Just a couple of wishes from me on my first forum post
I'd like to see an improvement made to characters' hair. I'm thinking along the lines of alpha transparency maps rather than physics related models. Alpha transparency and texture maps maps make character hair look much more realistic. The solid plastic look would be gone for good. For me, depending on the model, the hair is often the weakest part of the character design (assuming that they have hair,

.)
Secondly, I'd like to see the inclusion of more cape types. Some slightly larger, more grandiose styles would be good and the option to have the full range of chest emblems applied to the back of them would be really cool.