Caemgen

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  1. Do they give you pudding for that? Or at least a cake??

    Ahh well, I suppose since they're such skinflints I can at least give you a Congrats.... So... Congrats!
  2. Volunteer artists or will they get pudding??

    (Not an artist but I know they do tend to be starving... And think the info may help you get the type of replies your looking for. I know we cannot discuss the amount of pudding but everyone likes pudding...)
  3. /don't care

    If it's done, I think CoX should send out a mass mailing to last known addy's first warning of it (or at least last known e-mail addy's) rather than just BOOM do it. I haven't been around long but I understand it's long been the policy the names wouldn't be purged so it's only fair to give those who went to limbo every chance to be warned before the policy shift...

    Though, to be snooty, I must openly wonder how recycling names adds to creativity... Wouldn't creativity be more urged on by forcing people to come up with original names??? (Yeah, yeah, yeah, some peoples creative visions NEED a specific name... I'm just being difficult.)
  4. Is the second picture a little red x?

    (First one is very nice though!)
  5. Just a thought: I'm in toon-lust....
  6. Might as well throw my helmet into the ring

    Daybreaker Knight is basically human/normal other than a couple cybernetic prosthetics but his Powered Battle Armor allows him to go out and hunt down scum using high tech for increased strength, defense as well as to tap into the netherworld and deliver it's darkness to villians via nanites...







    Pose is up to you. He's likely generally not very relaxed - armor isn't comfortable after all - except for when in battle. His powers are the Dark sets but I hope to change the coloring of his "nanites" once we get that ability... As for mood, he's generally easy going. His dark side is well hidden.
  7. Caemgen

    Daybreak Patrol

    In case anyone hasn't found our Social Group yet, this link should take you there.... http://boards.cityofheroes.com/group.php?groupid=59
  8. They're all great. I specially like #1 and #4 but I would probably go with #2 as an avatar... I think that one has the most superhero-ish feel while maintaining an appropriate level of naughtiness
  9. Only after the group! But yeah, working overnights puts a cramp on seeing sunlight.
  10. Originally having started off as a static team, those of us who have lasted so far have found the theme/group so much fun we wanted to keep playing outside our set times and thus started making alts. Now we want to open up the group to any and all who are interested in the theme/concept and who are more interested in fun than powerlevelling, more interested in the story lines than AE and more interested in a relaxed atmosphere than in telling others how to run the toons....

    The original members of the Daybreak Patrol run the gamut from RP intensive to all but non-RP but we do like to keep to the theme. The Daybreak Patrol started off as a bit of a shady way for Chief Conrad Bochco of the Paragon police Department to get a few extra Powered Armor volunteers covering the streets of Paragon during the early morning hours when most Capes have either gone to bed or not woken up yet...

    Chief Bochco claimed the PPD was looking to buy new Powered Armor for their cops and got many companies to submit prototypes and pilots to showcase their abilities under real life conditions. Before the Chief's scam could be discovered (there was never any real funding for new PPD powered armor) private funding became available which provided the Daybreakers with a base of operations as well as enough capital to expand their hours and invite new members...Thus we open ourselves to anyone in powered armor, to any PPD themed player or anyone who can make a realistic/logical connection as to why they'd be assosciated with this group... (Derrick the Designer, for example, runs with this group because he helped build the base, helps maintain the various armors and their systems and somehow accidentally gave himself superpowers as well...)

    If you can fit into the theme, are more interested in relaxed enjoyment than how fast you can advance, and do everything you can not to grief others, then we'd like to welcome you!

    We have no level requirements, no experience requirements, and so far our only rule is... Well, we don't really have any rules yet except not deliberately griefing people...

    If you're interested you can contact me on Daybreaker Knight, Daybreaker Alpha, global @caemgen, pm me here or catch any other Daybreaker you may see... Or just post a reply here and I'll answer it soon enough.
  11. Name: Daybreak Patrol

    Currently Recruiting: Yes. We're open to anyone who is interested in our theme and who is easy going. We're more interested in fun than in being the best.

    We also have a few spots in our Static Team that are now open (more details below) which we'd be happy to fill in.

    We're open to anyone from the loner who occasionally wants SG chat to pay attention to, to the vet who just wants a relaxed atmosphere now and again. I'd like to encourage new players to join us as so far I have never met a group more relaxed and willing to help in a non-demeaning way. Sure, we're tiny right now... that just means you can actually get to know everyone in the team.

    RP Level: RP-friendly.
    Our static team runs the gamut from RP to non and for the general membership all I require is no member of the Daybreak Patrol give grief to those who RP - In the Daybreakers or outside of it.

    PvP Level: None so far but everyone can choose for themselves.

    Theme/Concept: RP wise, the Daybreak Patrol was formed by Chief Conrad Bochco
    to have more "super powered" volunteers patrolling Paragon City during the early morning hours when most of the capes have gone to bed. To do this he requested new prototypes for the PPD's Powered Armor Division from all the leading tech companies on the premise there was a new contract to bid on. The original prototypes make up the current Daybreaker static team. Since then private funding has been found to continue the Daybreak Patrol and to expand it, both in numbers and in hours. Thus we are now searching for more recruits to don their armor and patrol the streets, sewers and skies of Paragon City...

    Non-RP, we started as a static team of 8. Several never really showed and we're looking to replace those 3 as well as open up the group to a general membership. Several of us have found we really like the theme and concept and wanted to play outside our regular Tues/Thursday 9am static team...

    Activity: We are tiny currently and don't necessarily want to become the biggest, just one of the most relaxed, easy going, cooperative groups...

    Requirements for Membership: None.
    Well, we do ask you adopt to the theme a bit and that you be relaxed. We don't want the type of player who is looking to pwoer level, to tell others how to play/build their toons, or who will get upset if they die in a mission. We're looking for easy going, relaxed individuals who just want to have fun and a bit of comeraderie...

    Leadership: Daybreaker Knight, Daybreak Alpha, Officer Kirby, Derrick the Designer, or catch anybody in the Daybreak Patrol really...

    In-Game Contact(s): @Caemgen (more when I remember them? lol)

    Out-of-Game Contact(s): Can PM me at Caemgen on these boards

    URL: none. We're still too new and too small

    Coalition(s): None yet

    Other Details: We're open to just about anyone who is looking for a non-grief supergroup and who is willing to adapt in a small way to our theme. Our theme is one that we're a civilian (deputized) off shoot of the PPD who use our powered armor to tackle the tasks the PPD is too busy of too outgunned to tackle. We'll take anyone in powered armor, anyone with a PPD theme, or anyone who has a realistic and logical reason for assosciation with the group... (Ex: Derrick teh Designer is a science whiz who helped build our base, helps us maintain our armors tech and who 'accidently' got himself some powers through the miracle of science...)

    We're also currently looking for 3 members for our Tuesday/Thursday static team. We meet at 9am eastern time (ok, generally more like 9:30) and run until noon or 1ish depending where we are... We're currently at level 18 and would be willing to help anyone catch up to us. We take things pretty easily, the team being more about the fun and story lines than rushing through and hitting level 50...
  12. I ran into the same problem but with Nosferatu... I solo 99% of the time outside of my Tues/thursday morning static team and I just could not take that bugger down alone with my dark/dark scrapper. Ok, 2nd of 3 deaths before I gave up and sought a team was total stupidity, I forgot to re-toggle my defenses before rushing back in from the hospital. *sigh*

    Anyway, after the 3rd death I gave up and let out a couple of B'casts asking if anyone had a few minutes to spare to help me take the freak down and drag him back to the Zig... I spaced the B'casts out fairly well and on the second I got 2 volunteers and we were able to take him down pretty easily.

    I find people B'casting LFT over and over annoying and so I generally refuse to do so but in this instance I spaced out my B'casts, I was limiting myself to 3 total anyway and if I didn't find help by then I would have just left it on back burner til I made another level or two. In the B'cast I stated I had cleared 90% of the map so it would be a very quick lend a hand situation and once done I thanked the two who were kind enough to lend that hand.

    So, help is out there if you need it and are patient. Even in off peak hours.
  13. Caemgen

    Daybreak Patrol

    Sweet...

    Someday I'll have to spend some time coming up with my own now that we can have them.
  14. I haven't bothered to figure out the system for complaining about other players but I think if I had experienced those first comments I would have taken the time... The time to find out how to report them, not to argue with them. I cannot help but think of the rather rude but true net-ism about how arguing with someone on the internet is like competing in the special olympics....

    So, like others have stated, I believe the first instance should have been reported and that perhaps you were a bit too sensitive about the second issue since it was about a game and all violence should be repulsive to people in reality but a game is a game and this game itself condones violence within it... Violence I suspect they are not encouraging people to enact outside of the game.
  15. Caemgen

    Daybreak Patrol

    http://boards.cityofheroes.com/showthread.php?t=184689

    Hopefully it will be just 2 hours... if it's closer to 3 or more then this week is probably a bust
  16. Caemgen

    Daybreak Patrol

    Quote:
    Originally Posted by shawnculli View Post
    Yeah, I tried to log in earlier. Several servers were up but not Virtue. So I'm hitting the sack now.
    Me too. Not sure if Virtue going down first means it'll be back up first but what with us having maybe 2 hours tops I figure I'll get an early bedtime myself...
  17. Caemgen

    Daybreak Patrol

    Quote:
    Originally Posted by Typo_Cop View Post
    Looks like our bosses are giving us a day off, eh? Well, at least we did have some notice this time...
  18. Caemgen

    Daybreak Patrol

    Quote:
    Originally Posted by Typo_Cop View Post
    I just wanted to let you know how much fun I am having with this group. You have revitalized my interest in the game.

    Tim

    Must say, thing I am liking best about the group is how easy going everyone is. I'd been in too many groups in other games where they were all about leveling as quickly as possible, all about telling one another how to properly run their characters and any number of other grief issues. The Daybreakers? We just go with the flow and enjoy... And enjoying I am.






    On another topic: I've PM'd all members (the original 8) and hope everyone replies soon. Mainly I'm looking to see if some of the "missing" members want to come back to the group or if they're no longer interested... Once we have that figured out, I will try to recruit us back up to 8 (if we fall below it) and I'll also be looking to open up the "general" group to others interested in joining on a non-static basis...

    As always, any comments, questions, whatever, you should know how to reach me
  19. Caemgen

    Enhancement Sets

    Thanks for the info... Not worried about exemplaring since I figure you lose stuff that way anyway but it is good to know.
  20. Caemgen

    Enhancement Sets

    I tried looking this up in one of the guides but with the board change it kept not finding the link

    Anyhoo, two quick questions:

    When going for the Set Bonus by slotting the full range of enhancements from that set
    1) All enhancements must be in the same power, correct? (I'm assuming so but not positive.)
    2) Do all of the enhancements have to be the same level for the bonus? (Or will it just give you the set bonus for lowest level or....?)


    Anyway, thanks.
  21. Caemgen

    Daybreak Patrol

    I believe someone mentioned something about starting it over to include you... So if you see this in time, and can make it, stop in and we'll discuss (and I have a feeling this bunch wouldn't mind...)

    If not, see you Thursday!!


    Soon after the new boards take effect, I definitely plan on seeing if a few we've had not showing up (and not explaining why) are still interested in not... Either get them attending or try to replace them. Soon after that, I probably will open up the group as a whole (but not the morning crew) to outsiders to join as long as they fit the general theme. I'd probably allow PPD type toons as well, since I think that would work out in the overall scope, but if someone wanted to bring in a different type toon they'd have to explain just how it meshed with the group.

    Of course this, as everything, is pen to group debate. I don't want to be no dictator around here!


    And, if anyone cares and has time before the boards go down to make way for new ones, the latest segment of Daybreak Patrol -Alpha's Story has been posted in the Roleplaying Forum.
  22. Daybreaker Alpha - Solo Patrol

    The hot streams of water coursing over Clayton’s body soothed his aching muscles if not his throbbing head. Unable to sleep the night before, he had gotten out of bed, donned his powered armor battle suit and headed out onto the streets on his first solo patrol as Daybreaker Alpha instead of with the squad of five to eight all in uniquely powered suits all covering each others backs.

    The solo patrol had been a success in that he had apprehended some bad guys and had survived to fight another day but there had been some close calls. Too many close calls. With the hot water doing its magic on his aching muscles, Clayton hoped that rehashing the day’s events in his head might calm his head as well.

    The Paragon Police Department had cordoned off a perimeter around Virtuous Bank in Steel City. Inside the bank was a contingent of The Lost, a gang made up of the homeless, the mentally ill and other disheartened converts they swayed over with their odd mixture of weird religious fervor and penchant for violence. The Lost could often be a daunting opponent due to their sheer numbers but they also had a seemingly endless supply of weapons. According to reports that came in over the police band they were being led in this bank heist be Echidna, a threat in her own right, who used deadly barbs and spines to attack her enemies. What connection she had with The Lost was unclear but Clayton figured that was something the PPD could figure out after they were captured.

    Clayton tried to calm his nerves with deep breaths while at the same time using his armors sensors to scan the structure of the building. Over two dozen heat signatures were detected, some stationary, some moving with purpose and a few running back and forth seemingly in a panic.

    At least it looks like the hostages are alive, he thought to himself.

    Using his suits computers to analyze the heat signatures and comparing them to blueprints of the structure downloaded from the cities database, Clayton believed that the front of the bank was unguarded and that he should be free from resistance until he hit the main lobby.

    Looks like they’re counting on the threat to the hostages to keep the cops from entering, he said to himself. I’ll have to be as quick and quiet as possible if I want to get the customers out uninjured.

    With that thought he signaled to one of the PPD officers that he was going inside. The officer looked torn between wanting to join him and relieved that he didn’t have to. The officer gave Daybreak Alpha a respectful nod and a solemn “Be careful in there” and than radioed in to his dispatcher to report the newest turn of events. Now fully committed to this crazy solo adventure whether he wanted to be or not, Clayton had no more cause for delay so finally slipped quietly into the front doors of the bank.

    Standing just inside the combination foyer and hallway, Clayton visually scanned the area in more detail than he could through the thick steel and brick walls from outside. The area held a bank of ATM’s along the wall, several large potted plants and a table covered with pamphlets about the various loans and investment opportunities the bank provided. Just outside the door which led to the main lobby, there was also a body.

    The bastards, Clayton muttered to himself upon spotting the body of an elderly security guard who looked to have bled out from various gunshots to the belly.

    Paragon City’s Emergency Medical Transporters were a miracle of the modern age. Their systems kept a constant readout of the vital statistics of everyone registered in their database whenever they were within the coverage area of the sensors. If the statistic showed major problems the person was automatically teleported from their location to the nearest medical facilities where emergency personnel stood ready to take care of them. The survival rate of those entered into the EMT’s database was astounding. Unfortunately, there wasn’t room in the database for every citizen of Paragon City.

    They call us the heroes, Clayton thought. But they leave themselves at risk so that we can be protected. Clayton knew that the citizenry chose to have the heroes covered by the EMT’s because they knew the dangers the heroes willingly stepped into on a daily basis but when looking at the prone, unmoving form of the security guard he couldn’t help but think the system was flawed.

    Upon moving closer to the body, being careful to stay out of sight of the open doorway for the moment, Clayton thought he saw the slightest rise and fall of the guard’s chest. Pulling up the sensors built into his suit he was able to determine the guard was still alive but the prospects of it staying that way didn’t look good.

    I have to get him out of here now, Clayton thought. No way to trick the EMT into teleporting him instead of me, they’re keyed into a bodies unique energy signatures. My own transporter only transports the armor and the pilot, nothing else. I could grab him and run outside but I’d probably be spotted and who knows if The Lost will just open fire indiscriminately upon the hostages or what they’ll do…

    Clayton didn’t like the only solution that presented itself to him but besides leaving the guard there until this was finished and hoping he would last that long he honestly didn’t know what else to do.

    “Daybreaker Alpha to dispatch,” Clayton said after patching his suits inner radio to the PPD frequency.

    “Dispatch on,” the monotone female voice said with a boredom achievable only after decades of sending people into emergency situations and learning the importance of being the one calm influence they had no matter how things turned out.

    “Dispatch, be advised that we have a security guard down in the hallway just inside the front door of Virtuous Bank. His condition is critical and he needs help ASAP. I’m going to be moving into the main lobby. I’ll take out the hostiles there as quickly as possible and hopefully provide a big enough distraction for you to send a couple officers in here to extract the guard.” Clayton knew the plan was shaky he just couldn’t think of a better one.

    “Dispatch to Daybreaker Alpha, we recommend you hold position until appropriate back up can arrive.”

    “Received but negative,” Clayton answered. “The guard isn’t going to last that long.”

    “Dispatch to 7418,” the bored voice called out with no indication of approving of Clayton’s plan or not.

    “7418 on. Copy direct,” answered one of the officers already on scene, likely the one who had nodded to Clayton earlier.

    Clayton had inched up to give himself an angle on which to look into the lobby. There seemed to be a grouping of three or four lost just within the doorway. Another one or two on the eastern wall. Sensors indicated even more heat signatures than that but heat signatures couldn’t distinguish between hostages and hostage takers so Clayton was just going to have to go in half blind.

    “Daybreaker Alpha to dispatch.”

    “Dispatch on.”

    “Dispatch, be advised I am starting my distraction in 3… 2… 1…”




    Shunting ever last scrap of energy into his battle armor’s strength systems until his gauntlets literally glowed with power, Clayton ran straight into the first trio of Lost members and hit the first with a double fisted overhead blow to the back of the neck which sent the dirty, disheveled scrounger into the floor face first. A left hook to the body of the next followed up by a straight right to his face and two of them were on the ground before the third even had time to draw his revolver out of his filthy, stained and raggedy pants. Clayton didn’t let up his assault in the least.

    A jab was followed up by a right hook which in turn was followed up by another jab and then a roundhouse blow to the head. Somewhere in the course of the constant barrage of blows Clayton heard and felt the revolver punch him with a couple of slugs, and it hurt and all, but his armor was able to stop the bullets even if it didn’t fully negate the kinetic force behind them.

    As the third scrounger was falling to the floor in a crumpled mass of bruised flesh and broken bones, the first two were regaining their feet after the initial shock of the attacks had worn off them. They were joined by three more members of The Lost, these coming from the small contingent Clayton had spotted along the eastern wall.

    Clayton was suddenly surrounded. While not an entirely comfortable feeling, this had been the plan. Rather than shock and awe, Clayton had hoped to piss off and draw. His figuring had been that if he could make a big enough spectacle of himself, slap down enough of them hard enough and fast enough it just may enrage the others nearby to come after him instead of hiding behind hostages. Or worse, taking their aggression out on them.

    Also, being surrounded did have its benefits. Putting the full force of his powered battle armor behind his every move, the quarters were suddenly so close that Clayton was sure to hit somebody with something whether he was throwing a punch, jabbing an elbow into someone’s ribs or just blindly kicking out hoping to hit someone standing or not.

    Not that there weren’t disadvantages. Being this up and personal with this many Lost scroungers sure made it difficult for them to miss with their revolvers or their fists. Sure, being wrapped up in a protective can of some of the strongest metals on earth meant they were probably hurting their fists more than him but a constant barrage of even the weakest of blows will take it’s toll eventually. As for the shots from the revolvers, while they did have enough force behind them to hurt (and, Clayton suspected, leave bruises) the armors systems so far were happily reporting that the suits integrity was still riding up near one hundred percent and that he had little to worry about.

    Even while he was jabbing and punching, bobbing and weaving and generally slugging it out with the press of Lost bodies, Clayton’s armor’s systems were scanning everything in the room. Through his direct neural connection with the onboard computers, the systems were able to tap into Clayton’s mind and use it’s resources to classify individuals as likely targets or friendlies with no conscious effort needed from Clayton. In turn, even in the heat and confusion of battle, Clayton was aware that his plan seemed to be working, the few Lost he had not seen hidden amongst the hostages when he first plunged into the room were jumping into the melee almost as quickly as Clayton was able to knock the earliest combatants out of it.

    Clayton finally felt able to breathe a sigh of relief once, with nearly a dozen unconscious and broken bodies scattered around the center of the room, he was down to the last of The Lost. His sensors were indicating no wavering life signs amongst those in the room identified as hostages. A few panicked hostages, running scared from one end of the room to the other with no sense of direction and not enough wits about them to actually use the exit caused a bit of confusion for his sensors but all indications were of a happy outcome for this stage of the engagement.

    Even while throwing the final knockout blow into the face of the last Lost brawler, Clayton noted his power levels were dangerously low but felt comfortable enough that he’d have a moment to rest and recharge them in order to not mind wasting a bit more to scan the hallway he had entered from. All indications were that it was empty. That should be a good sign….

    “Daybreaker Alpha to dispatch,” he said, once again tapping into the police frequency and simultaneously allowing his armored battle suit to fall into rest mode and recoup it’s energy losses.

    “Dispatch on.”

    “Dispatch, can I get an update on the security guard?”

    “Affirmative. The guard was extracted without incident. Good job on the distraction, Alpha. Last information I have had him en route to Steel Canyon Medical Center,” the dispatcher advised. “Daybreaker Alpha, are you secure at your location.”

    “That’s affirmative dispatch. For now. These hostages are starting to head out but be advised that sensors do indicate several people heading this way from the vault. I’ll be moving on to…”

    Before he could finish his sentence, Clayton found himself on the floor three feet from where he had been standing, the sound of the shotgun reverberating between his ears.

    The three Mutates had been behind the bank teller’s counter. Clayton had picked up their heat signatures but had assumed they were cowering tellers, not overgrown, misshapen mutates laying in wait for him to let his guard down so they could ambush him.

    Al at once Clayton saw two of the mutates volleying over the counter, the third, the one with the shotgun, was reloading. In his ear, around the buzz left by the blast of the shotgun, the dispatcher was trying to reach him, asking again if his situation was secure.

    No, Clayton thought. Situation is definitely insecure.

    “Standby, dispatch,” he said instead of voicing his concerns and mentally tabbed one each of the red and blue boxes which sat in the bottom right hand corner of his internal heads up display.

    The little boxes were icons for available emergency power backups. “These resources are for emergency situations only,” his Crey handlers had reminded time and again. “Life and death, if you will, not just because the inspiration for more power strikes your fancy. They are quite expensive to manufacture and install compatibly with the RHP Battle Armor Prototype you wear. Further, their use has a negative impact upon the lifespan of the RHP Battle Armor Prototype. Each use costs Crey Corporation additional expense via both re-supplying your inventory as well as the necessity of more frequent maintenance of the armor.”

    Crey Corp: saving lives in the most fiscally responsible fashion possible, Clayton had thought at the time. Now, using the backup resources for the first time, he merely thought “Screw it.”

    As power flooded back into his suit and his strength levels were increased a good ten to fifteen percent above recommended safe levels, Clayton climbed back to his feet even as the mutates closed in on him.

    The first to reach him carried a sledgehammer and the thought that if the fists hadn’t left bruises, this surely would quickly flittered through Claytons mind even as he raised his left arm up to shield his head from the blow. The sledgehammer crashed into Claytons elbow with enough force to send him staggering to the right. This proved fortunate as a half second later Clayton felt the handle of a fireman’s axe slam into his gut. If not for stagger after the first blow, the second Mutate would have caught his belly with the blade of the damn thing instead and Clayton didn’t want to test his armor against that quite yet.

    Having been slammed up close and personal with the slammer, Clayton delivered a quick uppercut to his jaw and then shoved his foot straight into the side of his knee. The axe wielder fell to the floor but Clayton didn’t kid himself about him being down for good. Still, no reason not to put the time to good use.

    Turning back to Mr. Sledgehammer, Clayton delivered a flurry of body blows into the mutated bastards ribs and stomach. Sure, a solid head shot may knock him out but getting such a clean shot through on a fresh and ready opponent was rare outside of a Tyson fight, pre-ear biting days. Early body work was usually key to being the last man standing; besides, body work was done in close which negated the advantage the sledgehammer gave his opponent.

    Just as sensors warned him that his other opponent was regaining his feet, Clayton heard another shotgun blast go off. His sensors immediately informed him that the trajectory had been off target but Clayton had kind of figured that out himself what with the not getting knocked on his butt again and all.

    Worried about the ax wielder again, and knowing the one still behind the counter was undoubtedly reloading again, Clayton decided it was time to move to the head and go for the knockout. Sending a left upper cut into Slammer’s jaw, Clayton took a step back to follow it up with a right hook and a straight left to the head. Slammer was out, but out on his feet. Pulling back to deliver one last blow to turn and focus on the Ax-hole behind him, Clayton once again found himself laying flat on his face.

    From behind him, the mutate had swung his fireman’s axe into the small of Clayton’s back and sent him crashing into the slammer he’d been about to finish off and which he was now laying on top of. Unhappy to find himself prone atop what was undoubtedly a very smelly criminal (Clayton had to assume since his armor filtered his air supply) he was nonetheless pleased that despite the sudden ache in his back that his systems reported his armors integrity was still intact.

    Flipping back onto his feet, Clayton launched into the axe wielder. A shot to the gut and a hook to the ribs were immediately followed up by a head butt delivered with enough force that even Clayton’s own ears were ringing from the metal of his helmet crashing into the bone of the mutates skull.

    Staying too close to The Lost member for him to effectively wield his axe, Clayton delivered blow after blow even while keeping a thought to his readouts, knowing he needed to conserve some energy for the blaster with the shotgun. It was a straight punch intended to crush his opponents nose but which instead landed square against his throat which finished the mutate off. He dropped to his knees immediately and started struggling to breathe.

    Go ahead and choke out, Clayton thought as he turned away from the disabled opponent to face the one still half hidden behind the counter. You all asked for this. That guard did nothing but try to earn a living.


    The Blaster behind the counter had just finished reloading his shotgun. His suit having stood up to the beating so far, Clayton wasn’t worried about the shotgun blast so her merely held his ground and braced for impact. Even ready for it, when he was hit he couldn’t help but be shoved back a step but besides that the suit was performing beautifully.

    Noting the flashing indicators on his heads up display warning him that his back up power supply and boost would be drained soon, Clayton wasted no time before going after the freakishly large, deformed, mutated Lost member. Running forward, Clayton leapt over the counter and tackled the Blaster. The battle armor was optimized for stand up fights but Clayton figured the pure weight of the armor on top of the mutate should provide an advantage that made up for it.

    Clayton unleashed the full might of the powered armor battle suit, concerned about his flagging power. Previously, while by no means going easy on the criminals, he had held back some of the suits power for fear of crippling what was, more or less, ordinary humans. With his power running out, this freak looking a bit more non human than the others, and a suspicion that it was this ones shotgun which had taken out the guard, Clayton felt no qualms about dealing out real damage.

    The slammer, for his part, had little means to fight back. Being on his back gave him little leverage for throwing punches back and the few he did manage were further dulled by the armor he was pounding on with nothing but his bare fists. In no time at all the Slammer was reduced to doing nothing but trying to shield himself from the onslaught and even that was moot once the Daybreaker drove a metal plated knee into the mutates groin with enough force to cause him to blackout.

    Gaining his feet and standing over the most recently fallen of The Lost, Clayton saw in his mind that tiny blue tab finally wink out and felt his armor lose all functions except the most basic.

    Good timing, he thought to himself and then immediately made a mental note to voice concern to his Crey handlers about power storage. It was one thing to run dry with trusted allies at your back who can cover you while you recoup your energies but even the tightest group can get separated in battle and an automatic shutdown could be deadly under those circumstances…

    Allowing his Daybreaker Armor the time it needed to once again collect the energies it needed to function fully, Clayton took a few moments to concentrate on the more passive and energy efficient systems. First he did a scan of the immediate area and noted the vast majority of the hostages had already fled.

    “It’s safe to leave now,” he said after turning on the speaker which allowed him to talk to those around him without trying to shout through the armor. “Please exit in an orderly fashion, there will be officers waiting outside to assist you and take your statements.”

    “It was so weird,” one of the last of the hostages to leave said. “That woman… She wasted no time in going after the vault and the money. These guys though, they were just keeping us here and mumbling something about gods and artifexes and demons and other nonsense. None if it makes any sense.”

    “It’s all right now. You’re safe. We'll try to make sense of it later,” Clayton advised the man who looked to perhaps be a manager of the bank while gently prodding him out towards the hallway that led outside.

    “Yeah, alright. Good. But, what about that woman? I didn’t see her leave. Did she escape? Did she get into the vault?”

    Clayton probed deeper into the building with his heat sensors and quickly found three signatures that just now seemed to be exiting the vault area.

    “I believe she’s headed this way now,” he advised the man.“You just head outside until it’s all over. I’ll take care of her.”

    “Ok. Sure… And, uh, thanks, whatever ya call yourself,” the man said even as he was running out the door.

    Whatever I call myself, Clayton thought with a smirk even as he tracked the heat signatures headed his way. Even in his brief career, Clayton had already met more than a few so called heroes who would have taken personal offense at not being recognized by sight. Paragon City needed all the heroes it could get but in Clayton’s opinion the hundreds or thousands running around were turning the “hero gig” from something noble to a kind of popularity contest. Wendy would have argued with him about that, she would have gone on about how a hero had to be known so they could set the example for everyone else. But Wendy was gone. Dead. Murdered because there was no hero around when one was needed. All Clayton cared about was doing what he could to avenge her death and prevent as many others as possible…

    With his suits power levels back up to sixty-three percent and the last three of the crooks headed his way; Clayton powered his armor back up and positioned himself in a doorway they would have to go through if they wanted to leave without blowing out a wall. Waiting patiently for them to reach him, allowing his energy levels to ticked slowly higher and higher, Clayton remembered that he had been abruptly cut off from the dispatcher earlier.

    “Daybreaker Alpha to dispatch,” he said after once more opening up the police frequency.

    “Dispatch on, Alpha. You’re condition?”

    “The lobby is secure and sensors indicate the hostages are all clear of the building, dispatch,” Clayton answered. “Be advised there are still three suspects headed towards my location but it should be safe to send officers into the lobby to detain those there as long as they are cautious.”

    “Received. Thank you, Alpha,” the dispatcher said and then started relaying information to the real police officers outside the bank. Clayton cut the connection to the police frequency and focused his attention on the three last heat signatures which would about to turn the corner and run smack into him.

    As they ran around the corner and finally spotted him, the three figures paused for only the briefest of moments. The two males, both members of The Lost and both obviously lackey types brought along to help carry loot rather than for their muscle, ran right towards Clayton. The female, Echidna if her ugliness was an indication, skidded to a halt an immediately launched two large, boney looking spines right at the chest of the Daybreaker.

    As fast as the spines flew, Clayton’s systems were able to track their trajectory and report they would head him dead in the chest. He knew he could get out of the way in time but not without leaving gap enough that one or more of them may be able to slip through to get past him. Clayton took the calculated risk that if his armor could withstand a shotgun blast it could withstand impact from these things and was rewarded for his courage when the first struck him and shattered and the second ricocheted off his armor and embedded itself securely in the ceiling tiles.

    The first male was surely a new recruit to The Lost for he knew nothing of combat and ran blindly towards Clayton at full speed with apparently no thought to defending himself. Clayton held himself ready until the moment the fool stepped into range and then Clayton unleashed a devastating left hook, right upper cut combination which lifted his opponent off his feet and had him unconscious before he hit the floor.

    The second male proved a small part more intelligent for instead of trying to confront the Daybreaker he changed directions at the last minute and tried to slip past him and through the doorway. Clayton quickly reached out and snagged the criminal by the back of his neck.The criminals feet went out from under him and Clayton easily and quickly swung his for around and introduced his face to the reinforced wall.

    Two down, one to go, Clayton thought to himself as he turned and started to walk slowly towards Echidna.

    “So,” she said, fresh spines in each hand readied to be used as weapons. “I guess this is where you tell me to surrender.”

    Clayton said nothing, merely continued to walk towards the villainess. He had never hit a girl in his life. Not even as a Daybreaker. In the normal course of his life the very idea would have been unthinkable to him. As a Daybreaker the situation hadn’t presented itself before this.

    “The strong silent type, huh?” She asked, seeming a bit unnerved by his silence. “But aren’t you supposed to tell me I’m under arrest? Read me my rights or something?”

    Even as he walked towards her, his sensors scanning her every movement and twitch so as to be prepared for her assault, Clayton wasn’t sure he’d be able to do it.

    “Fine. Fine,” Echidna said, dropping the spines and raising her hands in the air. “I surrender. Throw me in the Zig again. I’ll be out before you finish your paperwork, or whatever you cape-types do.”

    Clayton’s right gauntlet slammed into her ribs. His left sent the air whooshing out of her lungs as it punched into her stomach. A half second later, as she was bent over and gasping to reclaim her breath, both fists came crashing down on her back and sent her crashing to the floor unconscious.

    Hitting a girl ended up being easier than he suspected. All it took was for him to block them out and instead envision the gaunt, pallid face of Malfearance, the [censored] which had slaughtered his fiancé.

    That and a convenient, if temporary, problem with his cochlear implants.

    “Daybreaker Alpha to dispatch.”

    “Dispatch on, go ahead.”

    “Dispatch, be advised the building is secure. The last of the suspects are down. Anything else you could use a hand with?”

    “Good job, Alpha. Thank you. And when can’t we use an extra hand? Standby and I’ll see what I have…”




    As always, feel free to comment, critique, ridicule, ask questions, make suggestions, whatever.
  23. Would love to but work overnights and have a rotating schedule so unfortunately I really can't commit to being around any specific night... At least until I hit the lottery, retire, or find a way to get paid for playing CoX....

    But I give your idea a big thumbs up anyway!
  24. Caemgen

    Daybreak Patrol

    A vault, a place to make inventions, wall art... The base is really starting to be snazzy!!! Kudos Kirby! (Or should I credit Derrick the Designer?)