CBeet

Legend
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  1. Give all ATs a cross-powerset combo system, similar to how Trick Arrow's Oil Slick can be set alight, but lets say you're an inv/SS Tanker and you use Unstoppalbe then Foot Stomp, Foot Stomp would then do a 10 second fear to all enemies effected, or a Thugs/Storm Mastermind uses Gang War then Tornado on a group of enemies resulting in a Mass Confusion effect.

    Add two Hazard zones to Villains, one as a Snakes island off the coast of Mercy with miles of underground tunnels, similar to the Hollows for level ranges 6-20 and a giant Longbow bunker between Nerva and St Martial which spawns very large groups of Longbow and has EB Heroes patrolling around it for levels 25-40 (levels increasing the further into the base you go, eventually leading to EB-level Heroes with the Rikti attack code)

    A revamp of the costume parts/creator to make them look up to date with the newer parts but to keep all those happy all the old parts would be kept in the game, effectively doubling the costume parts. Plus, would add a third colour option for some costume pieces (where applicable), mostly chest details and capes.
  2. Underthrow clapped him hands, disappearing again, appearing high in the air on a disk made from magics. He flew down to street level, looking through wreckages for any trapped citizens, teleporting injured to the hospital and disposing of any Rikti still in sight.
  3. Underthrow nodded to the purple hero, looking at the Doctor, "Hold yer breath." He aimed one hand at the doctor, keeping the other on the hero, then with a moment of concentration they were gone in a flash of light and a fizzle.
  4. Underthrow held out both hands towards the hero in blue and gold, his magical energies surrounding him in an attempt to keep him stable, "I can get him to a hospital if things are alright here."
  5. Underthrow could feel the ship about to crash, he nodded to the demon with thanks. He created a disc under his feet and rode it towards the ship, "Maybe there's still time..." then he saw the ship stop and rise through the air, he caught glimpse of someone flying it high. Grasping his amulet he spoke an enchantment of luck for the hero.

    When it exploded, he spoke the incantation to strengthen the luck then sped towards his landing site. Getting closer, he held out a hand towards the hero, his amulet starting to spark again. A blanket of magic surrounded the hero, "He needs medical attention."

    (( Edited out teleport ))
  6. (( Bah. ))

    Underthrow turned on the spot, a scepter appearing in his hands, blocking the attack. With a single thrust, he turned the Soldier into stone, then with a simple jab it fell into sand.

    Trying to regain concentration, he became under attack from other Rikti, so he took up arms and fought back with golden flurries from his scepter and elaborate magics to subdue or kill the alien attackers.

    Meanwhile, the ship started to fall again.
  7. Underthrow took a deep breath, a trickle of blood falling from his nose as he turns his attention to trying to stop the ship, he shook, Rikti nearby started to break free from their state of being held in place. The ship slowed down and, eventually, stops in mid-air.

    Still concentrating, Underthrow remains oblivious on the advance of a Rikti Chief Soldier.
  8. A lone figure surrounded by dazzling lights walked out from an alleyway, looking around the chaos. He held out his hands, a talisman attached to his belt sparking with mystical energies as ripples of magic filled the area. The effects could not be seen at first, but it didn't take long as nearby Rikti started to slow down, then they stopped completely as Rikti several blocks away started to slow down, and then the nearby ships.

    Underthrow kept his concentration, hoping the Heroes and civilians would take the oppertunity to do what has to be done.
  9. CBeet

    NaNoDraMo 08

    *skips through thread* Righty-o!
  10. CBeet

    Harbinger OOC

    I have two chars who could join in. Efranof, an immortal who could have stumbled accross artifacts through his life and just hung onto them for some reason and Underthrow, a natural born Wizard who has been training with MAGI to help fight back the Circle of Thorns and other magic-based villains.
  11. Having used the chaotic battles to hide himself, a crazed figure with a yellow smiley-face mask caught his breath in an alleyway, laughing to himself as he made his way back to the getaway vehicle with 2 full vials in his backpack.

    (( Sorry about the late in-put, hope this isn't going to be a problem, if it is then I'll edit it ))
  12. CBeet

    New Epic AT

    Villains Epic AT, Anarchist, about as much health as a Stalker.

    The Anarchist hasn't got a unique costume slot but does have alot of customisable weapons and a minor combo system.

    Inherit power, Anarchy: For every enemy defeated the Anarchist gains 1/100 points towards getting to 100, the amount of points you have will go down very slowly at 1 point every 30 seconds. Once you have 100 point you will automatically get buffed with the power Anarchy, increasing your recharge by 300% and run speed by 50%, making your endurance and enemies available the only thing to slow you down, the effect wares off after 120 seconds.

    Primary Powerset, Anarchic Destruction

    L1, Bat Smash: You smash your enemy with your bat for minor damage, very fast recharge

    L1, Bat Crush: You crush your enemy with an overhead swing of your bat for moderate damage, fast recharge

    L2, Bat Swing: You swing your bat into your enemy's chin, sending them through the air for high damage, slow recharge

    L6, Fire Bomb: You throw a small fire bomb at an enemy, setting them on fire for moderate DoT, fast recharge

    L8, Wild Kick: You do a quick kick towards the enemy for moderate damage, low accuracy, fast recharge

    L12, Wild Swing: You swing your arm out infront of you in hopes to hit someone for minor damage, very fast recharge, if you use a weapon attack beforehand you will do double damage with a chance for knockdown, low accuracy

    L18, Insult: Single target taunt

    L26, Headbutt: You slam your head into your enemy causing high damage and a chance to stun, you will also cause minor damage to yourself and have a chance to stun, slow recharge

    L28, Club Swing: You hit your enemy with a club for high damage, slow recharge

    L32, Petrol Bomb: You throw a petrol bomb at the enemy, igniting them and everything around them for high fire DoT, slow recharge

    L32, Spray Paint: You aim a spray can enemy's face and spray, blinding them temporarily and decreasing their tohit and taunting them at the same time, moderate recharge, if you use a fire-based attack beforehand this attack will do moderate fire damage


    Secondary Powerset: Free Spirit

    L1, Blind Luck(toggle): You are lucky from years of finding your own way, giving you +defence(10%) to melee attacks and +defence(16%) to ranged attacks

    L2, Unexpected Attacks(auto): Because of your lack of training, you attack wildly in your own style, giving you an extra chance tohit(7% unenhanced) unexpecting enemies

    L4, Freestyle(auto): Your free way of life has taught you how to navigate the streets and fights with ease, increasing your running and jumping abilities(35%) aswell as your reactions, effectively making your powers recharge quicker(20%)

    L10, Build Up

    L16, Aim

    L20, Sabotage: You set up a crude explosive and trip wire (same as Trip Mine in Devices with a different mine model)

    L28, Gang Up: You call out for your friends to gang up on an enemy (Gang War clone)

    L28, Empty Clip: You aim your pistol at an enemy and fire wildly, emptying the clip for moderate DoT, short recharge, low accuracy

    L35, Trick Shot: You quickdraw a gun and fire a few shots towards the enemy in hopes to hit them for moderate damage. This power has low accuracy but a 50% chance to critical hit, additionally it can hit any enemies in a cone with 50% accuracy, slow recharge

    L38, Secret shot: You quickly draw your pistol while in melee and shoot your enemy's vitals for extreme damage, has a 15% chance to critical hit, very slow recharge, high accuracy, if you use a melee attack on the same enemy after using this power there is a 50% chance the attack will critical hit

    Weapon Customisation:

    Bat - Baseball Bat(default), Cricket Bat, Tennis Racket, Hockey Stick
    Club - Golf Club(default), Tennis Racket, Hocket Stick, 2x4
    Pistol - Same as Thugs Mastermind variations
  13. CBeet

    New Epic AT

    Before my sub runs out, thought I'd put this up (wasn't my idea, blame my brain nagging at me).

    Hero Epic AT: Riot Officer, slightly higher health than a Blaster
    With a unique costume slot similar to the Soldiers of Arachnos, Riot Officers will have access to different variations of PPD and SWAT costume pieces. At level 28 they will gain access to 3 Power Pools but only 1 can be chosen.

    Inherit power, Riot Training: You have a constant +5% defence to all damage types and will buff any allies within melee with a +10% defence buff(all)

    Primary Powerset: Riot Control

    L1, Baton Smash: You quickly hit the enemy with a riot baton for minor damage, very fast recharge

    L1, Baton Trip: You hit the enemy in the leg with your riot baton, tripping them over and causing moderate damage, fast recharge

    L2, Containment Net: You fire a net from your Riot gun, holding the target enemy. Once they break free from the hold they will be immobilised for a short time, long recharge

    L6, Ram: You ram your riot shield into the enemy, stunning them and causing moderate damage, medium recharge.

    L8, Tazer: Same as Devices

    L12, Flashbang Grenade: You throw a flashbang at the enemy, causing a loud bang and a bright flash, stunning them for a short while and lowering their tohit, very long recharge

    L18, Crowd Control: Same as Warmace

    L22, Rubber Slug: You shoot your target with a rubber slug from your Riot gun for moderate damage and a 50% chance to stun, short recharge

    L26, Pepper Spray: You spray your enemy's face with pepper, blinding them while doing moderate toxic DoT, long recharge

    L32, Tear Gas Grenade: You shoot a Tear Gas Grenade from your Riot gun, the grenade releases a gas in the immediate area which causes confusion then induces vomiting, temporary stunning and -defence, very long recharge


    Secondary Powerset, Riot Guard

    L1, Riot Shield(toggle): You hold up your Riot Shield to protect yourself from Melee and Ranged attacks(16% unenhanced), self -runspeed

    L2, Riot Armour(auto): Your Riot armour protects you from Smashing and Lethal damage (10% unenhanced) as well as protection from being Stunned.

    L4, Mind Over Body: Same as Willpower

    L10, Hold Ground(click 120sec): You put all your effort into keeping back the enemy, giving you protection from being knocked back, repelled, held and defence against melee attacks (6% unenhanced), self -runspeed, very long recharge.

    L16, Taunt: Same as the Tanker taunt

    L20, Lockdown(toggle): Using techniques learnt during training, you stop enemies from passing you and instead force them to face your shield by immobilising all those in melee and causing a short duration Taunt, high end cost. If you take this, you cannot take Call Reinforcements

    L20, Call Reinforcements: You call for the reinforcements of a SWAT team, summoning two SWAT Officers and a SWAT Equalizer, they will aid you in battle until you zone or are defeated, very long recharge, if you take this you cannot take Lockdown

    L26, Smoke Grenade: Same as Devices

    L35, Force of Justice(click 120sec): For a short while you become inspired to rise above your enemies as a force of justice, increasing your resistance to damage greatly (50% unenhanced) aswell as causing weaker enemies to cower in fear from your presence, when it wares off you will be worn out(-100 endurance, -100% recovery, 10 seconds) and left vulnerable to attack(-30% resistance to all, -50% defence to all, 30 seconds), very long recharge, if you take this you cannot take Inspirational Stance.

    L38, Inspirational Stance(click 120 seconds): You stand ready to take on whatever is ahead, showing a flash of inspiration to those around you, increasing the recharge, run speed, damage and damage resistance(all 30%) of allies nearby, very long recharge, if you take this power you cannot take Force of Justice


    Power Pools:

    Riot Devices, this pool focuses on controlling the enemy using grenades and devices.

    L28, Pepper Grenade: You fire a grenade from your Riot gun filled with a special pepper mixture which will cover the surrounding area, causing mass confusion and holding all those in place for a short while and also causing high Toxic DoT, very long recharge

    L28, Sonic Grenade: You fire a sonic grenade from your Riot gun, stunning the weaker enemies for a short while and lowering the resistance of all those within a wide area by 30%, long recharge

    L32, Tazer Beam: You add an attachment to your Riot gun and fire a beam of electricity at an enemy, holding them in place and debuffing all those around them with -tohit and -perception, long recharge

    L41, Acid Grenade: You fire an acid grenade from your Riot gun, lowering the resistance and defence of all hit within a wide area and causing minor toxic DoT, short recharge


    Ballistics, this pool is about the use of rubber bullets and non-lethal firearms.

    L28, Pepper Slug: You fire a large pepper slug from your Riot gun, causing high damage and holding them for a short while, slow recharge.

    L28, Rubber Burst: You shoot a quick burst of rubber bullets from an attachment on the Riot gun, causing moderate damage with a chance to stun, fast recharge

    L32, Gas Slug: You shoot a gas slug from your Riot gun, causing moderate damage and confusing the enemy, slow recharge

    L41, Kinetic Round: You fire a special electronic bullet from your Riot gun which releases an explosion of kinetic energy when it hits, throwing the enemy through the air and stunning them with high Smashing/Energy damage, moderate recharge.


    Riot Assault, this pool relies on using your baton and shield to damage and subdue enemies while protecting you and allies.

    L28, Reinforce Shield(auto): When you have your Riot Shield toggle active, you also receive protection against Hold, Stun, Sleep, Knockback and Immobilise aswell as higher defence vs Ranged, Melee and AoE(6% unenhanced), you are however debuffed with -runspeed

    L28, Baton Strike: You strike your enemy with the baton for superior damage and a chance for stun, slow recharge

    L32, Brace for Attack(click 15sec): You brace for the next attack, temporarily increasing your damage resistance(all 20%) and increasing your hitpoints (30%), short recharge

    L41, Shield Swing: You swing your Riot shield in a 180 degree arc infront of you, knocking back enemies and healing yourself(10% unenhanced) and causing moderate damage, minor chance to stun, long recharge.


    Will post the next Epic idea late, Villains EAT Anarchist.
  14. It means one char who is, say, a Tanker can have one build specifically for tanking in teams but another for soloing, like having an instant respec.
  15. Hurrah! It's looking good Doc
  16. Just wondering, what sets does you Scrapper have? If you're running a power which effects nearby enemies it will break your stealth so you'll need to turn it off to sneak up or go past them.
  17. Batman Melee

    Vinyl Record Blast

    Killing Melee
  18. The power should be 'Bite', melee self heal + enemy confuse (high mag/duration).

    Great idea
  19. Toodles Rocks, we'll miss you! Don't forget to write!
  20. CBeet

    Cyborg leakage

    The costume options are better than I thought, definatly getting this pack!
  21. CBeet

    Cyborg leakage

    It looks like an inverted version of a computer screen base item as a hologram, could be a +range or +tohit power, new helmet option as part of the Cyborg part of the deal or part of a new type of Aura scroll down menu (Cyborg, involving steam jets, eye beams and holo-display, which is how I think it'll work)
  22. Firey Embrace could be replaced with 'Limelight', a Smoke Flash (from Ninjitsu) copy with an animation that looks like a flaming Flash (from Illusions).

    Other than that, it looks great
  23. Really good idea! As said, would be very useful with herding/auras and PvP but then there's the bonuses it'll give in soloing (snipers running away, for example).
  24. CBeet

    Shield Assault

    States - Yeah, I did say in the post who it's for

    Praf - 1/3) A +Def secondary effect would make it believable if used with a defensive set, and with numbers like that and restricting it so you can't put Defence IO sets in them or enhance how much it increases, then I think it'd be balanced. Also, notice no Extreme damage attacks.

    2) No shield throw

    4) With it's combination of extra survivability through +Def secondary and knockdown/back, think of it as a Natural origin Stone Melee with a Claws-inspired DPS style.