Hey everyone. Some friends and I are starting an all Fire/Dark corruptor super team, and we are deciding on our builds at the moment. We are trying to reduce power choices as much as possible to focus on picking power pools that turn the team into an unstoppable force. To do this, I need to know how many instances of a certain power does it take before it caps out. The powers I need some information on are :
-Manuevers (will be running this with Shadow Fall, so we may be hitting the cap quicker if it's possible)
-Assault
-Tactics
-Shadow Fall
-Darkest Night
Any information on how many need to be running at once before adding more is useless would be great!

Sorry if this is the wrong area, and thank you in advance to anyone who responds.