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Posts
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Joined
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Sorry Mbar, but i'm going to have to pull out. NTL are having problems in the area and it doesn;t look like i'll be getting my net connection back till Tuesday
I have no idea what i'll do with myself! -
[censored] NTL! Due to a problem at their end they never took the direct debit payment only 3 days ago and cut me off!!
I was soon damn annoyed last night, which is why i contacted Maxy asap to let you guys know. You'll have to let me know what level and mission you got to and i'll play catch-up -
Gratz Chango! Due to being on NTL, i couldn't play last night which really annoyed me
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Quitting because it get's hard... Tsk, Tsk. Think of the example you are setting to all the little Coins out there, hoping to be big badge hunters one day, or even better, cameraman extraordinaire
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Got a team Fantastic thing on Villains tonight, otherwise i'd happily come kill some of you scumbags
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And guys, we wil definately hit 10 tonight without a problem. But... there-in is where the next problem lies. What the hell shall we call our VG? Definately gotta be something evil....
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My 1800th post. I shall grace this with a simple, MEH!
Anyone got any idea what Jiaozy's toon was? -
As much as i'd love to pull levelling time forward, i don't finish work till 8pm
I'll be home by 8:30 though, so we can start asap.
My Merc/DM MM is set at SL5.4 as i am on the same mission as we left on, so we can continue the arcs as we originally intended.
So what we got then guys?
Deluge = Mastermind Mercs/Dark Miasma
Mister J = Mastermind Robot/Forcefields
Amazing Shnyet = Corruptor Rad/Dark Miasma
Wamdue = Brute Eng/Eng
thePhilosopher = Corruptor Fire/Fire?
Rock Eagle = Dominator Plants/Thorns
Kronos = Brute Fire/Fire
Jiaozy = No idea
Whichever, we have an amazing team hereI reckon the levelling should be well easy
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Just popping to the shops. will be back just before 6:30, so meet at Sister P
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lol, you sound like my missus Kronos
I'm sticking wth this Merc/DM as it seems aceCan make a good story for it and looking at figures, will be able to dish out a lot of damage with all the buffs/debuffs
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Shnyet, you're in
We'll see what level we get to tomorrow night and let you know. That way, you have an entire week to get to that level, which i'll gladly help with on another character.
And on another note, the Rad/Dark Corruptor is the one i'd say stick with, they are great fun
I'll definately stick with my Mastermind then, and we should have a cracking team going. I'll ask Wamdue about joining too, as he is a great player and fun to chat with
Logging on now to start levelling the MM... -
Damn Mads, that's a shame
Guess it's MM time then, seeing as we haven't got one, and unless we can find other people to join, we will be a fair few down.
Anyway, here is an MM build i was considering before too:
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Name: Unknown
Level: 40
Archetype: Mastermind
Primary: Mercenaries
Secondary: Dark Miasma
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01) --> Soldiers==> Acc(1) Dmg(5) Dmg(5) Dmg(9) DefDeBuf(9)
01) --> Twilight Grasp==> Acc(1) Heal(11) Heal(11) Heal(23)
02) --> Tar Patch==> Rechg(2) Rechg(3) Rechg(3)
04) --> Darkest Night==> TH_DeBuf(4) TH_DeBuf(7) TH_DeBuf(7) EndRdx(23) EndRdx(25)
06) --> Equip Mercenary==> EndRdx(6)
08) --> Hasten==> Rechg(8) Rechg(37) Rechg(37)
10) --> Assault==> EndRdx(10)
12) --> Spec Ops==> Acc(12) Dmg(13) Dmg(13) Dmg(15) TH_DeBuf(15)
14) --> Super Speed==> Run(14)
16) --> Tactics==> TH_Buf(16) TH_Buf(17) TH_Buf(17) EndRdx(25) EndRdx(33)
18) --> Shadow Fall==> DmgRes(18) DmgRes(19) DmgRes(19) EndRdx(40)
20) --> Serum==> Rechg(20) Rechg(21) Rechg(21)
22) --> Grant Invisibility==> EndRdx(22)
24) --> Invisibility==> EndRdx(24)
26) --> Commando==> Acc(26) Dmg(27) Dmg(27) Dmg(29) DefDeBuf(29)
28) --> Vengeance==> TH_Buf(28) TH_Buf(31) TH_Buf(31) DefBuf(31) DefBuf(33) DefBuf(33)
30) --> Petrifying Gaze==> Acc(30) Hold(34) Hold(34) Hold(34)
32) --> Tactical Upgrade==> EndRdx(32)
35) --> Maneuvers==> DefBuf(35) DefBuf(36) DefBuf(36) EndRdx(36) EndRdx(37)
38) --> Dark Servant==> Acc(38) Hold(39) Hold(39) TH_DeBuf(39) TH_DeBuf(40) TH_DeBuf(40)
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01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rchrg(2)
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Mainly for long range damage and buff/debuff frenzy -
That totally clears that one up then
I read somewhere about an SNHS base raid and instantly assumed it was that
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I'll bring Stryke along to see how he fares in Warburg. If people team up, you can't attack them anyway, so teams of heroes and villains will be okay
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It is good for what i want to do though.
Alpha strike out of hide with build up + spine burst, hit other things hard, then hit health toggles till i can run and hide againAnd other sets give too many options for pools and power choices. As you can see, i've taken most primaries and secondaries and will go for all 4 epic powers once they are released.
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lol, all of the SNHS? There is only a finite amount of people allowed into a base raid
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Did you tell them to bite your shiny metal [censored] max? It's a problem at their end that you coudn't access the mission, so therefore are obliged to present you with the badge as you were in the team for the whole TF.
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That crappy builder mixes everything up when you export it! Grrrrrr
Anyway, i ran the numbers and from a base of 2.7 ticks of endu a second, i'm only using 0.8 on toggles, so it's not end heavy at all. Bear in mind, Sulphur uses 2.6 on toggles alone
But, i will heed your advicei'll drop an acc out of the attacks and replace with an endu mod. As it's probably not going to be needed for PvE and i'll have build up to alpha strike with in the latter stages
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NOOOOOOOOOOOOOOOOOOOOOOOO!! I've just taken Stryke Force to Peregrine to see if i could join, and the server is going down at 2pm
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Howdy ho guys!
Another night awake with the baby get's me thinking about the toon i have for this. I decided i'd much rather have a stalker that can dish out a lot of damage, but be self sustaining so not to put a drain on the team. I ended up putting together this build:
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Name: Taipan
Level: 40
Archetype: Stalker
Primary: Spines
Secondary: Regeneration
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01) --> Lunge==> Acc(1) Acc(3) Dmg(9) Dmg(11)
01) --> Hide==> DefBuf(1)
02) --> Spine Burst==> Acc(2) Acc(3) Dmg(9) Dmg(11) Dmg(40)
04) --> Fast Healing==> Heal(4) Heal(5) Heal(5)
06) --> Reconstruction==> Heal(6) Heal(7) Run(7)
08) --> Swift==> Run(8) Run(15) Rechg(29)
10) --> Hasten==> Rechg(10) Rechg(40) Empty(40)
12) --> Assassin's Impaler==> Acc(12) Acc(13) Dmg(13) Dmg(15) Dmg(37)
14) --> Super Speed==> Run(14)
16) --> Integration==> Heal(16) Heal(17) Heal(17)
18) --> Health==> Heal(18) Heal(19) Heal(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Build Up==> Rechg(22) Rechg(23) Rechg(23)
24) --> Dull Pain==> Heal(24) Heal(25) Heal(25) Rechg(27) Rechg(27) Rechg(29)
26) --> Hurdle==> Jump(26) Jump(36) Jump(37)
28) --> Ripper==> Acc(28) Acc(31) Dmg(33) Dmg(33) Dmg(37)
30) --> Instant Healing==> Heal(30) Heal(31) Heal(31) Rechg(33) Rechg(34) Rechg(34)
32) --> Impale==> Acc(32) Acc(34) Dmg(36) Dmg(36) Dmg(39)
35) --> Placate==> Range(35)
38) --> Moment Of Glory==> Rechg(38) Rechg(39) Rechg(39)
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01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
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Now this is his final build, the slotting will be different whilst levelling. I rolled him earlier anyway, and i am going to level him to 5 and get the same mission we left off on.
And in fact the real reason i wanted to do it is... I had a great idea for a story/concept -
You know me, full of suprises. Biggest suprise being me jumping into mobs without my shields on