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It's still head-start-ish. They're not allowing new free accounts, just reactivating old ones. Presumably, they'll make sure that the new server setups can handle the load (assuming some numbers of expired folks come back) before deciding to push the button on the floodgates.
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Quit with the hyperbole, really.
At 50 you have 24 powers.
When exemplared down to 20, you have access to all the powers you gained through 25, with is 14 powers.
14/24 = 58.33%
The powers you lose access to are the tier 8 and 9 from the primary and tier 7-9 from the secondary.
If you feel that this is crippling and unplayable, it just proves that leveling in the game has been made too damn easy. -
No one's freaked out yet about another eight hours tomorrow?
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Quote:I'm now officially amused.Well Paragon Points is a new system, until someone confirms they have bought 2 100 dollar packages and then someone from billing reset it I stand by my statement. Anything prior to this isn't really evidence. The game is different now.
Suffer moar plz. -
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Changing cards or the spending limit won't help you - there's some other limit in the system that is borking this up.
The one thing that works is to call NCSoft billing support and get them to reset your limit. (Yes, this is the very thing that they tell you on the website that they cannot do.) -
A level 1 (max rewards) without any purchases should have (at least mine does)
28 salvage
16 recipes
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This is the error where they explicitly say that they can't manually fix you, right?
Heh.Going to be a lot of people calling support now...
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The bundle gets you six 'tokens' which you can use whenever you want, now or later.
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Is there a limit on the number you can have? I was unable to purchase 2x 6-packs of the tokens, either as a single transaction or serially.
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Quote:I'm not ignoring it, I'm just pointing out that the calculation is far from the triviality certain people seem to think it is.No.
You are ignoring all those months that the subscriber had playing the game. That has value. The value of $15/month. Calculate that into the equation. You can't pretend that history does not exist and pretend both are starting from scratch. Only one is starting from scratch.
For example: you want to play for a year, but have only $30. Which is better:
2 months of subscription, or $30 worth of points?
It's not an obvious decision. -
Quote:Red font make your points (if you have them) way too hard to read.And I will state it here as clearly as I can. I am working with absolute data here.
It is an ABSOLUTE truth that a subscriber gets more from the game than a freebie player.
It is an ABSOLUTE truth that a subscriber will pay less maintaining an account than a free player will by buying items to (poorly) emulate a subscription.
It is an ABSOLUTE truth that there are things that cannot be gotten without subscribing.
All other assertions are subjective and flawed by their very nature. Anything that has a subjective component is worthless in a comparison of absolute values.
There are a number of factors that go into any calculation, I therefore eliminated any variables aside from raw money being spent by the subscriber and the corresponding value for the extra services that may or may not be used in Paragon Points that would have to be purchased by a premium account.
Chew on this as a point of data that I did not bother bringing up in the post you mocked so inadequately: Someone that has never played before and subscribes for a year after only a week of having fun starts out about $300 ahead of someone that doesn't subscribe and uses the market for licenses instead. That person will also get access to $60 worth of items in the market, close to half of their subscription cost for the year if they buy the 12-month brick, or exactly a third if they go month-by-month.
Subscribers start ahead, and they stay ahead until we get to the point of unreasonable amounts of money being spent by a 'free' player just for the convenience of never having to worry about a billing error causing a lapsed subscription and loss of access to certain aspects that subscribers get.
Here's something you still haven't addressed. You admit that valuing the services is subjective. Therefore a mathematical comparison of theoretical dollar values is meaningless. It follows that your ad hominem attacks are, in fact, baseless, illogical and petty.
Subscribers may start out ahead. However a subscriber that stops subscribing ends up substantially behind someone that never subscribed but has been spending the same amount of money a la carte, an 'absolute' fact that you blithely ignore. -
Just because I can't stand someone being both condescending and utterly wrong at the same time:
Quote:Do you still have access to those arcs if you drop to Premium after the year is up? If not, then you didn't actually 'buy' them. Also, you're assuming that they're actually going to a) be able to make a 1/month schedule and b) trying to make that schedule isn't going to make the quality so bad that we're all better off being AE babies.Okay Jim-bob, because that's your name now in my mind, let's do a quick cost breakdown for you.
For ~$144 VIP's get (Using 12-month lump-sum subscription)
12 * Signature story arcs (400 points each) = $60 value
Quote:12 * Server Transfers (1600 points each) = approximately $200 (Biggest bulk purchase takes 2 doses of points to get exactly enough to buy 12 server transfers.)
Quote:12 * Invention Access (160 points every 30 days, 1920 points for 12) = ~$25
12 * Auction House access (See above, same cost) = ~ $25
12 * AE access (400 points each, 30-days) = $60
Are you getting the point yet? The 'value' of all this is highly user dependant.
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That right there KILLS your statement that VIP's are getting shafted. Let's continue, Mr. Mathematically Challenged.
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12 * 400-550 point stipend = $60 for non-tier-9, about $75 for tier-9
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And here things get a bit murky since it all depends on what you already had. Going Rogue as an entire expansion is added to all VIP's for FREE, so a $30 value based on Steam for the Complete Collection Edition. This includes multiple powersets valued at 800 points apiece, and if you owned the expansion PRIOR to Freedom you keep access to those sets. More than $30 in points worth of powersets alone.
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Now, let's add this up...hmmm, forgot to take total available character slots into account, that's a TON more points for a Premium to pay since they only get a base of 2 characters GLOBAL. So ~$40 for a 12-slot total on ONE server, then $45 for 12 on any additional servers or another page of slots on home server...let's stick with just the first $40 for a comparison with the BASE number of VIP slots per server.
Quote:Yes, the result I get is that You Suck At Math.
To get JUST the items listed above, a premium player would be paying $470 a year, though character slots would not need to be renewed, so 'only' $430 the next year. The stipend is LEFT IN as a consideration as a case of 'various extra stuff the Premium player will buy at random.' as it will be for VIP's.
So the result I get is that you are unable to think logically or make simple calculations.
But at least you've figured out how to use UBB codes so you've got that going for you.
Have a nice day and next time think about glass houses and stones first. -
The original idea for MA was that there would be no rewards at all unless the arc was Dev Choiced (although I don't think that was the term at the time.) The biggest mistake they made was backing off from that stance because of the players. The second biggest mistake was not having plans for controlling exploits in MA.
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It's shocking. I've been compiling statistics and I've discovered that after every patch, almost half the players have been getting less drops than average!
Outrage!
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I'm suspecting that it won't be out til after Thanksgiving, considering it's not even on Test yet. Unless they're planning to bypass Test altogether, which would be possible, I suppose.
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Quote:GOOGLE FIGHT!While it was a decent enough overlook, if slightly skewed in CoH's favour (not a bad thing
) I've also never ever heard of the reviewer or the site. Whereas Kotaku and Massively I have. I'm not very well plugged into the internet as a wider entity.
massively.com - 11,800,000 results
kotaku.com - 3,440,000 results
gamenikkiinexile.com - 3,560 results
Welp, that about settles that. Having a blog site doesn't make one a journalist or a member of the press. -
The devs have never said that your stuff is safe over 60 days. While some people have come back after longer absences and found their stuff intact, others have had theirs disappear. The devs changed policies that your stuff was safe over 60 days if your account is active, but no change in policy has been announced for inactive accounts, to my knowledge.
The only way to guarantee your things are safe is to pull them off the market. -