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Posts
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Joined
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Quote:Well I have to say that I have found my Rival! Now I shall have to convince you otherwise that heroes can solo just fine! >:}Nova I'm on the opposite end of the spectrum. I love villain side toons. I find hero side toons for the most part too weak to solo in comparison. The only Hero side toon that even holds his own is my Willpower/Energy tank. I've tried multiple Defender/Blaster builds only to get frustrated with the inability to kill more than a few mobs before they either have to chew respites like pez or run for the hills.
I'm so looking forward to making a Demonology/Radiation Mastermind.
Also, changing my current masterminds forcefields to his costume color scheme is going to be awesome. I think friendly buffs will be his gold color and enemy holds and knockbacks will be the dark red color.
Quote:Hey Nova?
This in your sig is completely incorrect. UniqueDragon is living proof of that.
^
This -
Well the title maybe misleading but the true point of this thread would be the things you do like bout i16 (From what we know as of now) and the things your not so crazy about. Let's pass around the mic and hear what the crowd has to say. I'll start the sharing on what I know and what I'll be exploiting.... XD I'll be using the difficulty slider alot and farming 8 mans solo with my BS/ELA Scrapper, funny I started as a controller lover, moved to PB, and finally to a scrapper lover... ^^" I just like to be in the heat of the battle, being in the face of my enemy... and the more I think bout it the more I like the, I hit you hard and you fall over concept.
But one thing I will not be messing with is anything villain side... just not that crazy with anything on villains... my highest toon after three years is 29.... Dr. Robotic. :/
Temp Dev Digest
( Seeing as how Paragon Wiki, is already making an update of the features of it that'll be the first thing I'll add, along with some of the articles I can find from the devs. Thanks for the update Sarden.)
Link 1: Paragon Wiki
Link 2: Issue 16 overview page
Link 3: The unofficial twitter update page
Link 4:Floyd Grubbs' Article
Link 5:Positrons' dev diary
Link 5: Positrons' Break down of SS
Link 6: More i16 info (Fat lie)
Link 7: The **** storm around the possibility of another Epic pool for all of CoX alike.
( Nothing to do with i16, but I found it a great way to remember the old wacked out days, of no aggro cap, and when the fire tank was l33t. )
I4 Fire tanks Power -
Just something I worked up rq on mids, it's a basic build with maybe 200-300 mill needed.
Make if it what you will, but I can survive on this build.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Energy Horror: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Energy Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 1: Kinetic Shield -- DefBuff-I(A), DefBuff-I(3), EndRdx-I(3), EndRdx-I(5)
Level 2: Dampening Field -- ResDam-I(A), ResDam-I(5), ResDam-I(7), S'fstPrt-ResDam/Def+(7)
Level 4: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(48), C'ngImp-Dmg/EndRdx/Rchg(50)
Level 6: Swift -- Run-I(A)
Level 8: Boxing -- Empty(A)
Level 10: Entropy Shield -- EndRdx-I(A), EndRdx-I(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Run-I(A), EndRdx-I(15), EndRdx-I(15)
Level 16: Health -- Heal-I(A), Heal-I(17)
Level 18: Tough -- ResDam-I(A), ResDam-I(19), EndRdx-I(19), EndRdx-I(21)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(23), P'Shift-End%(23)
Level 22: Build Up -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 24: Energy Protection -- ResDam-I(A), ResDam-I(27), ResDam-I(27), ResDam-I(29)
Level 26: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(40), Zinger-Taunt/Rchg/Rng(40), Zinger-Acc/Rchg(43), Zinger-Taunt/Rng(43)
Level 28: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(40)
Level 30: Energy Drain -- EndMod-I(A), EndMod-I(31), Heal-I(31), Heal-I(31), RechRdx-I(33), RechRdx-I(33)
Level 32: Whirling Hands -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dam%(34)
Level 35: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
Level 38: Energy Cloak -- DefBuff-I(A), DefBuff-I(39), EndRdx-I(39), EndRdx-I(39)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Combat Jumping -- DefBuff-I(A), LkGmblr-Rchg+(48), Ksmt-ToHit+(48)
Level 49: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury -
As the title says I need some help with my psi/nrg build, I'm lookin for input on the build or possible suggestions on a different pvp toon.Thanks ahead a time.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Had to edit the colors weren't workin... :/ -
Haha! I got it! The cake is a lie! Shazam! also welcome EU forum users great to have you all here!
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Ok got a couple questions/problems.
1) Does this mean you can now have more than eight people on a mission? Let's say you invite peeps n have him leave the team?
2) Since the fact that there are individuals out there that are and well be jerks to you, and if you kick someone or they leave the party and they are still on the map.... What happens if you are on a map that you are tryin to get a badge from, say like the illusionist badge, and they decide to end your mission, or even on the mask mish for the badge? Anything?
3) And finally, if you change the e-mail system, I wont have the 300 some odd e-mails from RMTers trying to sell me inf... I'll be so sad not to wake up with my coffee, n have them there to greet me anymore.... :P j/k
Overall Good update, and thanks for info. -
Well it's obvious there are other things to do other than CoH/V, forums, builds, n junk... I was mirrorly asking what you all do... As for me, I research, read, watch, wait patiently, n maybe here n there sleep to catch up on it... Let's get some more input here, come on more peeps, share... Oh and i forgot bout the www.addictinggames.com
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Well I just got one thing to say bout Bills sig pic... Man I wish I could draw that good, years of tryin n still no luck... Well anyway _____ Your high jinx n low grammer loving self is draggin down a perfectly good thread, your obviously unwanted n unmerited opinions is messing with the groove.... my suggestion would be, make your own thread on Bills sig pic and take your useless opinions on non-thread related topics somewhere else...
As for PK, sorry man, but something bout your type of demeanor is just in right now... I feel that somethings in life just aren't worth figuring out. Like Alt-ism -
You know, I don't think I've ever really thanked the dev team for anything, or even shared the appreciation I have for what they do for I always thought that since it was their job, and not their passion to do this kind of stuff... But now as I read the article and see all the people thanking them and such... I too will extend my hand n saying thanks guys for the hard work, dedication, n time that you kind folk have put into setting up what is the greatest MMOG of the super powers genre.
And I'm not so sure that the ach, patr, n pool powers didn't get the color treatment as well.... -
Well I'm sittin here with nothing to do, the servers aren't back up yet, n closed beta is seriously closed, so I was wondering what people do at times like this? Please enlighten.
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I only hope they make the character creator like the AE creator one day, every Character rollers fanatasy!
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Holy Crap! Beta today! N I'm not in the first wave! All my hopes n dreams shattered!
lol not really, but it would have been cool to help set up the next issue, but to avail.... ^^" Ah well, thanks for more supporters to my ideas, I thought peeps would have done the same as before.... XD But I would settle just for a look that the character creater! my Claw/Electricity scrapper will rise from the Earth! >:-} Go Beta Testers go! fix this issue up so we all can view the beauty that is Electricity!
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Yay now that my first christmas present has come, the list now goes as follows... (
Power tinting) I asked for this back in like i10! I was shot down like a clay pigeon! :'(
1) A new pony.... (j/k)
2) A shiny new invite to either i16 or GR.
3) The kickbutt feature of back n arm emblems.
4) N lastly, auras for our weapons or I'm even willin to settle for auras to expand around wings!
Long live Character customization! -
Quote:Quick! To the Posi phone!That referred to the beta of GOING ROGUE, not the beta of I-16. I suspect I-16's closed beta will be probably starting before the end of August, with an estimate of going live by the beginning/middle of October. These are just guesses, btw - I do not have a secret red phone with a hotline to Positron who is feeding me info from the depths of the sanctum at Paragon Studios.
Michelle
aka
Samuraiko/Dark_Respite -
I haven't posted in like 3 months, for the simple reason that it's not something I like to do. In all eyes pointed at the screen, I feel that reading n understanding others is more important then sharing ones own opinion, but I will say something. If they do release the expansion this year, it will be BIG! And no one knows how far they are with the content in GR. They could have been working on it in the background, covering it with issues n patches n "bugs" to keep people from asking questions bout a new expansion. I'm willin to bet that they posted the expansion on purpose to turn the public's eyes to something else keep the people from asking questions bout the upcoming changes to the game. Which by now I'm assuming is something they are getting really tired of. They will with no doubt blow thur the i16 testing n debugging, just like they did with the last few issues, for gods sake, they haven't even updated mids for i15. And just before everyone thinks that GR wont come out for the x-mas season, they will announce it before Black Friday n corner the market on the super hero/villain game franchise, n i16 will just draw the hype from Champions. If you want guesses n speculation ask anyone else. I prefer to think that why would you announce something n make a official page bout it, whether then send out a retraction saying future plans have leaked, please wait for more on the subject at a later time.... Sounds fishy but ok. Some may see intuition as one persons means to justify your own meanings to come to conclusions that are necessarily true, but I'm usually not wrong bout this stuff. I've said it before n I'll say it again, no matter what happens with the release of the upgrades n expansions, the game will just continue to get better n better with 40+ people workin on it now. Long Live CoX!
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Well, after careful reading and deciphering, I have finally made it to the end of the 13 pages of reading, skipped some and read most of the posts, and now got my 1 suggestion and 3 reasons why the devs will "never ever" implement this to the game at this point.
Points-
One: Fantastic idea and suggestion, I think that this could quite literately change the game and how it is configured. It may not have any real effect on the numbers, but maybe on how it's written and how the equation runs, and it would in the end, pan out as one of the greatest fixes this game has ever seen, but I felt I had to raze you up before I dropped the bomb. Now I get to my points that demean and discourage your wonderful idea.
Two: Now where you may feel this idea is worth presenting to the our "wonderful" Devs, there are about three reasons why they would laugh you out of the room before you could start. As Evil said earlier in the thread, his ideas get picked to implement cause; one, they are easy to imply and two, they appeal to the better nature of the devs. As we all would like to not believe that all of America isn't lazy, we can't, and with that in mind, that plays well into the concept of "Evils' suggestions are best." The easier something is, the more you feel like doing it (with the rare case that there are peeps who like a challenge, but that just means they haven't been challenged enough) because now you can put less effort into doing what you know you have to; the Industrial Revolution is the greatest example. So the point being here, is that the devs are just too darn "lazy" (and I stretch that word knowing I might get tempbanhammer) to data mine, study, and implement this into the game at this late an issue. To farther boost my point and hammer to nail, I would rather anyway, have the focus on the things in the game that need attention at this moment. ie. the chat bug, or the bug where the chat bubbles now don't have color, or that bug with the inspiration window, or even that one with the team box keeps popping up if you do something funny with it, and the list just goes on, or for those of who thinks it's a problem, that on going struggle with peeps farming... I really think that, that stuff will get addressed before they get down to the knitty-gritty. Now I know that at one point the devs will turn and say, man we really got a problem with that def/tohit system, we should really look into it and see what we can do, that much I know, but I also know it won't be for a very long time.
Three: Manpower. As also said before, they got just one guy working on the hard coding, and to be honest... I've done some coding and programing myself, and it's not no walk in the park, and it can get tiring looking at that LCD screen for 4 hours or 8 hours or however long... decoding and picking thur where you when't wrong in the coding. I'm not saying I know what he does, I'm just saying I know what he goes through to a degree. Maybe if they had bout 3 more guys with the same level of wisdom and knowledge on the game as Castle? they would have the time and resources to do that troublesome task, but as it stands now, not happening...
Four, and the last: Resources. With the economy on the down fall, people are charging more and buying less, if you get more peeps on your team, you need comps for them to use, a desk for them to work and money to pay them for working for you, common sense right? Plus you need to make sure they can do their job to the fullest, and the list goes on too... I mean everything you do requires work and time, and on your rare occasion, even patience. Now I know a lot of that can change and possible will, as it does with time and advertising.So this point can be mute in a matter of days, but it's still a point.
The bottom line, it's a perfect idea, whether it leaves the "Idea Hat" is up to the way things pan out in the near future. I can surely see the begins of this no later than I23 maybe even I21, but til then, we got to be patient and maybe even push the devs to really look into this when they got the time.
Now I got one thing that may make it a lot easier on them and still get what we want. I say they can make a new power set based around this concept to "test" the angles of this and see it's really as 3D as we have imaged it to be. I can totally see this as the tech armor idea I read about in a thread a little while ago. If they proceed with it this way, if it doesn't work, they can just change it to like the other sets, no harm, no foul. Where as if it does work, and works better... they can take steps to implement it in the other sets and pools affected.
And there's my book on my opinion.
W.W. -
OMG! That was by far the funniest thing I've seen all week! I might have to watch it again just to get my jollies off. XD And at the same time, I was was like WTH!
Meh... by the time you hit the 30s though... Vah are old news... :/
W.W.