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Posts
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I wouldnt mind a Fire/Traps // Traps/Fire
The obvious choice is to go for a corruptor but with the 30% dmg buff for solo fenders and fire being ported over, is it worth waiting?
With identical builds which will solo AVs etc quicker?
Thanks for help guys -
Thanks! makes life easier having it there over trying to recreate
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thanks for the feedback, your datalinks dont work but I'm trying to recreate them at the moment...no quite understanding which HamiO to slot into eclipse :S if you could post the data chunk I would appreciate it thanks!
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Hello all,
I like the idea of perma-clipse and I designed a build which I hope to get critiqued by those much more knowledgeable than myself
Thanks all
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Morlena Starkiller: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Hero Profile:
Level 1: Shadow Bolt -- HO:Nucle(A)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A)
Level 2: Ebon Eye -- HO:Nucle(A), HO:Nucle(36), HO:Nucle(37)
Level 4: Gravimetric Snare -- HO:Nucle(A)
Level 6: Dark Nova -- P'Shift-End%(A), EndMod-I(27)
Level 8: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 10: Orbiting Death -- Oblit-Dmg(A), Oblit-%Dam(29), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 16: Dark Detonation -- Dmg-I(A)
Level 18: Gravity Well -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(34), BasGaze-Rchg/Hold(36), BasGaze-EndRdx/Rchg/Hold(36), Dmg-I(43), Dmg-I(46)
Level 20: Black Dwarf -- ResDam-I(A)
Level 22: Stygian Circle -- EndMod-I(A)
Level 24: Essence Drain -- HO:Nucle(A), HO:Nucle(37), HO:Nucle(37), RechRdx-I(39), RechRdx-I(39)
Level 26: Gravitic Emanation -- Amaze-Stun(A), Amaze-Stun/Rchg(39), Amaze-Acc/Stun/Rchg(40), Amaze-Acc/Rchg(40), Amaze-EndRdx/Stun(40)
Level 28: Unchain Essence -- Posi-Acc/Dmg(A), Posi-Dam%(31), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(50)
Level 30: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 32: Super Speed -- EndRdx-I(A)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Stealth -- LkGmblr-Rchg+(A)
Level 41: Dark Extraction -- S'bndAl-Dmg(A), S'bndAl-Acc/Dmg/Rchg(42), S'bndAl-Acc/Rchg(42), S'bndAl-Dmg/Rchg(42), S'bndAl-Build%(43)
Level 44: Eclipse -- Aegis-ResDam(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam/EndRdx(46)
Level 47: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 49: Stygian Return -- RechRdx-I(A)
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Seers Radial Superior Ally
Level 50: Clarion Core Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- EndRdx-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Range-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(27)
------------
Level 6: Dark Nova Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), ExStrk-Dam%(7)
Level 6: Dark Nova Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), ImpSwft-Dam%(11), Decim-Acc/Dmg/Rchg(11)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(13), Posi-Dam%(15), Posi-Dmg/EndRdx(15), ExStrk-Dam%(17)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(19), Posi-Acc/Dmg/EndRdx(19), Posi-Dam%(21), ExStrk-Dam%(21)
Level 20: Black Dwarf Antagonize -- Taunt-I(A)
Level 20: Black Dwarf Drain -- Nictus-Heal(A), Nictus-Acc/Heal(23)
Level 20: Black Dwarf Mire -- Acc-I(A), RechRdx-I(23), RechRdx-I(25)
Level 20: Black Dwarf Smite -- Acc-I(A)
Level 20: Black Dwarf Step -- Range-I(A)
Level 20: Black Dwarf Strike -- Acc-I(A)
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Set Bonus Totals:- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 6.75% Defense(Melee)
- 4.88% Defense(Smashing)
- 4.88% Defense(Lethal)
- 7.69% Defense(Fire)
- 7.69% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 4.25% Defense(Ranged)
- 7.69% Defense(AoE)
- 4.5% Max End
- 60% Enhancement(Accuracy)
- 93.8% Enhancement(RechargeTime)
- 5% FlySpeed
- 76.3 HP (7.12%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 4.4%
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 6.6%
- 13.5% (0.23 End/sec) Recovery
- 16% (0.71 HP/sec) Regeneration
- 7.25% Resistance(Fire)
- 7.25% Resistance(Cold)
- 10% RunSpeed
- 2.5% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1669;758;1516;HEX;| |78DA6594D94F135114C6EFB4534A4B574AD90B2DBB054A47884F4644488C088AC1E| |5910C30C8C4B190B6A044137149DC7DF0059777139F95E8837F86CB5FE1F2EE329E| |9EEF52264C93E677E7BBDF39F7CE39F7CEECF5A99010DBE342894C5A7AA9B470492| |F9656F565C33FBF641A8525A37E76AD6819053D3D5FD68B574CCB328A7E2144E79E| |6FE1ECCA8A5128999B46EEC2D5C5A26E2D9CA03CE58EEAFC9471607E62A3A8C74F1| |5568DA25128E7F606F1B9B5358B9E36CD92B9685A66792BC8CAFCBA612C87783863| |E8EB66E17274EF61D9A025CC75D14CFB3942FFDBF426F8D9421C25A8426C5434456| |A4D3448893B21A908DBA3485B37D32B7A24EF92C72B5379A5E71E693E688A6FC723| |84265AD3A2820855C42FDDFEA45291AE91398075D5C06F36B7573212FEF053C75FE| |01FE301D9EB4490ED75B0A7E14BC397862F6333BA68B530B22BE141DE4306B84F89| |A2722BD1144B8F488A43F2C53F7B2A25C87C61747F05BE31B2B00F0337282A21132| |58658BA4952924B678B24DEFC21494D70A94DB24E3D076AD9879D493CA6881619D1| |32CD6FD3779AD13F03CC0267184FC8DE26ED6DEF3843C74746F63DB6BBCBD03E30B| |6C89E92ED4EA113DD54AB4E297566D8D548529794BAE00A93D42B5FB717D253CA35| |20971E38C6BB39741C9800C619D949C636D907151FDB07C738C390061C064619C37| |9C633B2E7645772E8F8083A3E828E8FA0E31A3AAEE1F0DCA2A8BC6C411E056D571D| |A7DEA69F48B3C2263BEB9ACDBB14CDA58CBA94319732ED5450D719A7E4E57DCFA9D| |5CB26148E0BC4AA57CB3E4FB301391BC8728EEF740914D91B6598A59FFB92A25CE4| |EA354F13FAC50FA799B3FF727AE5257DCE08ABD5EBEBF3ED884AB8E705F092A1BE0| |25E336AB63C950B107147D520AA1651B5880ABEE16F4B10C15167144E6D08E73484| |731AC1198EE00CC7B056CC1D1583A11EC1F5086E407003A2BCAAE3A26A3CA3EE4B4| |A22C107A731C9F0F10C7F673C89565C061CA366A0C6990D06BF5342936ADDAE73F4| |ACA1F0F650C3FEF893433FE9D0DF3AF4FF711007C7| |-------------------------------------------------------------------|
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I have a farming friend who built hid elec/fa brute for 35% def and he is slow! i took the liberty of adapting my ss/fire build to fire/fire
i cant get the same recharge numbers but i saw you chose cardiac so kept energy mastery to sort out the end problems
Hope this helps!
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
DJ-Farms : Level 50 Natural Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Scorch -- Mocking-Taunt(A), Mocking-Taunt/Rchg(3), Mocking-Taunt/Rchg/Rng(3), Mocking-Acc/Rchg(5), Mocking-Taunt/Rng(5), Mocking-Rchg(27)
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(7), Aegis-ResDam/Rchg(7)
Level 2: Fire Sword -- Mocking-Taunt(A), Mocking-Taunt/Rchg(9), Mocking-Taunt/Rchg/Rng(9), Mocking-Acc/Rchg(11), Mocking-Taunt/Rng(11), Mocking-Rchg(29)
Level 4: Cremate -- Mocking-Taunt(A), Mocking-Taunt/Rchg(13), Mocking-Taunt/Rchg/Rng(13), Mocking-Acc/Rchg(15), Mocking-Taunt/Rng(15), Mocking-Rchg(48)
Level 6: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Acc/Dmg/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-%Dam(19)
Level 8: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Rchg(21), Dct'dW-Heal/EndRdx(23), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25)
Level 10: Build Up -- RechRdx-I(A), RechRdx-I(25)
Level 12: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 16: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(34)
Level 18: Kick -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(31), KinCrsh-Rchg/KB(33), KinCrsh-Rechg/EndRdx(34), KinCrsh-Dmg/EndRdx/KB(36), KinCrsh-Acc/Dmg/KB(36)
Level 20: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(34)
Level 22: Weave -- LkGmblr-Rchg+(A)
Level 24: Consume -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(37), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(37), Mocking-Rchg(39)
Level 26: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(40), Erad-%Dam(40)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-%Dam(43), Erad-%Dam(43)
Level 30: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(43), C'ngImp-Dmg/Rchg(45), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 35: Invisibility -- LkGmblr-Rchg+(A)
Level 38: Fiery Embrace -- RechRdx-I(A), RechRdx-I(46)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(46), Numna-Heal(48), Numna-Regen/Rcvry+(50)
Level 47: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 49: Stealth -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(27), Mrcl-Heal(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(50) -
Yeah I was aware of scorpion shield but I may be just a bit too lazy to put all that effort in to get him red then back blue again
Thanks for the build though if I ever do decide on what to do it will not be any easy decision! -
I have 3 builds for my fire/fire blaster and cannot decide whether I want a softcap, recharge or damage build. I will post the 3 builds up and I hope you guys can help decide which is worth slotting.
Money is limited too so no really expensive purple sets and PvP IOs (glad armour etc)
Damage build
http://www.cohplanner.com/mids/downl...A9FD073FA4FEA3
Softcap build
http://www.cohplanner.com/mids/downl...A1FB731191ED18
Recharge build
http://www.cohplanner.com/mids/downl...5FFD3FC11CF685
Thanks for feedback guys I really want to bring him out of retirement and he needs all the love he can get
peace -
I love ss/fire - great farmers and with soul AV killers....well mine anyway
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Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
hellfire wolf: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Havoc Punch -- Mocking-Taunt(A), Mocking-Rchg(31), Mocking-Taunt/Rchg(46), Mocking-Taunt/Rchg/Rng(46), Mocking-Acc/Rchg(46), Mocking-Taunt/Rng(50)
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(5), Aegis-ResDam/Rchg(7)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 4: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(36), Dct'dW-EndRdx/Rchg(37), Dct'dW-Rchg(37), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(9)
Level 8: Thunder Strike -- FrcFbk-Rechg%(A), Oblit-Dmg(9), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-%Dam(13)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 12: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(15), Amaze-Acc/Stun/Rchg(15), Amaze-Acc/Rchg(19), Amaze-ToHitDeb%(19)
Level 14: Kick -- KinCrsh-Dmg/KB(A), KinCrsh-Rchg/KB(21), KinCrsh-Acc/KB(21), KinCrsh-Rechg/EndRdx(27), KinCrsh-Dmg/EndRdx/KB(36), KinCrsh-Acc/Dmg/KB(36)
Level 16: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/Rchg(17)
Level 18: Chain Induction -- Mocking-Taunt(A), Mocking-Taunt/Rchg(43), Mocking-Taunt/Rchg/Rng(43), Mocking-Acc/Rchg(45), Mocking-Taunt/Rng(45), Mocking-Rchg(45)
Level 20: Weave -- LkGmblr-Rchg+(A)
Level 22: Consume -- Mocking-Taunt(A), Mocking-Taunt/Rchg(23), Mocking-Taunt/Rchg/Rng(23), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(25), Mocking-Rchg(27)
Level 24: Stealth -- LkGmblr-Rchg+(A)
Level 26: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 28: Burn -- FotG-ResDeb%(A), Oblit-Dmg(29), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-%Dam(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 32: Lightning Rod -- Erad-%Dam(A), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Fiery Embrace -- RechRdx-I(A)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Immob/Rchg(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(43)
Level 44: Fire Blast -- Empty(A)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dam%(50)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
Level 50: Spiritual Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(5)
------------
Set Bonus Totals:- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 12.4% Defense(Smashing)
- 12.4% Defense(Lethal)
- 18.6% Defense(Fire)
- 18.6% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 10.5% Defense(Melee)
- 3% Defense(Ranged)
- 10.8% Defense(AoE)
- 5.4% Max End
- 4% Enhancement(Heal)
- 118.8% Enhancement(RechargeTime)
- 75% Enhancement(Accuracy)
- 5% FlySpeed
- 28.1 HP (1.88%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Held) 8.25%
- MezResist(Stun) 8.8%
- MezResist(Terrorized) 2.2%
- 10.5% (0.18 End/sec) Recovery
- 6% (0.37 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 7.88% Resistance(Fire)
- 7.88% Resistance(Cold)
- 1.26% Resistance(Toxic)
- 1.26% Resistance(Psionic)
- 18% RunSpeed
Code:slot for 20% def then the rest is all recharge| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1378;663;1326;HEX;| |78DA65936F53125114C6EF2E6C0A824806A282A2E69F800826DF3B953AA3425236B| |D6588AEB0B501B36065FFDFF4057A511FA44CFBF30DFA004D7D87ACF79574F63C57| |9C6619F0B7FBDC739F7DF61C6FF1E1724088174B421BB86255DAEDF2657BA7238D6| |2A5665683756959DBA62D930F9AD6769F1022CEABE5A2B4A4CCAE58B2DAB1CD6AC5| |8210C3E2B2DC968DB6CCAE9AD2DE2D5FDAB12BE1B5465DDAB2D1C91E5F044BCDA64| |515B57AC76CD4C27CB7D6B86FB6CD5BA6657676FDAC6CB5A4BC1DE0CB82ACB49CCA| |959659CD96766DCA506977E801314A3547BF2371FCE91AA2AE0B911713F718E74DE| |00E709791B7187BCE068D77E922A739927791712ACF78EFACA3C0D07EF39EB93FC0| |5FC6FC11D00584C7C13ED57B5418CF261BCD6C30CE1680125064CC5D6538410CECD| |28DB4E014403FE004E953B67D2FF981FDC8E447263F3205902980300754EFC32B08| |DF085D2484462E0330F20EAC73F1E00650609C2E029B0C9DCA83EAB9C1472C9D790| |23C668C3D65CC3C039E333E507D48F53684A60EA1C543E8AD87FE86956D18234B61| |5629CC2A83596530AB0CC6E9A530C3EA7586236CF4916E223CC6AE1181511446511| |8C5601483D1188C82643482C78B11180D9234AAA451489FE8665C851C5FE286C6D1| |F3387A3E819E4FA0E753E8F934192510524B607879C0207552F94D1EEACE3492F04| |BC22F09BFA9FFFCA2E437AD824D23D867BA9955D22CBCBF52ED821AEB4289F79FBB| |065C07B6D0DE1B8C6F549E560EE92E7DC47752B2CA20FB963D2FBC03F6813DBCCB0| |12344A972CA208754716FEF18D2D7F14CB9949C4BC9BB948B2E65D1A5AC7A7B87B7| |5B70AD96BC6A91148D15DF50EF54767FF87BE75AADFE3C5134ED26BF8CBE4E98178| |7AEDA5F278AAEBDC1197985FFCED78C2F613ED0FCA87F57ECF250| |-------------------------------------------------------------------|
you will need to set up some insp macros to combine to make reds and then one to use purps, 1 for reds, (and one for blues and greens optional)
Elec/FA isn't inefficient...that was such a fail remark -
Hi guys, was just soloing to 50 today and got annoyed at burn making mobs run away :@
I thought they changed it so burn didn't have the fear factor attached any more?
Or is it because I don't have a taunt aura, I'm not sure :S
Anyone know the answer? -
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Crowned Chaos: Level 50 Magic Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Energy Blast
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Flight
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Gale -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(3), KinCrsh-Rchg/KB(3), KinCrsh-Rechg/EndRdx(5), KinCrsh-Dmg/EndRdx/KB(5), KinCrsh-Acc/Dmg/KB(7)
Level 1: Power Bolt -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(11), KinCrsh-Acc/Dmg/KB(11)
Level 2: O2 Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(13), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Rchg(15)
Level 4: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(23), Posi-Dam%(23), FrcFbk-Rechg%(25)
Level 6: Steamy Mist -- LkGmblr-Rchg+(A)
Level 8: Freezing Rain -- Achilles-ResDeb%(A), Posi-Acc/Dmg(25), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(29), Posi-Dam%(29)
Level 10: Power Burst -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(33)
Level 12: Hurricane -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(33), KinCrsh-Rchg/KB(33), KinCrsh-Rechg/EndRdx(34), KinCrsh-Dmg/EndRdx/KB(34), KinCrsh-Acc/Dmg/KB(46)
Level 14: Hasten -- RechRdx-I(A)
Level 16: Super Speed -- HO:Micro(A)
Level 18: Snow Storm -- EndRdx-I(A)
Level 20: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(34), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-Rchg(36)
Level 22: Maneuvers -- LkGmblr-Rchg+(A)
Level 24: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 26: Tornado -- ExRmnt-Acc/Rchg(A), ExRmnt-EndRdx/Dmg/Rchg(37), ExRmnt-Dmg/EndRdx(37), ExRmnt-Acc/Dmg/Rchg(37), C'Arms-Acc/Rchg(39), C'Arms-Acc/Dmg/Rchg(39)
Level 28: Invisibility -- LkGmblr-Rchg+(A)
Level 30: Hover -- LkGmblr-Rchg+(A)
Level 32: Lightning Storm -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(39), KinCrsh-Rchg/KB(40), KinCrsh-Rechg/EndRdx(40), KinCrsh-Dmg/EndRdx/KB(40), KinCrsh-Acc/Dmg/KB(42)
Level 35: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43), FrcFbk-Rchg/KB(43)
Level 38: Nova -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-%Dam(46)
Level 41: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 44: Mind Over Body -- HO:Ribo(A), HO:Ribo(50)
Level 47: Whirlwind -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(48), KinCrsh-Rechg/EndRdx(50), KinCrsh-Dmg/EndRdx/KB(50)
Level 49: Fly -- HO:Micro(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Acc(19), P'Shift-EndMod/Rchg(19)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;709;1418;HEX;| |78DA6593596F125114C7EF142805DA526C6B376AE9C6563B2DD137134DBA98544B8| |336F195204C611218085015F798F8E01A97C4BA242EF123186B8DD1C4CFA0D52713| |BF80D6E5D105CF9CFF2D356102F737F39F73FEF7DE73E6464FCC340B717E9F505AA| |7B38952293EA32D69464A2BDAA289B49E6C992EE68F1B5ACA379D49E44B762144FF| |66407C6A7969495D2CE78BB9F8E2722E97377423EDADBD3D9C30D25A4A9D35B462B| |A129F22EFB267CEC86845CD28AB9B37CE583E9F55170B9A9672F3EDBC96A0E45246| |2F78F879CE38A697F4A37A562F575CACECCFEAE94CB963B6A027D558A992CCE8C97| |894CCB562A59B96E7A7FFA50621AFAA4D9CA487886838059C6658CF0067198DE718| |ABF5598DC86A425613B29CC87222EB328D0AB2ACCA41C5949AA3C03CA375018831D| |628DC2227B13C13A6D4F11C58656C7F01AC31BA2FF2245769B4F12C5561EB64A36B| |24D9A591FD2D3DB48B6EF8F5C2AF177E5EF879E1F792021D72B58E154240ECB80BD| |C03EE337C0F18D729DC252771A1243E94C487920CA2248328C9384A3244EB6A91AB| |6D19E3798749724BC9BD8760B5882B14EC919A6790C35EF13EB0BCF687B07EC4187| |E0C3C019E323CE4DA291D3A51965692BAE020BA20DDA0D81EB9899E0D4E1CF9097C| |077E30FC9F08FDC2FF99E126A33E69D4072387DD7C01A91FD24D8A1D90DE0328901| |F050AA04001142880028550A0D7340EC9AC21342D84A685D0B4309A1646D3C21738| |EB0D8DA3B238A3BF58DAF91BF803FC4517CC0F2C22DED11844B825F89EF734BECE9| |8F8007C64AC53DC188AA88CED355B43D99223B463557AA8D8DE04B617C1BE22D897| |8BE226656526657BBDD6DA71A21F5D225CA74CD629913A65579DB2BB4E993715F92| |1087C4A0B5B523566AD9D51A17082A3AD760CAB5F9CF456262BE39CBCB12529CA11| |EE74DB01C53C115FFF0F0E72F0B72DC9A2AC703DDA6E31B6DD016E330EB59B23E6F| |C071E26F098| |-------------------------------------------------------------------|
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what is the minimum recharge needed to run the gloom>haymaker>KO blow>gloom chain?
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Since I haven't got one of these I decided it was high time I made one.
This is the plan I came up with
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Elec/SD Farming Scrapper: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11)
Level 4: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(15)
Level 6: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(21)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(21), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(23), Sciroc-Acc/Dmg/EndRdx(25), FrcFbk-Rechg%(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Kick -- FrcFbk-Rechg%(A)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(31)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(33)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 28: Super Speed -- Zephyr-ResKB(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(40), FrcFbk-Rechg%(40)
Level 38: One with the Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(40), Aegis-ResDam/Rchg(42), Aegis-Psi/Status(42), Aegis-ResDam/EndRdx/Rchg(42)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(43), GravAnch-Immob/Rchg(43), GravAnch-Acc/Rchg(43), GravAnch-Hold%(45)
Level 44: Char -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), UbrkCons-Dam%(45), UbrkCons-Acc/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Combat Jumping -- Ksmt-ToHit+(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(15), P'Shift-EndMod/Acc/Rchg(50)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1405;680;1360;HEX;| |78DA65935B4F13511485CFB48385D20B050AE5DA964A8B80431BF0D9440183A109D| |8E883B766520E74746C9B6955E0C917FF801A7D3251235E9E8D971FE35FF0F222D1| |20E2EE5EA7F461266DBF33FBAC75CE9E353DF9EDC580100FCE0A2D74DE36EBF562A| |1E498B59A743AF3771B66C3AA56624BB62CCD151613CBA673C7AA6C255A0A9F1022| |DEBA29E6A52DA5D1D4361CAB64DA28B4E717E5A6ACD4A551285BD2DE68DD46562A6| |5E9C84AC3680D826BD5AA6D2C5B5BE5066DE6E7BB424DCA8D300F57A5B9219D7AD9| |AA055AF735D2F52ED5AC9271CE367765316FD61BD2D989517B69FAEE0785BA8E3AC| |42621273C5B4099A15BC02DC689DB0C7FD3A5B1CB23A21ACFF4333A7B18DD24D094| |4083A013023F0401127821D0BC2B34C888D012E317CD74A88E3AAE8A66A9E71A709| |DD17B03B8C9E82F32FE90CBA75CBE7BDC64FF7DC6C036B0C388ED020F3D4D04C9D5| |852E44D70C1E9B56E9C642A21B2A2F9582AAD7E0200DC6C4708C11227F58F3B3389| |C64FF019522AA9108021D46A0A3087414818E23D07104AAD3167D2AAF3EE4358EBC| |12C82B4CCB4655A751087E536950ED34F89A3B4DEC016F18C9B78CD3EF80F78C09D| |A69483DCC101E3909A46866443DF9C8571647A834A6DA1AC3AE49B495425B87D443| |5CF5103F604FEA2F70C838F90F105EC6119625D784724DC095862B0D571AAE0C5C1| |9BC865E724DC2A54F6679FBCC02E3540E3803CC335E927C4AC9A7D67885E94BC03A| |5060CC5E66BC22F90CE4DE99E71CC8EC0B6005F95D60EC91CE50BD1B1F5830F711F| |8047C66E4BE00C8768082CCAAD7973D14CDFFCEA87E7CF2E8439788EBC7A7EA68DA| |359B755572AECABCABB2E0AAACBA2A6BBADA962A1A57BA7A44337AEEE49BFFF828A| |BD91FED8AA65DC1A9BEC867F7BB4BFBB35DD1B5679C60E011F098117ACAC83D61AC| |F7D1AF8AE03F7647F3BA| |-------------------------------------------------------------------|
Any tweaks are welcome! -
Shield defence is a set that provides positional defence (Melee/Ranged/AoE)
- Therefore you should slot with that in mind
- I have slotted positional defence and you are softcapped to M/R with 1 ally and AoE with 2
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(46), LkGmblr-EndRdx/Rchg(46)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40), LkGmblr-EndRdx/Rchg(43)
Level 4: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(40)
Level 6: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(15), FrcFbk-Rechg%(17)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Kick -- FrcFbk-Rechg%(A)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(46)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(23)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-EndRdx/Rchg(29)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(34)
Level 24: Build Up -- RechRdx-I(A), RechRdx-I(37)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 28: Super Speed -- Zephyr-ResKB(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-EndRdx/Rchg(31)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(37), FrcFbk-Rechg%(37)
Level 38: One with the Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(39), Aegis-ResDam/Rchg(39)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Immob/Rchg(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Hold%(43)
Level 44: Char -- UbrkCons-Hold(A), UbrkCons-Acc/Hold/Rchg(45), Thundr-Acc/Dmg(45), Thundr-Acc/Dmg/Rchg(45)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Combat Jumping -- GftotA-Def/EndRdx(A), GftotA-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Rchg(25)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1358;656;1312;HEX;| |78DA6594DB4E13511486F774A6147A90164A39B5600F506C616C23F7260A2418305| |5A2179EC804367474529A6951F0CA1B5F4013BD32F11D8C8767F018BDD1185FC1C3| |BD425DB3FE5D349906F866FEFDAFAEB5FE7658DD5B880A71EFB4D022671DABD55A3| |FE3EEB665E8BCD5DE752D478484106996D657A523A5B9E8C88DB66B6F580E0475B8| |20B764A325CDB5BA2D9DCDEE6D62B95197AE6CB4CDEE45ACB6B3E3984BF676BD6D3| |7B6C37CB7D69472B39F2F57A4B529DD56DD6E46BBF74DF225169BF68659DB77690A| |ABD596EEFE08CD3545BF87A2FBEA04C516A12A02DB409D61D8C04D46CF2DC66B5A5| |9685CA58B21CD934A49C65C1C1860BC219FA67C1A7C45F88AF095E07B4B3E1D3E4D| |5FA68BA2282E320E480BAAF982578427F55C65F45E03AE33C237807586D733A4AA4| |2B779E4E81D608F716C1FB8CB88DF0F78784753F4610AD1574608F42E11BC9188C0| |A5931453B3C686E92223E64618EFA9BE9FD7ED88FE2CD77B4B25D42009C43B80780| |7106F12F126116F0AF11AD46250C53688D8C610DB18624B23B60FD470080D0343F0| |A5E1CBC2E77D46C368AF0D63A30290A316A36A8B5148D3409E4EC6D5CAE3DF78E50| |44919354F067D26D067027D26304F90FE4EAA6D277F73E9F13FC00170C8C87600A1| |7BF8485BE454550E557954E55195475501F6023E864F517C81BDDDA72ADC7E7A1EA| |8F237E733B9676030666A5C73E20270115863942E31BE90BD0CBB5E5E6069760978| |C2B9CC3E657C259FA9A6359FB174F239F00278C9A8BE02106A8A12ACA8B82B06CF5| |7ED65A48DA307907EE8254A3EA5E253AA3EE5944F99F7294BC6D163DB59F19DD60C| |75488AC64A5F5C7899B3FF7BF8E85156A73FFF299A7699A38F9FE39D7EF8BCBFC2F| |FFD2378CCB1A61E30461E010F197F010FCCE153| |-------------------------------------------------------------------|
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with the change to reactive proc is it worth going for the 25%-res/75%proc or will the 75%-res/25%proc produce a faster time?
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Quote:and you are correct it is pretty useless outside of fire ambush...so i just farmed a bit and spent 4bill or so slotting a 2nd build with 32.5% s/l/e/n def picked up soul mastery which is niceah i didnt realise someone actually replied :P yes that is my build i run i love it errr end is only a theoretical issue and stomp gives me +rech so consume is up between 35-45secs which sorts my end easily, i also have a green/blue insp macro which i can bash to give me end and i will incarnate it at some point
still only t1 alpha and t1 reactive does nothing for me because of my glad burn proc
still need a few more IOs mainly 4 dam/end/rech kinetic combats but that wont take me long to get -
ah i didnt realise someone actually replied :P yes that is my build i run i love it errr end is only a theoretical issue and stomp gives me +rech so consume is up between 35-45secs which sorts my end easily, i also have a green/blue insp macro which i can bash to give me end and i will incarnate it at some point
still only t1 alpha and t1 reactive does nothing for me because of my glad burn proc
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thanks alot for the feedback defo going to run your build i can see i built looking at the wrong angle :P thanks for help!
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Hey guys just wondering if this is a viable build plan with enough survivability between SM/MoG regen/HP and my -tohit from attacks
And do I have enough recharge/correct slotting for DM's optimal attack chain?
all help is welcome, thanks all
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
black assassin: Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Smite -- Cloud-Acc/EndRdx/Rchg(A), Cloud-Acc/ToHitDeb(3), Cloud-%Dam(3), Cloud-Acc/Rchg(5)
Level 1: Fast Healing -- Numna-Heal(A), Tr'ge-Heal/EndRdx(5), Numna-Heal/EndRdx(7), Tr'ge-Heal/Rchg(7)
Level 2: Reconstruction -- Numna-Heal/Rchg(A), Tr'ge-Heal/EndRdx/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Tr'ge-Heal/Rchg(11)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(15)
Level 6: Shadow Punch -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(15), Cloud-Acc/EndRdx/Rchg(17), Cloud-%Dam(17)
Level 8: Siphon Life -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(21), Cloud-%Dam(23)
Level 10: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(23), Tr'ge-Heal/EndRdx/Rchg(25), Tr'ge-Heal/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Tr'ge-Heal/EndRdx(27), Numna-Heal(29), Tr'ge-Heal/EndRdx/Rchg(29)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-%Dam(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Rchg(31), Oblit-Acc/Dmg/Rchg(33), P'Shift-End%(50)
Level 20: Resilience -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(34)
Level 22: Kick -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(39), GSFC-Build%(50)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(39), Tr'ge-Heal/EndRdx/Rchg(39), Tr'ge-Heal/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(43), Cloud-%Dam(43)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45)
Level 38: Moment of Glory -- ImpArm-ResDam/Rchg(A), ImpArm-EndRdx/Rchg(45)
Level 41: Dark Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(46)
Level 44: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48)
Level 47: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11), RgnTis-Regen+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13)
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I only use my elec/fire brute for farming so if u want that build you can?
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just thought i would put this out there....KO blow is a hold