Bookkeeper_Jay

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  1. Bookkeeper_Jay

    Remove AE!

    Ugh, not this BS again.

    Just friggin deal with it. I can't decide what's worse, the amount of farmers or the people complaining about the farmers.
  2. Bookkeeper_Jay

    Badge Idea

    An Alter, are we?
  3. So many subjects on this I just turn a blind eye.

    They probably have something in mind they'll add in for issue 16.
  4. Sonic would be great on Bots as well so long as you like getting into Melee.
  5. I decided I had become too into elitist-style playing where levels mattered and big teams were everything.

    So I decided to slow down and take it easy on a server I play on from time to time: Protector. Rolled up a freshly new Invulnerability/Super Strength Tanker named "Unstoppable Hank" and decided to do a story arc and a sewers team with some people.

    I went fantastically. Jokes were made, fun was had, and I simply enjoy myself and the character without worrying about how quickly I was leveling, the strength of my enhancements or any of that stuff.

    I, simply put, just played to have fun, which is something I'd not done in a while. The normal dev content is still fun, and probably more enjoyable than some AE content. The guy and gals on my team kept setting me up for witty one-liners, and even got me into the character being obsessive about his hair (which caused hilarity to ensue). If you were on that team(s) and are reading this then know you made my day and brought back that old sparkle I used to get from the game.

    I will be happily continuing to play Hank for many months to come. Oh, and I'll be sure to hook up with the Jello Shooters for TFs from time to time, heh.
  6. Bookkeeper_Jay

    8 MMs on a team?

    [ QUOTE ]
    i once saw someone 6 boxing 6 clones of a thugs/dark mm with stacked leadership, it was insane, he did an AE farm mish but instead of bosses, he was farming AV's

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    Poor guy, must've taken a while to kill 'em.
  7. [ QUOTE ]
    Rage Crash can be brutal.

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    I know, right?
  8. Why not have the zone(s) be 15-50 with scaling Igneous levels.

    Why not throw in the Devouring Earth, and possibly create a more advanced culture under the ground with the Igenous. I mean they're slightly intelligent creatures so they should be able to create basic shelters or spires. Probably hvae another Trial down there detailing a story of war and history of the Igneous, Circe of Thorns and the Devouring Earth, a history that developed away from the knowledge we have of their world.

    Probably have the entrance in the Hollows in the crater, but it would be guarded by a mystic from the Circle of Thorns (who's that one crazy guy in the Rogue Isles that can see the future? I forgot his name). Probably have him guard the entrance and require the Cavern of Transcendence Badge to access the world beneat Paragon. The world would need to be relatively seperate if it would be 15-50 having individual zone details the CoT/Igneous have sealed off, and by sealed off I mean invading Devouring Earth sectors that the Igneous/Circle are unable to repress with their every growing numbers.

    Probably have a firendly CoT faction that were not controlled by the Demons, or maybe even have a truce between you and them because of the looming threat of the Devouring Earth.

    The way I see it with the birth of the Hamidon his control did not just expand over paragon, it expanded under it. From this expansion the Igneous and Circle were threatened with loosing not only their homes, but their lives in the process to the Hamidon's minions. In desperation the mystics of the Circle of Thorns magically sealed off the inner sanctums of Oranbega and are completely at a loss on all sides. Those who weren't locked inside their inner sanctuaries slowly aliented themselves from the Circle and allied themselves with the strange, but slightly intelligent Ingenous creatures. Having one goal for survival they have both begun offensive assaults against the Hamidon but are still at a loss, and as such have sealed off certain areas from the main tunnel systems they now have intact.

    By proving yourselves in the Cavern of Transcendence you have shown the Circle (and the Igneous) you are a powerful and kind force, but also a force that could potentially save this "Underworld" from a totaly take over by the Hamidon. In desperation the Circle guarding the access tunnel allows you to travel deep under Paragon City to battle with the forces of the Devouring Earth. Unfortunately they aren't the only problem as both Igneous and Circle Mages are still rooted deep into their history. With your recent victories against the Igneous some may feel resent, while the wild Igneous feel hatred.

    Yes, there are even wild areas beneath Paragon City with wide open caverns (much like that of the Eden trial), expansive tunnel systems (enlargened to prevent players from feeling cramped, but to also be seen as a height change so that the Igneous themselves can get through).

    There would be at least two Task Forces ranging from 15-20, and again from 30-35.

    Finally I see a challenging, quite rewarding, and very in-depth Trial that takes you into the depths of Oranbega to release the Circle Mages and use their portals to travel to the Hamidon's influence deep within the recesses underneath Eden. Unfortunately all is not well as something strange has happened to the Circle Mages while being locked up inside the prison they caged themselves in. Discover the source of this unusual anamoly, battle the Hamidon at its root and potentially saving Paragon City (and the Igneous caverns along with the Friendly Circle Mages) from the cataclysmic intentions of the Hamidon itself.

    It's all just a thought really, but I think Icould improve on it.


    Hmmmm, back to the drawing board. I think the first Task Force could deal with the "Greater Troll Threat" underneath the Hollows that has been kidnapping Circle Mages and destroying Igneous.

    The second Task Force would most likely entail the Hydra to a greater extent. Possibly root out the Hydra's angerous rage and devious plot the literally drop Paragon City underground burrying its citizens and hopefully returning home.

    I'm better with endings, and I can already see the Hydra broken through a wall in the Sewers hanging down blasting out Mind bullets all over the place as Hydra minions pour from the ceiling while Circle Mages and Igneous repel them. Without the use of the Temporary Guns you get in the sewers I was thinking you'd have to protect Circle Mages while they concentrate on the Hydra beast using Dark Magic to weaken it for the heroes to stop it.

    Yup, that's all I've got for now! I agree there should be an "under" zone for us to explore. Who knows, it may even be an expansion one day. (Not my idea but something to do with Oranbega or the Igneous).
  9. You're not crazy, his AI IS borked.
  10. [ QUOTE ]
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    How about removing the fall damge from Super Jump it is kind of silly to take damge like you do when you fall from a high point when using super jump. And on a side note please add a sound effect to drain psyche in the MM set.

    [/ QUOTE ]

    Frankly, I think if you take super jump or even super strength without invulnerability, you should kill yourself doing just about anything.

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    Invulnerability buffs?!
  11. [ QUOTE ]
    Holy shizzle my nizzle!

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    Kinky
  12. I wonder where this game would've gone and how it would've evolved if Dakan had stayed on board. Would ED have happened? Would balancing issues have been sorted out?
  13. [ QUOTE ]
    This has already been talked about quite a bit.

    Here's my main idea that will take care of this issue instantly if it is implemented.

    https://boards.cityofheroes.com/showthre...ue#Post13595973

    The first idea does nothing about the farming issues other driving characters out of lower level zones in order to use the AE -- which strikes directly to the point of your post.

    The second idea adds to the first idea to reduce the speed that characters can be power leveled. This shouldn't be an issue as the DEVs have clearly state that they don't want the AE used as a farming or power-leveling tool.

    [/ QUOTE ]


    Honestly I doubt it will take core of it instantly. I rather like the idea of placing AE mission doors into the actual game and bypassing the whole virtual world thing.
  14. [ QUOTE ]
    Masterminds need new powersets. Demons will be nice but 2 or 3 more would be great.

    [/ QUOTE ]

    QFT
  15. [ QUOTE ]
    Rularuu Invasion 2

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    You hate nwebs don't you?

    Although it would be funny to see some of the newcomers crap their pants at the Rularuu.
  16. Bookkeeper_Jay

    Nerfageddon

    Aggro Cap.


    Give that name to your Arsonist.
  17. I wouldn't drop Barrage for Bone Smasher.

    Dropping Jump Kick for Bone Smasher would increase DPS.
  18. [ QUOTE ]
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    I'm fine with it in the RWZ, as it's the only co-op zone it would make sense in.

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    *coughcough*PocketD*coughcough*

    I still scratch my head at the decision to put such a thing in a war zone...

    [/ QUOTE ]


    Oh, so now soldiers at war can't have a place to relax? Real nice. Yeah, reeeeal nice.
  19. Scanner missions, to me, are just as boring as people attempting to run farms.
  20. Drop Jump Kick and get Bone Smasher



    Oh, and pick up Hasten.
  21. [ QUOTE ]
    [ QUOTE ]
    Go into the AE and Edit a standard Tier 3 MM pet.

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    You can now edit normal in-game critters that were not originally player-created???

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    Let's just say I gave Ghost Widow normal skin and made her hair brown. Yes, you can change things for the most part.
  22. I'd like Warburg to have story pushes.

    There's your End of World scenario outside of the AE >_>
  23. Go into the AE and Edit a standard Tier 3 MM pet.

    You'll be happily surprised what might be in store for i16.