Bobitron

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  1. Quote:
    Originally Posted by Gaderath View Post
    For example, I've told very few people I'm female...
    O.o
  2. Thanks. I'll take a look!

    Boxing was just taking advantage of free slots to get more +rech, but if the slots are better used elsewhere so be it.
  3. Enjoying my new Electric Armor/Stone Melee tank so far, so I'm starting to plan a relatively inexpensive IO build. Any advice would be appreciated! I'm completely new to Elec and only have a little SM experience (high 20's SM/Fire brute).

    I got a little +Recov, +End, and +HP, but was more focused on some cheap +Rech (+63% inc. Lightning Reflexes) and overall power efficiency. Stone Melee seems to have some high End costs in general, but Electric Armor should overcome that. Resists ended up at 78% S/L, 54% F/C, 90% Energy, 46% Neg, and 48% Psi. Seems fairly well rounded. No +Regen to speak of, but Energize helps a bit.

    I'm a little paranoid about Accuracy these days, so I went a little overboard with slotting Acc in some attacks. Doubt I need 70-80% Acc in powers plus Build Up and +37% global Acc.

    I don't think there are any really pricey IO's in here. The PerfShifter proc might be the single highest. Adjusted Targeting I'm not sure of. Last time I bought a set redside it was little out of whack.

    Didn't take an Epic. Not really convinced they offer much after glancing through, but I could be convinced otherwise.

    Thanks for your time!

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Evangaline: Level 50 Natural Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Stone Melee
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Charged Armor
    • (A) Titanium Coating - Resistance/Endurance
    • (11) Titanium Coating - Resistance
    • (40) Titanium Coating - Endurance
    • (40) Resist Damage IO
    Level 1: Stone Fist
    • (A) Crushing Impact - Damage/Endurance
    • (3) Crushing Impact - Damage/Recharge
    • (3) Crushing Impact - Accuracy/Damage/Recharge
    • (5) Crushing Impact - Accuracy/Damage/Endurance
    • (5) Crushing Impact - Damage/Endurance/Recharge
    Level 2: Conductive Shield
    • (A) Titanium Coating - Resistance/Endurance
    • (17) Titanium Coating - Resistance
    • (42) Titanium Coating - Endurance
    • (42) Resist Damage IO
    Level 4: Heavy Mallet
    • (A) Crushing Impact - Damage/Endurance
    • (7) Crushing Impact - Damage/Recharge
    • (7) Crushing Impact - Accuracy/Damage/Recharge
    • (9) Crushing Impact - Accuracy/Damage/Endurance
    • (9) Crushing Impact - Damage/Endurance/Recharge
    • (50) Accuracy IO
    Level 6: Swift
    • (A) Run Speed IO
    Level 8: Static Shield
    • (A) Titanium Coating - Resistance/Endurance
    • (11) Titanium Coating - Resistance
    • (42) Titanium Coating - Endurance
    Level 10: Grounded
    • (A) Titanium Coating - Resistance/Endurance
    • (17) Titanium Coating - Resistance
    • (43) Titanium Coating - Endurance
    Level 12: Air Superiority
    • (A) Crushing Impact - Damage/Endurance
    • (13) Crushing Impact - Damage/Recharge
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (15) Crushing Impact - Accuracy/Damage/Endurance
    • (15) Crushing Impact - Damage/Endurance/Recharge
    • (48) Accuracy IO
    Level 14: Health
    • (A) Healing IO
    Level 16: Energize
    • (A) Regenerative Tissue - Heal/Recharge
    • (19) Harmonized Healing - Heal/Recharge
    • (19) Doctored Wounds - Heal/Recharge
    • (21) Triage - Heal/Recharge
    Level 18: Fly
    • (A) Flight Speed IO
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (33) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - Chance for +End
    Level 22: Fault
    • (A) Stupefy - Accuracy/Recharge
    • (23) Stupefy - Endurance/Stun
    • (23) Stupefy - Accuracy/Endurance
    • (25) Stupefy - Stun/Range
    • (25) Stupefy - Accuracy/Stun/Recharge
    Level 24: Lightning Field
    • (A) Cleaving Blow - Accuracy/Damage
    • (27) Cleaving Blow - Damage/Endurance
    • (27) Multi Strike - Accuracy/Damage
    • (31) Multi Strike - Damage/Endurance
    Level 26: Lightning Reflexes
    • (A) Run Speed IO
    Level 28: Hurl Boulder
    • (A) Decimation - Accuracy/Damage
    • (29) Decimation - Damage/Endurance
    • (29) Decimation - Damage/Recharge
    • (31) Decimation - Accuracy/Endurance/Recharge
    • (31) Decimation - Accuracy/Damage/Recharge
    Level 30: Power Sink
    • (A) Performance Shifter - EndMod
    • (33) Performance Shifter - EndMod/Recharge
    • (33) Performance Shifter - EndMod/Accuracy/Recharge
    • (34) Performance Shifter - Accuracy/Recharge
    Level 32: Build Up
    • (A) Adjusted Targeting - To Hit Buff
    • (34) Adjusted Targeting - To Hit Buff/Recharge
    • (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (43) Adjusted Targeting - Endurance/Recharge
    • (43) Adjusted Targeting - Recharge
    Level 35: Tremor
    • (A) Cleaving Blow - Accuracy/Damage
    • (36) Cleaving Blow - Damage/Endurance
    • (36) Cleaving Blow - Damage/Recharge
    • (36) Cleaving Blow - Accuracy/Recharge
    • (37) Multi Strike - Accuracy/Damage/Endurance
    • (37) Multi Strike - Damage/Endurance/Recharge
    Level 38: Seismic Smash
    • (A) Crushing Impact - Damage/Endurance
    • (39) Crushing Impact - Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Endurance
    • (40) Crushing Impact - Damage/Endurance/Recharge
    • (46) Accuracy IO
    Level 41: Taunt
    • (A) Mocking Beratement - Taunt/Recharge/Range
    • (46) Mocking Beratement - Accuracy/Recharge
    Level 44: Boxing
    • (A) Stupefy - Accuracy/Recharge
    • (45) Stupefy - Endurance/Stun
    • (45) Stupefy - Accuracy/Endurance
    • (45) Stupefy - Stun/Range
    • (46) Stupefy - Accuracy/Stun/Recharge
    Level 47: Tough
    • (A) Titanium Coating - Resistance/Endurance
    • (48) Titanium Coating - Resistance
    • (48) Titanium Coating - Endurance
    • (50) Resist Damage IO
    Level 49: Hasten
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Empty
    Level 1: Gauntlet
    Level 1: Ninja Run
    ------------
    Set Bonus Totals:
    • 3% DamageBuff(Smashing)
    • 3% DamageBuff(Lethal)
    • 3% DamageBuff(Fire)
    • 3% DamageBuff(Cold)
    • 3% DamageBuff(Energy)
    • 3% DamageBuff(Negative)
    • 3% DamageBuff(Toxic)
    • 3% DamageBuff(Psionic)
    • 1.25% Defense(Energy)
    • 1.25% Defense(Negative)
    • 0.63% Defense(Ranged)
    • 4.05% Max End
    • 37% Enhancement(Accuracy)
    • 43.8% Enhancement(RechargeTime)
    • 6% Enhancement(Stun)
    • 10% FlySpeed
    • 386.5 HP (20.6%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Immobilize) 11.6%
    • MezResist(Sleep) 14.3%
    • 12% (0.2 End/sec) Recovery
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 10% RunSpeed



    Code:
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  4. I'm in, probably with a scrapper unless team composition calls for a controller.
  5. I couldn't make it- stuck at work. Hope it went great!

    Any pics of the winners?
  6. Bobitron

    O hai Justice!

    Hey Stampy! Welcome back.
  7. Bobitron

    Market Merging

    Quote:
    Originally Posted by Maribelle View Post
    I mostly expect to see people that were complaining the red market sucks to complain the new merged market sucks.
    Hey! That's me!

    I'll be very happy if prices stay reasonably within current levels +/- 20-25% but availability goes up.
  8. Vacationing in Gloucester! Have fun all.
  9. ARWEN!

    Oh, no names. Ummm... this one girl.
  10. I have a Fire/Rad and an Ice/Cold, so not really a direct comparison, but while the Ice has some very nice soft controls and toys, it's not nearly as effective in general as my Fire/Rad. Lots of damage, plenty of control, and a 'swiss army knife' list of options.
  11. Stuck at work! Have a great time all.
  12. Grats, Shade!

    New episode was great, guys. Keep up the good work.
  13. I would LOVE to do this one, but I've got some family stuff going on. Have a great time, everyone! Even you, DB.
  14. I'm in! Ummm not sure on a toon, maybe my Fire/Kin? Or whatever the team needs.
  15. Bobitron

    "Hack"

    Looking forward to playing this tonight! I should have payed closer attention to the thread late last night/early this morning to get a run in.

    Grats to the winners!
  16. Thanks for the reminder! Looking forward to the Mouse Guard book.
  17. I had a couple crashes within maybe 3 min at WW's yesterday, but so far it's been fine today. I did have a teammate complaining about lag in mission, but I didn't notice any issue.

    Biggest bugs I've noticed are the Blackwand animation and the very annoying thing where I get stuck half buried in the ground beneath the crystal when I zone into Cim.
  18. Bobitron

    Help on Kat/DA

    Thanks very much! I'm sure some of the advice in there on IO's is pretty outdated, but I think most of the information is fairly generic and still applicable.