Calash

Renowned
  • Posts

    912
  • Joined

  1. I could use some more advice to increase the survive-ability a bit. Not sure if investing in defense by dropping some slots from attacks and moving them over to Weave is the best option or not.

    Any advice?
  2. Quote:
    Originally Posted by Cake View Post
    All your pies belong to me.
    Your a Lie!!!
  3. Actually take everything said on the internet with a grain of salt. Everybody has their own bias.

    Me...I love SS and don't think it needs any changes. The numbers I have seen support that feeling in my eyes.

    Tis my salt...good on frenchfries.
  4. Ahem....If you take the letters in Ernesto and shift them around, then change them into number, multiply the numbers by 8, break them down into binary and recode as Hex, then shuffle all non-numbers before combining the numbers and translating into Alpha you get the following:


    Lord Nemesis Wuz here.


    It's true...
  5. Make sure to send them with jackets....I hear it is very Cole...D there.


    I am sorry...that joke was just horrible. I mean I usually have standards...but that....I just feel so dirty now.
  6. Quote:
    Originally Posted by Golden Girl View Post
    Maybe the next item in the market will be tinfolil hats?
    You get me Tin Foil armor for my tank and I will buy it!
  7. 2 Dollars can buy 1 Pocket Pie, giving you a 2:1 ratio.
  8. Marcus Cole
    Marcus Cole
    Marcus Cole

    And I think there is a Marcus Cole too, you know...fron the dimension where everybody is Marcus Cole.

    I hate that dimension. Way too many face plates.
  9. Quote:
    Originally Posted by Samuel_Tow View Post
    3.141592653589793238462643383279502884197169399375 10582097494459230781640628620899862803482534211706 79821480865132823066470938446095505822317253594081 28481117450284102701938521105559644622948954930381 96442881097566593344612847564823378678316527120190 91456485669234603486104543266482133936072602491412 73724587006606315588174881520920962829254091715364 36789259036001133053054882046652138414695194151160 9...

    Is this enough?
    Not bad....how about some Cool wHip for that Pie......
  10. This.....Statement....Is....FALSE!!!!



    Don't think...dont thin'k.....
  11. What we need is an easy to access test chamber that allows people to see how things work/look. Heck...turn a section of Pocket D into "Nulls Nest" where you can respec and play with powers at will, but there is no impact to the real world.

    Sure the test server does that but is it really the best option for non-forum players?

    To OP: Support ticket is the best option. I would not expect a refund but it never hurts to ask.
  12. Being only about a month in from my CoH vacation I have rebuilt my Fire/SS/Pyre to better take advantage of the newer changes. So far he is running good but it has been a while and I would love some feedback on where I can improve.

    He is a mostly Solo toon but I do team when available and have run some of the I-trials, mostly BaF at this point. I can main tank but it takes attention, the balance point being I can output some respectable AoE/PBAoE damage.

    Hero Plan by Mids' Hero Designer 1.951
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Calash: Level 50 Technology Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Super Strength
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Fire Shield -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-ResDam/EndRdx(3), TtmC'tng-EndRdx/Rchg(3), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-ResDam(5), TtmC'tng-EndRdx(7)
    Level 1: Jab -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(7), Amaze-Acc/Rchg(9), Amaze-EndRdx/Stun(9), Amaze-ToHitDeb%(11), KntkC'bat-Knock%(11)
    Level 2: Healing Flames -- Numna-Heal(A), Numna-Heal/Rchg(13), Numna-Regen/Rcvry+(13), RechRdx-I(15)
    Level 4: Haymaker -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg(17), C'ngImp-Dmg/EndRdx/Rchg(17), C'ngImp-Dmg/EndRdx(19), RechRdx-I(19)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
    Level 8: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-Acc/Rchg(23), Efficacy-EndMod/Acc(25), Efficacy-EndMod/EndRdx(25)
    Level 10: Temperature Protection -- S'fstPrt-ResKB(A)
    Level 12: Plasma Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(27), TtmC'tng-EndRdx/Rchg(27), TtmC'tng-ResDam(29), TtmC'tng-EndRdx(29), ResDam-I(31)
    Level 14: Taunt -- Zinger-Dam%(A), Zinger-Taunt(31)
    Level 16: Super Jump -- Winter-ResSlow(A)
    Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 20: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(31), Hectmb-Acc/Rchg(33), Hectmb-Dam%(33), Hectmb-Dmg/EndRdx(33), C'ngImp-Acc/Dmg/EndRdx(34)
    Level 22: Burn -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Dmg(34), Sciroc-Dmg/EndRdx(36)
    Level 24: Acrobatics -- EndRdx-I(A)
    Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
    Level 28: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(37), AdjTgt-Rchg(39), RechRdx-I(39)
    Level 30: Boxing -- Empty(A)
    Level 32: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-EndRdx(39), TtmC'tng-ResDam/EndRdx/Rchg(40), TtmC'tng-ResDam(40), EndRdx-I(40)
    Level 35: Blazing Aura -- EndRdx-I(A), EndRdx-I(42)
    Level 38: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Acc/Rchg(42), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Dmg/Rchg(43), Armgdn-Dmg(43), FrcFbk-Rechg%(43)
    Level 41: Char -- Empty(A)
    Level 44: Melt Armor -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/EndRdx(45), LdyGrey-DefDeb/Rchg(45)
    Level 47: Fire Ball -- Posi-Dmg/Rng(A), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg(50), Posi-Acc/Dmg/EndRdx(50), Posi-Dmg/Rchg(50)
    Level 49: Weave -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Heal/EndRdx(45), Numna-EndRdx/Rchg(46), RgnTis-Regen+(46)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(48), P'Shift-End%(48)
    Level 1: Gauntlet
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1455;667;1334;HEX;|
    |78DA6594CB6F125114C6EFC050EC14DAD28AD0D217AD85F21A40BBF01135A60F635|
    |3B40ABAC5B1BD02910C04A896A50B771A5F89EED4E8DE8DAFADEF47E21F60FC1F7C|
    |2CDCE381F3499ACE04F2BB7C73CFFDCEFD662E99AD45D7B313D78E09C5B55036EAF|
    |57CCE302FCB9A9693EB45B352AE149A82AE9E05836E169D341CE109F94579499A75|
    |A92F9764AD993FBE593302B893916529F5EC6695C6D9464D9A8546D173D22C4A1A3|
    |6F4FF036DAD5229EBD9AA941BAECE70551AD5925970777E2C970AC586E59767A95A|
    |5AD7D79A3599CF18F50619FBA9A359FABEED15B85A0E11538448ABC21605E34C350|
    |1EACC9E2433AE6DAB5DB1F1BD55E6AE0C788AA99D0673347D4A15EFC857E15ABB72|
    |8E465155B8B2BCAEEB3CB33F263AD4C9C70E1FFB066BFD1799831740C91C3240D44|
    |E53F40EAEB539A0EDDEC10FD48BB3D34D4B75DEE03EF7DC046F31FDB7C13BCCF754|
    |C3D1B544AF9F6A8754F191843EF4D9870C4791E928B21C438663C87022CE3D24698|
    |F6EAE55DC75F69830993EDAC300BC060276EE8B340F348F97D74AD31AC3F01F0E61|
    |8D39E654048C81516610797EA2DEBD781EDE266BC12DF00A73E62AD34FDE3E78FB8|
    |2AC7DA6FA11E43C825C6776701FF517E09C1D8187ECBFF711F8187CC20C3D0551AB|
    |90E7383CC75B74093B2993ACA893483B8454C37863C3483B8C2EDF5097D348791A5|
    |A049CD7F844B4BB9B3DC2EE91C3E02166F4207800BCCEFC4E0F650EDDCD75BAFBEB|
    |1222863C625F7856FC1BF895F983AA74EC407F85F7E00533FD1C7C0DBE64AAB4EB1|
    |49C5278EE636AF71CD2A7ED3E6F51A216256D51F65B94944559B5286B6AF7240BA5|
    |A3FCD4762ABF2CCA6F6DDBF95FA151987239C3FB499C259275E228D1AD8A3FEDB90|
    |AE6DEE5EC12F798C9FBE00322051169F7C7735BBD83DDFF8DD63F8DD7E88F|
    |-------------------------------------------------------------------|
  13. Somebody is a bit link happy today
  14. Quote:
    Originally Posted by ZephyrWind View Post
    Punch McFistface
    You know...I was just about to post Punchy McSlapSlap, but you beat me to the whole XXXX mc XX XXX.
  15. Quote:
    Originally Posted by DLancer View Post
    That explains why he always chokes at the critical moment.
    OUCH!!!!! Man....just ouch!!!
  16. Judge Doom killed Marvin Acme
  17. The force is just a bunch of microscopic creatures in your blood.
  18. Quote:
    Originally Posted by StormSurvivor View Post
    We've a box in our sitting room that allows us to watch events as if we were actually there!
    That is the best box ever!! It is a good box, a kind box. You should watch it more.


    Much more....



    All the time.......
  19. Quote:
    Originally Posted by Sailboat View Post
    Temp Protection now gives slow resistance.

    Consume has endurance drain resistance.
    The Temp Protection change was from right before I left so I was aware of that. I was not aware of the change to Consume. i guess that is why I am not feeling as much pain from Carnies anymore. Very nice!

    Got my new build setup and have been running flashbacks and incarnate trials so far. Very impressed with how the changes have improved performance.
  20. I came back but nobody saved me any pie. Very very sad
  21. Quote:
    Originally Posted by Electric-Knight View Post

    Cake over pie.
    Brain cake, that is.
  22. Quote:
    Originally Posted by Suspicious_Pkg View Post
    Wait... is he giving himslef a mind meld? Didn't momma say that could make you go blind?