BrahmaB

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  1. [ QUOTE ]
    A lot of the ones he has killed off are people that do not play anymore. some that have died are still around. I think he has something against our scrappers he has killed off a lot of them.

    [/ QUOTE ]

    Not to mention if he hasn't killed them, they are severly wounded. Like Brahma Bullseye, my toon, he has a metal leg, and is somewhat crippled, but still works as a hero. he left me to die in the very first 150 meters before he brought it to the Forums. then he left and we never found out what happened. Then with Shadow-Step, a scrapper, he has like one "piece of anatomy" left now. You guys can figure out that part.
  2. [ QUOTE ]
    what goes attached to a mission computer to make it work?

    [/ QUOTE ]

    Any Control Device, like a Main Frame or a Data base or a Super computer. As long as you have enough control for everything in your base, it'll work, and if you have enough power to run it as well. If you are short on either or, it won't work. Theres 4 sets of bars on the right part of the screen that tells you how much power you are making/and using, also how much power you are making/using. If the usage bar is more then the making bar. It won't work.
  3. OK, that's what I meant, I guess it just came out wrong. My bad man
  4. [ QUOTE ]
    [ QUOTE ]
    They still haven't changed that. If a player quits the SG, the prestige the've earned while in that specific SG's colors, stays with that SG. It's not lost. Who ever told ya that was seriously mistaken.

    [/ QUOTE ]NO, That's the way it's suppose to be , it's in the manual.

    The only thing you lose is 20,000 , if your membership goes below 15.

    [/ QUOTE ]

    Look, I've had people quit/get booted from the VG, and we didn't lose their prestige, and I know what I saw. Give me a reference then I might believe ya, but in game itself, it's not doing that. Granted if you have 15 members or so and lose one, then you would lose the 20K of prestige. That is true.
  5. They still haven't changed that. If a player quits the SG, the prestige the've earned while in that specific SG's colors, stays with that SG. It's not lost. Who ever told ya that was seriously mistaken.
  6. I must say the SF badges are a lot cooler looking then what Heroes has. My VG did Ice Minstral yesterday, and The Cap SF today. Great TF, last map in Cap SF is the cavern of Transcendence Trial. It's been tweaked a bit, but definately cooler then what heroes has tbh.
  7. Yeah they were changed to coincide with the Hero badges. I have like 4 of them now. The Devs realized that most people can get a hero to 50 in about 200 hours or so. And no hero or villain is gonna sk someone for 144 or so hours. That leaves about 56 hours of a toon not being a mentor, and that's not realistic.
  8. This is true. But, in a larger SG, you shouldn't rely on your defenses to actually defend you. They are more of a distraction/deterent. It really comes down to the heroes or villains defending the base, IMO. But no one hasd actually done a base raid yet, so the evidence is inconclusive, at least for now. Maybe, some one can do a raid and give us some info on it? It might bring a little light to the subject.
  9. Just thought I'd let you all know vidiotmaps.com has the new Excel spreadsheet for all the new badges for CoV and CoH, through Issue 7. You guys might wanna check it out. Vidiotmaps
  10. [ QUOTE ]
    Well certainly base building is for the very large SGs. My guess is the devs assume 75 members earning 2000 prestige an hour and playing 4 hours a day. That nets 600K prestige per day. Of course, that would be a good case scenario. What about a more reasonable case?

    Say 25 members. On a given night you have 12 members on earning 1500 prestige an hour for 3 hours. That would be 54K per day. This level of group can buy a bigger base plot (assuming no rent) in about a month.

    How about a casual group of 10. On a given night you have 5 members earn 1000 per hour and play for 2 hours a night?
    That makes 10000. It would take this group (assuming no rent) just less than 1/2 a year to pay for a bigger base plot.

    Why lower numbers on some? Well more casual players are just well more casual. I'm sure the really hardcore players who plays 12+ hours a day would make more than 5000 prestige an hour. Other more social groups might make less than 500 per hour. I'm just trying to get ballpark figures.

    If the devs made base costs lower by 50%. It would certainly be nice to the more casual players. The real hardcore teams would probably like the fact they have more goodies they can afford too.

    [/ QUOTE ]

    My SG is making about70-100k of prestige a day. We all run in SG mode till about lvl 30-34, then drop SG mode from 34-37. That way we make enough Infamy to get out lvl 40 enhances and to supply our alts with a lil bit to get them started. The we pick up SG Mode for the last 3 levels. Myself at lvl 37 almost 38 have earned around 150k of prestige. You can easily gane close too another 50-100k of prestige by the time you hit 40. It's actually pretty crazy. I do feel bad for the smaller SG's for that it'll take them months to just get the basics. While the larger SG's already have a basic base up and drunning. Most of us are just saving the prestige for a bigger plot. I do tend to think the secure plots are reasonably priced, while the secret locations are ghastly over priced. You get the same sized plots, and the only difference in the 2 types, is that you can have more then 1 power and control room. Which to me makes no sense what so ever.
  11. [ QUOTE ]
    Kora missions used to award EXP for gathering the insps.

    Farming them for Insps was not deemed worth worrying about since only those over level 46 could go in and farm, there is a very limited number of insps you can possibly carry, and you use them so quickly in missions (at least the dev's want you to use them quickly) that you should use an entire tray of insps in one mission which really means your going in to farm kora every other mission and slowing down your actual progress in the game.

    Just like the mobs that pour out of the Circle of Thorns Portals used to be minions, lt's and bosses giving exp for their kills and people would setup teams of 8 and go afk with auto attacks on that would kill the mobs and gain MASSIVE amounts of exp and inf.

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    Ahh those were the good old days! I was guilty of doing that myself. A team of 8 could easily gain at least a level and a half in one mission. The same was for the original Kora fruit missions. A levle 50 could take a team of 4-7 people in a mish and basically PL the whole team. It wasn't just tankers, scrappers, blasters and some defenders could do it as well, with very little effort. Then came *dun dun dun dun dunnnnnnn* ....Issue 2! *gasps*
  12. Me and some members of my SG completed the Silver Mantis/Black Scorpion TF on our SG computer last nite. All we got was a badge for finishing the TF. The level range seems to be 20-25. I know max lvl was 25, but not sure about the low level part of it. All in all it took us about 2 hours to beat it. We had some trouble with the Sky raider AV*about freaking time they got a good AV btw.* If anyone has had the Raider Mish where you get the free 30 minutes of flight jet pack, it's that mission map. A huge oil rig guarded by a gazillion turrets. Som Pop up anti personnel, some anti aircraft, and some missle launchers. You have to destroy as many guns as you can to bring out Duray. Once he's out try and move him away from the platform and fight him in open water. It went a lot easier that way. BTW, as you destroy the guns placements, the rig starts to catch fire, which does hurt you and your pets, *if yo're an MM.* It took us about 15-20 mins to get him down. A debuffer helps a lot, but the MM pets get demolished quite easily, especially in the last mish. I'll post again when I get the actual name of the badge for ya, as I was almost late getting to work due to the TF The team ran in SG mode the whole time as most of us have enough INF for our lvl 40 SO's. We racked up about 1500 or so Pretige for the SG per mish. I believe there was about 8-10 mishes. Again, I'll repost when I get the final info on it.
  13. Is the Badge for the Monster in CAD broken? Or has that been confirmed?
  14. [ QUOTE ]
    One quick question. I am the only member of my SG to have purchased CoV. Can they still access our base.

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    If you're the only member in your SG, then you need to do one of two things:

    1. Recruit!

    2. Go to a bigger SVG. I've heard The Apocalypse is quite nice on Triumph
  15. Another Mission badge Confirmed!

    This one comes in the same series as Agent of Discord. The badge is called Exterminator badge. Defeat named Rikti Boss in the sewers. I'll get the contact for ya when I can. But it's in numerical order with agent of discord.
  16. [ QUOTE ]
    O.k. this may have need answered somewhere already, but if not, how does the Supergroup mission computer work? i know you have to have a team of at least 4 ppl, all lv 20+, and they must all be in the base with the computer. but do they all have to be in that sg? or can they just be from a coalition?

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    They all have to be in the same SG. If you're talking about the Cathedral of Pain TF, that's in another thread:

    web page
  17. [ QUOTE ]
    Okay, so either reading 150 Posts played with my eyes, or reading the same posts messed up my math skills. Thanx for the correction BB. That seems a lot more likely now that Heroes vs. Villains will happen sooner than later. Sorry for the not so intelligent post. Just something I ran by my SG about idea of not getting both infamy and prestige passed 35 - with your first toon don't go in SG mode beyond 35 and collect influence to feed your lower toons, and use them to gain your prestige. A long tedious process, but should be able to be done and be effective. Pluse doing it the prestige only way, you will only go through the same enhancement torture with every toon. If only the dev's would make it so you would only get enhancements you could use - or at least of your same origin....hmmm.

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    By 36 or 37 you should havwe enough Infamy to buy your level 40 SO's, and should be abole to run in SG mode from 36-40. The final cost for your lvl 40 so's is around 2 mil I believe. You can run in SG mode for the next 3 levels and rack uip some serious prestige. I still don't see heroes vs Villain base raids happening for another 3 or 4 maybe even 6 months though. The plots are outrageously over priced, as are the basic necessities. Like a Super Computer that costs 1.5 mil of prestige? Come on gimme a break! Granted in RL that same computer would be 100 times that but still.
  18. [ QUOTE ]
    I understand the idea that Heroes that have been playing for over a year should have an advantage when it comes to bases, but to wait over a year for heroes and villains to raid each other due to villains having to play "catch up" in the prestige game seems a little too long and drawn out. I have a friend who has 470 million influence....meaning, if I understand it correctly, it translates into 94 million prestige and a pretty impressive base. At this rate, hero vs. villain raids won't happen on equal playing grounds for quite some time. There has to be some kind of happy medium, although I don't have a "quick fix" solution. I am all for raids and PvP, but to wait sooooo long to do it is a disappointment. Also, on another note, I don't EVER get enough enhancement drops of what I need to slot my powers correctly, especially at high lvls when my slots number in the 50s and 60s, so to lose my infamy is quite a disappointment.

    [/ QUOTE ]

    I have some ideas for your question. It's on this page, just scan thru till ya find it
  19. [ QUOTE ]
    I understand the idea that Heroes that have been playing for over a year should have an advantage when it comes to bases, but to wait over a year for heroes and villains to raid each other due to villains having to play "catch up" in the prestige game seems a little too long and drawn out. I have a friend who has 470 million influence....meaning, if I understand it correctly, it translates into 94 million prestige and a pretty impressive base. At this rate, hero vs. villain raids won't happen on equal playing grounds for quite some time. There has to be some kind of happy medium, although I don't have a "quick fix" solution. I am all for raids and PvP, but to wait sooooo long to do it is a disappointment. Also, on another note, I don't EVER get enough enhancement drops of what I need to slot my powers correctly, especially at high lvls when my slots number in the 50s and 60s, so to lose my infamy is quite a disappointment.

    [/ QUOTE ]

    I have some ideas for your question. It's on this page, just scan thru till ya find it
  20. There's a robotic reclaimator that helps with th repair or slavagability of you base items. You can make it on your table, but no one is really ready to be raidable yet. No sense in wasting the 100k of prestige to place it.

    As fopr the "Health and Stamina" Bar you see, the one on the left is your power produced/useage. The bars on the right are control produced/useage. If you are using more then you produce, your base won't function. Which means allthose TP's and worktables you put in there, wont worjk at all. Best theing to do is get your control first because that seems to be the most expensive. Then get your generator. Her's what's funny, Supercomputer that produces 500 Control is 1.5 million influence, compare that to the Power Generator that produces 500 power only costs 225K of Prestige. This stuff doesn't make any sense to me. If they are of equal output, why not make them the same price instead of things costing such an odd price.
  21. MY SG still has room for about 17 more members. If any of the smaller SVG's are having problems earning enough prestige, send me an in game tell @BrahmaB on Triumph server. Once we fill those 17 or so slots, then we'll open up Assasins of the Apocalypse. Just a little FYI. Like I said pop me an in game tell or post a PM here on the forums. Maybe we can work something out.
  22. Personal or casual bases will fade away like the platform shoes with goldfish in them. Sounds like a great idea at first, then when it becomes reality, and people realize how ridiculous it is. They'll change their mind.
  23. [ QUOTE ]
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    Yeah. Do you know how many casual players have their alts spread out across several SG's? Maybe you're out of touch with the game.

    I play only a few nights a week. I'm the leader of an SG, but the other leaders and captains do a good job running it.

    Like I said in another post, posting a lot has nothing to do with how hardcore of a gamer you are. For many people, it's an escape from the mundaneness of work.

    [/ QUOTE ]

    A LOT. why? B/c they've joined larger SG's to get a good source of teaming. Those larger SG's then require them to have one character in one sg and their alts in subsequent associated SG's.

    I know this for a fact b/c 75% of my SG falls into the Casual Gamer category. As do most of the people I know in game.

    Small SG's don't last long.. b/c the members loose interest or can't get teams. The ones that last are the hardcore or the teams of primarily real life friends.

    Over the past year and a half my SG has absorbed SEVERAL casual gamer SG remnants.. and its a good environment for those casual gamers to be in.. b/c when they do log in there's almost always 10 or 15 people for them to possibly team with or more.

    As far as you being a leader of an SG.. you can't be a very good one if your moonlighting in Other SG's and not putting your efforts into improving your SG.

    Says a lot about an SG when its leader can't even be loyal to the SG.

    [/ QUOTE ]

    Right on man. I agree with you on that one. Just because a person has like 1200 posts, doesn't always mean they are the Guru of the game. I know plenty of people that post less then I do, and know as much about the gasme as the Devs do.
  24. [ QUOTE ]
    I'll add some more views from a smallish group.

    We have about 20 members. Five could be considered hardcore, rest are not. Most play in SG mode. At this point, 2 weeks from the headstart, we have a total of almost 7M prestige earned from bonuses and missions. A touch more and we'll have the power installed to run our ressurection circle. Honestly expecting it by the end of this weekend.

    The stupid end of mission bonus prestige going missing bug hit us hard. We group all together alot, or with our coalition buddies, and almost never farm the streets unless we get jumped by an ambush, or are given a "Kill X of these" mission by our contacts. I checked 2 days before the patch that fixed it, and we were missing 240k+ prestige. That's 2 rooms, or a room and an important item. Haven't rechecked the totals.

    Good news is that with the patch fixed, we're up to 20 - 50k a day depending on everyone's time playing.


    More to come!

    [/ QUOTE ]

    7 million perestige since the head start? Must be nice.
  25. [ QUOTE ]
    It does make me wonder that considering the DoIDD is probably the single largest and most organized SG in the entire game, if they're having such issues you can figure that even if they get to the point of having Items of Power in their base, who they heck are they going to have to raid against?

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    Agreed. OUr Heroes SG, Riders of the Apocalypse on Triumph, has the cash for it, mostly thankx to our 50's been running missions ever since we heard about all of this. The base is basically up and running. It's pretty advanced. Probably more advanced then any other SG on Triumph. I haven't heard what some of the other big name SG's have. As for The Apocalypse, our SVG on triumph. It's a struggle to get anything done. with every oounce of prestige that we've gotten or earned, our total prestige net worth is about 1.5 mil. That's enough to have 2 work tables *2 of each kind*, control room, database, holodisplay, main frame, generator and the rooms they go in. That leaves us with 450k or so. And that's on the freebie plot we have. I don't see any base raids on the villains side for at least 3 or 4, maybe even 6 months down the road. Maybe by then we'll have enough room for a decent vault and some bigger work, control, power, and teleport rooms. I'd have to agree with dropping a couple or 3 zeroes off the prices. A great room for the huge complex map is the same size as our starter base plot, and it's only 150k? So why the over priced plots? It's rather ridiculous if ya ask me. I don't see the Dev's boosting the prestige out put any. Since that would be the simplest solution. So, I'd say dropping the costs of plots and major end items would be the way to go.

    I know this is far fetched and we'd never see it, but how about a TF or a series of TF's already in game or up and coming where a SG could get say a discount for completing the TF? You could only run the TF once. As a prize you can choose your prize. Like a 20% off of Major end items like Super computers, Generators, Plots. It's just an idea. I know it sounds dumb but think og it like this. A Super computer that generates 500 Control for you base is 1.5 million prestige. With the 20% off, you get it for about 900K. A plot that costs say 11.5 million, with the percentage off you get it for 9.2 Million. It'll save the SG about 2.3 million prestige to buy more thing, be able to pay their rent based off the current system. The Devs will get what they want, and the Players get what they want, which is cheaper rates. It's not the greatest of ideas, but it's better and somewhat more feesable then what I've been hearing.