. Sure it's a loss. But in my head, I've always thought I compensate for this by the fact that people are sometimes willing to buy my luck charms (one example) for 50,000 influence or more. Sometimes lots more. Every week I sell a handful of common salvage for hundreds of thousands of inf each. There are also a few pieces of common salvage that I've learned to hold on to if the buyers are bidding low, because I know they'll offer more for it after a while. Lots more. I don't ask why, it's their influence.
This thread is kind of an eye opener for me. Still, I'm not sure I'd want to stop using the market the way I do. The value of my salvage is constantly in flux, but I've learned over time to expect certain average values from a handful of particular pieces. What does this mean? I don't know. It probably means I'm a cog in the machinery for those who play the market. But it keeps my salvage moving quickly on and off my auction slots, and it keeps my pockets lined with enough influence to buy my characters enhancements and recipes. -
Quote:If only I could unsee that.
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Quote:Excellent post, Commander.Level increases, in other games, are thrown around because it's easier content than having to design a complex system that allows you to expand beyond what would normally be available.
Levels are also the easiest things for the majority of players to see as "getting a job done." So, rather than expand more development time into the game, they just rehash the same old content and bump the cap up 5-20 levels.
50 levels or 100, in the end you're playing the game that whatever development team created. It's not meant, in reality, to give you a sense of accomplishment. If it was, they wouldn't need to add acheivements. Levels are just a way to pacify people so they feel that there is more available than they thought.
In CoH, the exact opposite is the case. Yes, the system is designed around a max level of 50, but there is more to CoH than leveling to the cap. There is the story the game presents and there is the story that you create for your characters. Unlike those other giants that only give you a new story when an expansion is purchased, every issue (major patch) has a new way to expand on the games lore as well as your own.
When you create a Superhero or SuperVillain, you always have the same goal: to be the best/baddest your mind can imagine. When you create characters in other games, since there is no room for your story, you only have the option of leveling or... sheesh, that I don't know. None of the other games I have played let me have my own story.
In CoH, the new systems allow you to expand your characters role in the lore of this game. You can become better/badder than you were by becoming an incarnate. You get tons of new power, tons of new enemies for you to use your powers on, and tons of new stories that make you feel that you are the center of the game.
I assume that many people that "hate" this game do so because they just didn't understand that the game is really about you living in a world of heroes & villains. Sure, you can follow the story the game leads you, but in the end, you can deviate and make your own rules. You wanted to be a villain but feel that, after time, you're not really that much of a bad guy? Well, you can take your character through a story to change your alignment. You're then given a whole new world of stories.
In the end, the game is only as good as YOU can make it for yourself. We're not spoonfed the same mindless tasks (well, not as much) as the other games.
I liken CoH to an All-You-Can-Eat buffet. You can make a combo plate of all different kinds of possibilities. If you don't like it, you can throw the plate away and make a new one with different options. In the other games, it's more of an all you can eat macaroni and cheese buffet. Sure, Mac and Cheese is good, but after the 2nd plate, you're still sitting in front of 100lbs of cheesy pasta. -
Actually, Matthew Habashi sends you to officer fields after **SPOILERS FOLLOW** you've prevented the Hellions from summoning a giant demon that could accomplish the same thing in Atlas Park that the Shivan meteors are accomplishing in Galaxy City. After introducing you to Officer Fields, your work with Habashi is done. Fields invites you to solve a murder mystery, which leads to your first run-in with Doctor Vahzilok's zombots. Somewhere during your work with Fields, it's likely you'll be contacted by Twinshot.
This is all assuming you're doing the lower level content at a regular pace, and not joining other heroes on too many adventures in-between, and not out-leveling your contacts. If a player wants to experience story content, they will need to learn a few tricks. A new player isn't likely to know that visiting trainers past a certain level will nullify your relationships with contacts (unless they have triggered a story arc, that is).
Sometimes when I'm in the mood for low level content, I'll put a character in /hideall and /unhideall around level 20. Even still, it is not abnormal for my combat level to reach three to four levels above my security level. During those times the Paragon Wiki is an indispensable tool for checking contact levels and planning my training around them. (As an aside, players sometimes ask me why I don't just use Ouroboros to catch up later. I'll reply by asking them why they don't just stop reading a good book and finish reading it a few weeks later. Just, ya'know, for the heck of it.) -
Quote:I've only ever done this to people I know, and only when it's obvious to them that I'm kidding around. I tend not to gravitate toward people in this game who can't take a joke. (Too many bad puns would go to waste.) With strangers, however? You're exactly right. It's the pinnacle of rudeness. If you (rhetorically speaking) wouldn't do that in front of someone you just met in real life (and you shouldn't), then please don't take your anonymity for granted on the Internet. The people here are no less real.It just really boils my blood when i see somebody correct a spelling mistake either myself or somebody else says in any of the chat channels [team/broadcast/help/globals etc].
Not that I'm on the forums a lot, but for some reason whenever I've seen your posts, I imagined you were English. Your English isn't bad, dude! -
Quote:Thanks for the link. A lot of people seem to think Halloween has something to do with it, others suspect high pricing or PvP concerns (???). I'm not going to speculate either way, but I will say that I thought the prices were fine. In the two years since I subscribed, I've managed to get my hands on only one costume code (the Coralax Hybrid). And I'm working on a character concept for it. Permanent access to a variety of costumes was a luxury, and was priced as such.It was also posted in the announcements section of the forum: link
Using those permanent NPC costumes, I had plans to create a Hellion demon summoner (who managed to summon minor demons after Matthew Habashy's final mission despite your hero's success), a PPD officer, and a member of the Skulls who had split off from the Petrovic brothers to form a new Skulls faction ruled by an entity in the Nether World. With this last idea I was thinking about creating a villain group of players who also bought the Skulls NPC costume. Of course I could still create these characters, but it wouldn't be nearly as satisfying. -
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I never saw any indication that the NPC costumes were a limited-time offer. They have been in the market since the beginning, but they've suddenly vanished. If I had known these were a limited time offer I would have snatched up several. But because I thought I had as much time as I needed to decide, I haven't bought any. This was part of the reason I bought extra Paragon Points.
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Quote:Touche, but, no one's ever called me a jerk for typing at them in complete sentences.
Maybe they were thinking mean thoughts. But believe it or not, I can count the number of times on one hand when someone's come right out and asked "y r u doin that?" The first time it came up, I was honest: "I'm learning how to type." They seemed fine with the answer, and we got back to killing monsters.
It's just never turned into the big deal that this forum thread seems to illustrate. -
Quote:Same thing with me, I added up the months since the Freedom announcement and came up with 1200 points. When I logged in and saw 1600, I presumed I did the math wrong.Though it does explain the whopping 1600 points I've recieved at the beginning of this...which was far above what I had calculated. So this headstart then would cover this month also I presume?
Quote:So basically you get all your rewards on totally different days. -
It's no effort for me to capitalize and punctuate every sentence, and the fact that I do so has contributed to my typing proficiency. On a good day I can type almost as fast as I can think, so typing correctly allows me to express myself more completely. But this hasn't always been the case. This goes back to the first MMORPG, which came out at the same time I was learning how to type (so I could have better job opportunities). It wasn't easy, but I made myself type correctly because it was good for me. Fortunately that was before MMOs went mainstream, and I was surrounded by early adopters and roleplayers who also liked to spell everything out.
Eventually, it became comfortable. Gradually, my typing speed increased and my error rate decreased. (I had been horrible in those first months.) But in following years in various online games, I never held someone else's typing proficiency against them...and surprisingly, no one has ever held mine against me. People have attributed it to quirkiness at worst, which is why this forum thread seems almost like a caricature: it doesn't match what I've experienced over the past 15 years of MMOs.
Things came full-circle when I subscribed to City of Heroes and landed on the Virtue shard. I'm once again surrounded by players who like to spell everything out. It's good not to feel like the odd man out for typing the way I like to type, so I'm grateful to be there. Edit: I suppose I should add that it would take more effort for me to type in broken Internet "shorthand" than it does for me to keep doing it my way. Some people in this thread ought to realize it's different strokes for different folks. I do play the game with some people whose typing is broken and abbreviated, after 15 years of communicating with fellow gamers, believe me I'm not phased by it. Snobby elitism was never a factor in the circumstances that led to my typing ability. I just wanted to be a good typist. -
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Quote:I have a character who gets his powers from the Nether World, he uses Shadowy Presence for various reasons, like to draw power from the Nether World or communicate with entities there.Speaking of which, has anyone actually found an use for this piece of c... power?
I also like the way it looks.
*Pauses*
What did you expect to hear? :P