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The Space Hamsters. Space traveling superheroes with a nact for getting themselves in a pickle. [Which YOU have the nice job of getting them out of.] Is it a glimpse into the dark recess of my mind or is it an enjoyable story? You be the judge!
Play Arc 404909 to try out the pilot episodes of the Space Hamsters.
These are just experiments. If I get enough high ratings [Prefferebly ten or more], then this will become a weekly series. Feedback is greatly appreciated. -
Here is how the game works, we work to form the longest sentence in the world by posting one word at a time.
Example:
Poster 1: Who
Poster 2: Ate
Poster 3: Statesman's
Poster 4: Lunch
Poster 5: Because
Poster 6: I
Poster 7: Really
Poster 8: Enjoy
Poster 1: Turkey
[etc.]
I'll start off.
You -
She's my inspiration, I'm her enhancement.
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Each person names a power in the game that begins with a letter in the alpha bet. Example: player 1: Arrow Volly Player 2: Ball Lightning. When we hit Z, we start over agian with a different power.
A for Arrow Volley. -
Hey guys. Recently, some people have been playing my arcs and I have been receiving some high ratings. I would like some more people to judge them.
Here are the two that are currently out:
Mission Arc: #151977- Romulus Returns
Story: Romulus Augustus has returned and is invading our current time Zone. Join with Alexander [a long lost descendant of the Greek king, Alexander the Great], and combat the tide of this evil.
Warnings: Mission 2 is extremely hard due to defence objectives. Spelling errors and character similarities to be expected. Difficult 1st mission. Arch-Villains. Void Stalkers.
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Mission Arc: 323579- Aeon and his Architects
Story: Dr. Aeon has been irritated by the massive ammount of farms in his Mission Architect system. He plans on assembling a team of Architects to create new and exciting adventures for the AE. However, Lord Nemesis doesn't want the farms to cease so that he can take over America while the Heroes are distracted by their easy rewards. Assist Dr. Aeon and secure the future of the Mission Architect.
Warnings: Possible spelling mistakes, Arch-Villains, hard-to-find objectives in final level.
Requests: I ask that if you enjoy this arc, that it be put up for Dev-choice evaluation.
Thanks for the assistance in advance for the ratings. Constructive criticism is appreciated.
Final note: I am currently brainstorming for a final Story Arc. Don't expect it for a while, but stay tuned for updates concerning it. I am open to Story Ideas. -
/signed
Excellent addition to a MMORPG -
I think this is the place to post this, but correct me if I am wrong. I recently had an idea (( and it is well supported.)) to make a supergroup devoted to the creation of Story Arcs for the AE. The idea of the supergroup is to gather creative minds together to help improve and create story arcs to enjoy all over CoX. The supergroup is on freedom on red side. I MAY have one of my heroes start a blue side version, but I doubt it. My co-leader and I would love to see this supergroup fly. But, we need active players, a base builder, and a slew of things. IF you want to join, send a mail to Arachnos Elite Ops with the subject: Aeon Architect Corporation. I know this seems a dumb thing to post on the forums, but I figure it is better than posting a global tell every 3 minutes. Just PM me if you have any questions.
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This is a sound idea. It would be more useful if you could access the store from the cellphone interface.
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Spears or other weapons.
Toilet Paper. [ very useful]
A sign that says: "Watch out below! lololololololol"
A random ragdoll sounds good.
An actual car [ not a destroyed one]. C'mon, who DOSENT wanna toss cars with their mind? What would be even sweeter is if it would explode upon impact.
A baseball!!!!
a stick, chased by a horde of aggressive dogs
and last but not least: acorns. It works in so many movies for the squirrels XD -
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That sounds like a bug then. Because if you talk to Wincott first (same with Seer Marino on the villain-side), no one should ever require you to go talk to him, since you already did.
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What i mean is, the contact that sent me to wincott refuses to give me missions and keeps saying:
You should talk to David Wincott in the Hollows, [hero name]. Like the Detectives going: You should talk to [Detective name] in Peregine Island, [Hero]. -
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Talk to Wincott, dont accept his missions.
Turn round and leave.,
Hollows are not mandatory.
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Dosen't work for me because as soon as I go back to the contact, they say to talk to Wincott, I'm not one for all-paper leveling. -
I don't like how on City of Heroes you get trapped in the Hollows at levels 8-20. I wanna do some Story Arcs other than the Hollows. Example:
Detective: [Hero], I have some friends who wanna talk to you.
*picks the Clockwork person who claims to REALLY need help.*
Contact: [Hero], do you know of the Hollows? Talk to David Wincott, he could use your help.
Hero: Wait a sec, you brought me all the way out here to help you just to send me to the hollows?!
I think that in Choose Another Contact should David Wincott be present, not as a mission. Because, as soon as I do the mission and go BACK to the contact, the contact goes like this:
Contact: I don't need you help anymore, you should speak to Wincott.
Hero: What about the clockwork?
Contact: Wincott needs your help
Hero: *groan*
I think it's just a little annoying that i have to spend half of my career in the Hollows, no matter how fun frostfire is. Whereas in City of Villains, they get freedom of variety. Having David Wincott as a selectable contact would be nice. -
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The definition of a "proper" team is certainly debatable.
Thanks for taking the time to compile an outdated guide.
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your welcome. -
The Imperious Task Force, one of the most sought after task forces in all of CoX.
TEAM BUILD
To make a proper team for the ITF is not as hard as many people say. The most required is:
1. A Tanker [Stone or Invulnerablity]
2. A Kinetic
3. A Controller [storm, ice or fire]
4. a scrapper or 2 with high damage.
I did have a team on my sword/shield scrapper that had a purped SS/Shield tank and we didn't need a kin, but we did have like 4 scrappers on the team. The rest of the team can be anything. If you want extra buffs, grab a fortuna or a sonic.
Mission 1: The Guy's Mission.
This mission has a large ammount of fan boyss for obvious reasons.
This mission is pretty simple, take out the mobs, grab the ladies then go out the other door and rescure their leader. After rescuing said leader, bring her to the oracle. The best method is for the Tank to do what he does best with everybody aiding him, in fact, this works best for alot of the missions. The final fight takes place while the pretty lady is talking to Phobas or whatever. Just wait for her to shut up, then leave.
Mission 2- Nictus Ned's Revenge
This mission is pretty tricky. Use the same strategy but, kill the surrounding nictus BEFORE destroying the crystals. Then, brace yourselves for ambush. if you encounter a room with multiple crystals, use this tactic for faster results. Kill all the Nictus then have the Tank and Kin and Trollers await the ambush while the rest of the team bashes the crystals, then rushes to aid. This is actualy a simple mission, but it gets harder.
Mission 3: Unleash the Horde!
Ok, its more upbeat this point on. Skip or fight the mobs and head to either the bridge or the beach next to it then pull the generals and their mobs to the tank. The last general is near Romulus,so wait for him. Skip the level and head straight for the last area. Destroy the Phalanx controls. Do this by having the melee fighters in the middle smashing the box and have the ones with debuffs,slows,hold [w/e] holding the bots, they hit hard. OR have the tank keep bot aggro while he smashes the box and keep the heals up. After that, pull Requiem and then Romulus down and take them out and thats it. IF you want, you can hack the turret consoles for a small ammount extra firepower. The consoles are located in the small buildings near the Giant Gold Robots.[ near the top]
MISSION 4!!!: Bringing Annoying Back
This is it, the last and hardest level of the Imperious Task Force. Masterminds, pets away.
Start off the mission by clearing the bridge and the following ambushes so that you dont end up with soldiers in your corpse's face when you zone in. Then, skip to Romulus, theres a short cutscene depicting his romantic interest with a Nictus coming to a climax. After the cutscene, kill the guards in the main square, but dont pull the big guy yet. Then, theres two eliteboss mobs next to him. if you have a good pull, pull them down. Then, go after Mr. Purple.
Supposedly there is a belief that you can seperate Romulus from theNictus AVs and fight him only once. Let me tell you right now, That..is...Bull <censored>. I cannot stress how many teams have tried it that have failed. It isn't worth it, get over yourself. To defeat Romulus, have the tank keep aggro on the Nictus and Rommy. Just Support the tank and hit romulus with everything you have, and HEAL. Romulus will respawn 3 times by sacrificing one of the nictus next to him, so the fight could, from a point of view, become easier proggressively. Just remember to smack Romulus. The Nictus next to him will each provide him with a certain bonus. They are pets with Powers. One nictus can summon a horde, the other can heal, and the last is a combat aid. After sacrificing themselves, there is a large shockwave, so when he dies, try to stay back or youll be stunned. After beating the snot out of him for the last time, kill the 300 spartans the quest requires and there you go, the ITF is complete. Phew.
Return to Imperious and say goodbye, then go to Icon and claim your reward, roman armor and weapons.
Guide by Black Mercenary.
This has been a basic guide with basic strategies for taking down romulus.
Please post all hate mail in my official hate mail box. -
Ever Ignore someone then have them follow you around and spam you with slap emotes and the like? What if there was a Greater Ignore that allowed you to not only ignore them but their character disappeared as if they never existed? I think it would be a great add-on considering alot of the jerks on this game.
This list would be seperate from ignore list and can be global or server-only.
Anyone else agree? -
Hey all, I'm wanting to come up with a new comedy arc called The Adventures of Commander Cool and his sidekick..Larry. I'm not sure how I could make it comedic without cutscenses so I could use some tips on how I could make it funny.
Info:
Commander Cool is a Superhero thats full of himself and isn't really al that great. He dosen't even have powers.
Larry is a pshychic that talks alot like the Hulk. He ends up doing all the hard work.
Commander Cool's nemesiis are Dr. Evilness, an evil genius in the guise of a desk clerk for Definatelynotevil Contraptions Inc., and The Evil Evil, a wanna-be villain that makes too many monologues. -
Actualy, this is a good idea. No more feeling like the base is slowly becoming a tiny little cube and its buried 500 miles in the earth.
/signed -
Wouldn't it be somewhat fun if we had a Sports powerset? Heres some power suggestions:
Baseball: You swing a bat and send a baseball flying at the enemy. Moderate damage [snipe]
Bowling: You lob a bowling ball at your enemies, mowing them down with a strike. Moderate, cone effect, knockback
Tackle: You charge straight at the enemy, knocking them down. High Damage, knockdown
Soccer kick: you kick a soccer ball at an enemy. Low Damage
Field Goal: You kick a Foot Ball over your enemy's head, distracting them. Hold [maybe a multiple hold]
Roaring Crowd: The crowd is cheering you and your teammates on, lowering your ooponent's morale [defence]. Debuff.
What powers can you come up with?