CBeet

Legend
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  1. CBeet

    Hollow - Song

    As usual, next shall be on the Shadow Shards.
  2. CBeet

    Hollow - Song

    Ahh, sorry it just got me confused

    Oh, and all of this was done in a small room in my school for my music project, only me and the teacher, but I like it.

    Oh and the next one will have something a little bit more classical in it, and hopefully will be longer.
  3. CBeet

    Hollow - Song

    [ QUOTE ]
    P.s: you don't play records backwards do you?

    [/ QUOTE ]

    What? Not sure what you mean there.
  4. CBeet

    Hollow - Song

    This is what I've been doing for several weeks now, it is a song which is based on the Hollows and I feel it works in it's own way.

    It is right Here.

    Any and all feedback is welcomed.
  5. Absolutely brilliant mate, cannot wait for the next one
  6. This SG looks promising, may have to send my tanks here. See you on-game some time in the future.
  7. First story that has caught my eye for a while, good read mate, can't wait for the rest
  8. Looks cool, keep the creativeness coming
  9. Male man seeking a woman. I'm in my mid 20's or elderly, your choice. I like weapons and women who can stand being near me, I'm not a fan of babies and cannot stand magic. I don't care who you are, as long as you are a woman, don't mind me being within 20 feet of you and don't use magic.


    Guess who
  10. Cool picture, nicely done with blending the faces together.
  11. CBeet

    my collection

    Another idea, which has been inspired by this thread.

    It would be a new instanced mission which could happen at any point between two pre-set points of time (8am - 10pm, for example). This idea is to help bases get a new burst of life. Every person in the supergroup, and coalition, would get a message saying something along the lines of "Your base is being attacked! You must defend your equipment!"

    What happens is, that at random points in the base a random villain group would spawn. Each enemy would scale to everybodies level like a Giant Monster, so everybody in the supergroup could participate. If nobody enters the base within 10 minutes of the warning, they will despawn and nothing will happen. If somebody enters the base with the 10 minutes, they will attack whoever enters and attack any items. Once all of the enemies are defeated, all SG members in the base at the time will be put into a team together, the leader would be the person who has the highest rank/who has been in the SG the longest. The leader will then have the choice of whether they do the mission on the Mission Computer or not, and everybody else would have the option of whether they want to stay or go.

    The mission would consist of three objectives; defeat the leader, find the glowie and rescue the hostage. The map would be very large and the enemies would all be scaled to level like Giant Monsters like the villains in your base. All prestige earnt in the mission is doubled and the bonus for completion would be 50% higher then the normal mission.

    Once finished, the base will be attacked again by the same villain group, but it would have a unique EB with unique minions guarding him/her. Once the second attack is completed, the small event is over. If you stayed all the way through it, you will get another bonus and the SG would be awarded 100k prestige and the leader would get a unique and/or rare piece of salvage.

    This idea is to help supergroups team together, help small supergroups with their prestige and give the base a new use and for the base to be more enjoyable.

    This can only happen under three conditions. One is that the base has a working Mission Computer, the second is that there are at least three people logged on at the time and the third is that anybody actually wants to do this.

    Any feedback is welcome.
  12. Looks very nice, good style and great pose. Really like
  13. CBeet

    my collection

    New base room: Portal

    This is an idea I had when I first went to RV and the Shadow Shards. How about a room in bases which has a Portal Corps portal?

    They would have to be extremely pricey, use alot of energy and control and only be able to go to one place, and depending on the destination, the price of the portal would go up. Three places I can think of would be;

    Recluses Victory: You are sent to the portal in the hero/villain base, would just be a shortcut. You would unlock this by getting all of the badges for defeating signature heroes/villains in RV.

    Portal Missions: By entering this portal, you can enter the portal mission which is currently selected as the team task. You would unlock this by earning the Portal Jockey accolade.

    Firebase Zulu: This would send you to the portal in Firebase Zulu in the Shadow Shards. You would unlock this by earning the Portal Smasher badge.

    This idea would help with traveling from place to place and with the roleplaying side of the game.


    Idea for /devices blasters and the lack of buildup

    This idea is, that where Targetting Device gives you higher accuracy, how about it also gives a small chance for critical hit for a blaster. This would help with the buildup (it basically is a critical hit due to +100% damage for 10 seconds). This chance would have to be small, only about 5% to not make it overpowered, but it would be a chance anyway. It would have to have a name change aswell, so it isn't mistaken for a scrapper attack, my vote for for a 'BOOM! HEADSHOT!'


    Inspired by this thread, targettable object in city zones.

    This idea is, that some object around a city zone would be targettable, like cars, bus stops, parts of buildings ect. The reason being is that you could target these and use powers like Hurl and Propel to pick up these object, which were in the zone, then throw them at your enemy.

    The objects would be rare though, so perhaps a 10% damage bonus if you use one against an enemy, but the power would have a slightly higher end cost. This could also be taken to another step, so that you could target the defeated enemy (also inspired by the thread) and then throw them at another. Another step would be throwing one enemy into another, but both are currently awake and fighting. If that was done, each would only take 75% of the normal damage done, but both would be effected. It wouldn't work on some enemies like GM's ect, but it would add an extra tactic for street sweeping.

    With that idea in mind, it could bring others with it. Like having targettable parts of the city you could attack, and doing so will cause objects to fall and damage enemies underneath. I for one would like to fight in Eden and blow a rock away causing a boulder to fall ontop of some Crey, or kick a branch off a tree so it falls on a Hellions head stunning them. The possibilities are huge.

    That is it for now, expect a larger post later though, I can feel more ideas coming..
  14. commander beet, ready and waiting.
  15. CBeet

    my collection

    In that case, how about they are all available to every origin, but they are slightly better for the origin they are classed under in my above post? But only a difference of 10% or something.
  16. CBeet

    my collection

    Right, after looking at the third year of veteren rewards, I have been inspired

    Origin specific travel powers.

    After doing a certain thing, or reaching a certain goal, you can unlock an origin specific travel power and a respec to get it if you so desire. These travel powers would be epic and special, here is what I had in mind...

    Technology: Mech; You summon a large mech which you climb into and control. It travels by a mixture of superspeed and superjump. Although a good combination, each are not as fast as their average travel power selves. While in this thing, you cannot attack any enemies but you have mez protection.

    Pro: Very defensive and looks cool
    Con: Has limited verticle movement

    Natural: Vehicle; I know what you are thinking, but how about a new way of doing this which wouldn't break the game? Let's say you get three options; car, bike and 4X4. Each of these have different properties which can help you travel differently. The car is fast but is harder to drive and low armour. The bike is fast and is easier to drive then the car, but it has lower armour. The 4X4 is slightly slower then a car, is about the same to drive but it has higher armour.

    When you use the power, you enter a mission version of the city, where you get those invisible walls around the place which stop you from going into water, down stairs ect. While trying to get to your destination which would be in the same place as in the normal map. While driving your vehicle, you have to keep away from the cars on the road. If you hit one, you take a certain amount of damage and you cannot move for a short amount of time. You will also get villains from the zone try to attack your vehicle. Once your at your destination, you go back to the normal zone and you come down the road near your destination and get out/off your vehicle.

    Pro: Looks cool to do, can be faster then normal travel, possibility of badges for getting to your destination.
    Con: Cannot be used in hazard zones

    Magic: Mystic step; You turn into a ghost-like being which can fly and teleport to destination markers on the map, you basically turn into an invisible person in the normal map, but your body stays behind. This can be done by simply having a copy of your character left at the activation point. While in this form, you cannot be seen by any villains or heroes, and no other powers can work on you. Some magic origin villains will be able to see you and attack, if they attack you, the power will be deactivated and you would not have traveled anywhere.

    Pro: Can go from anywhere on a map to anywhere else near a marker in a few seconds, it also leave you intangable and invisible
    Con: Can be interrupted

    Mutation: Your body shoots into the air due to an unknown mutation, when this happens you end up in another zone with no map or anything. You are above the clouds, above the zones. From here you can fly to anywhere you want, but only if you know where it is without a marker. You can fly from zone to zone, by simply flying in the direction you want to go then turning off the power when your above your destination.

    Pro: Can go from any zone to any zone
    Con: The are no map markers, so you have to know how far you need to travel, how far you have traveled and which direction you have gone in. It can be hard to get to exactly where you want to, but if you are expeirenced with this power you could get anywhere you want.


    Unfortunatly, I cannot think of one for science origin, but I think you can see what I mean here. Any feedback is welcome.
  17. I think it's allowed but not too much.. Don't take out a skyscraper or something, just a small building or a garage. This is unless it takes place in a zone like Boomtown/Rikti Crash Site, because then you can do just about what you want and nobody would really care