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Posts
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Joined
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Del - if you have an attack cycle you want to bind to one key, let me know via a PM and I'll set up a macro file for you to use, I managed to bind BU+AIM+Snipe to one key (with the help of Plight) as an example.
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Really? FFS! I've been after something like that for bloody ages!!! Gimmeh!!!! -
Yeah, i'm not a huge fan of knockback in teams, but i do solo a lot, and PvP even more. So knockback provides a major part of my playstyle
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Damn shame i missed it all
Missus wanted to go up her mothers and then i got stuck there
B'ah!
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Wow, it's nice to see some real replies for a change
And also i didn't really leave much of an explanation as to why i was doing what i was doing
The slotting i wasn't really concentrating on when i made that build, so i wasn't checking the numbers etc. I want this version of Deluge to run smoothly in both PvE and PvP, hence two accuracy enhancement's in certain powers i wouldn't want missing at a crucial moment. Power Bolt over Power Blast is simply faster cycle times, and my main playstyle is always up close, even with a ranged attack. Weird i know, but ask anyone who has teamed with me
Mesmer, you saved me some slot'sI went completely oblivious to the fact i had slotted all the travel powers that much, so thanks. And the stealth is a little conceptual/useful, in PvE and PvE for both hunting and searching for glowies.
And for Silver Weasel, yes you read it rightThe whole fitness pool
This is to maximize my movement capabilities in fights, as Deluge was originally Energy/Devices, i had a LOT of slots left and found slotting these were a godsend, and really have tried to work the same concept into all my builds. Health really was just a last resort to minimise downtime on higher levels.
And finally, concept rules there are no AoE's apart from Nova, which is a kind of 'Incredible Hulk' thing, where rage hit's full and he explodes
Well, enough rambling methink's, but thank's a lot for pointing out the enhancement benefits and misused slots -
I was thinking about trying to work in Snipe earlier, but i guess i'll have to see how this build pan's out as i level up. My main aim is for the enemy to faceplant before my main cycle finishes
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You do realise everyone hates knockback?(I personally detest Nova anyway)
Sorry, very unconstructive of me..
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Heh, maybe they do, but i don'tAnd with me being a seasoned tanker, i know the effects of it in a team situation
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I've decided to re-roll my main as i wasn't enjoying his /Dev side (Not saying it's not good, just i don't enjoy it). So i decided to go Eng/Eng and become a real 'power' player, hence the Jackhammer in the title
Anyway, here is my proposed build, and bear in mind i'm not wanting to follow 'cookie-cutter' builds, but going for something a little 'different'
Name: Deluge
Level: 50
Archetype: Blaster
Primary: Energy Blast
Secondary: Energy Manipulation
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01) --> Power Bolt==> Acc(1) Acc(3) Dmg(9) Dmg(15) Dmg(27) Rechg(42)
01) --> Power Thrust==> Acc(1) Acc(36) KB_Dist(46)
02) --> Energy Punch==> Acc(2) Acc(3) Dmg(9) Dmg(13) Dmg(19) Rechg(42)
04) --> Build Up==> Rechg(4) Rechg(5) Rechg(5) TH_Buf(50) TH_Buf(50)
06) --> Power Burst==> Acc(6) Acc(7) Dmg(7) Dmg(19) Dmg(25) Rechg(42)
08) --> Swift==> Run(8) Run(33) Run(34)
10) --> Bone Smasher==> Acc(10) Acc(11) Dmg(11) Dmg(13) Dmg(15) Rechg(43)
12) --> Combat Jumping==> DefBuf(12)
14) --> Super Jump==> Jump(14) Jump(31) Jump(45)
16) --> Aim==> Rechg(16) Rechg(17) Rechg(17) TH_Buf(48) TH_Buf(50)
18) --> Hurdle==> Jump(18) Jump(34) Jump(36)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Power Blast==> Acc(22) Acc(23) Dmg(23) Dmg(25) Dmg(27) Rechg(43)
24) --> Stealth==> DefBuf(24)
26) --> Hasten==> Rechg(26) Rechg(31) Rechg(31)
28) --> Sniper Blast==> Acc(28) Dmg(29) Dmg(29) Dmg(33) IntRdx(33) Rechg(43)
30) --> Acrobatics==> EndRdx(30) EndRdx(46)
32) --> Nova==> Dmg(32) Dmg(36) Dmg(37) Rechg(37) Rechg(37) Rechg(39)
35) --> Super Speed==> Run(35) Run(46)
38) --> Total Focus==> Acc(38) Acc(39) Dmg(39) Dmg(40) Dmg(40) Rechg(40)
41) --> Personal Force Field==> DefBuf(41)
44) --> Power Boost==> Rechg(44) Rechg(45) Rechg(45)
47) --> Health==> Heal(47) Heal(48) Heal(48)
49) --> Grant Invisibility==> Rechg(49)
01) --> Sprint==> Run(1) EndRdx(34)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2) -
You can deal damage, and some serious damage at that
Domination is great for PvE as when it's activated the stunning powers from Bone Smasher > Energy Punch are increased, making crowd control a lot easier
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That sounds like madness, consider me in
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I'll happily take Stryke Force along
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ok I think i'd rather get fitness stamina near 26/28.
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Definately a sound plan of action -
I've played a Grav/Eng Dom to 22, and the endurance drain is nominal, i've taken stamina out of force of habit
But i don't think it would be necessary, but for longer fights, can be very, very useful
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Kojack, geez i remember those days... Very damn odd...
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I scream, scare anyone that is in the house, then go make a cup of tea until my heart slows down.
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Nice one
The name Revan rings bells, but i can't think from where
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Updated the website, will there be a promotion story coming?
G-Force
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How on earth did you manage to get that in this thread? -
I'm writing a 'memoirs' from my travel with an Eng/Eng/Eng blaster from 1-50, with accurate calculations etc
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Why does it take a team of Blasters (The most Damaging AT) to take down a MM when I know for certain I take them out frequently solo with my Scrapper?
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To both Hobo and Silver, when does it take an entire volley or a 'team' to take out a MM? I can easily 2 shot them into oblivion unless they have PFF running... -
Yup Kaya speak the truth, i know, i've killed hundreds with my brute in a smash! rampage
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Yeah whatever, i'll believe it when i see it
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Haha, and that's the reason i love reading this thread