B_Witched

Super-Powered
  • Posts

    963
  • Joined

  1. B_Witched

    What is "FAT"?

    probably a joke since fc rules usually mean no inspirs.
  2. so a dominated hold would ingnore acrobatics 100% hold supression?..but a toon with no hold supression would not see a difference..
  3. i thought they changed it in i15 for pvp so it does not affect the duration of a mez? is that right or ??
  4. B_Witched

    Claw/WP

    wait why would you not take RTTC? Isn't that the one that destealth's stalkers that get in range? you can slot for health or put in dark watchers for additonal - to hit. I think some claws attks do - def so you can slot cheap procs and if you crit so much the better.
  5. gotta be honest and say I have never seen rei say "gtfo my channel"..
  6. B_Witched

    Claw/WP

    Bonker is pretty good at his claws stalker >.>.
  7. remember when break frees worked? huh huh?
  8. text pvp is the one thing they cannot nerf.
  9. yup it does. running sans fitness gives you a lot of options and you can build a decent wp build that gets good end rec and +end from ios but it can be expensive. I know wp stalkers who run them both ways.
  10. Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Corruptor
    Primary Power Set: Radiation Blast
    Secondary Power Set: Pain Domination
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(40), Dev'n-Acc/Dmg(43), LdyGrey-%Dam(43), ShldBrk-%Dam(46), Dev'n-Dmg/Rchg(46)
    Level 1: Nullify Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(37), Dct'dW-Heal/Rchg(37)
    Level 2: Soothe -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(3), Numna-Heal(27), Range-I(27), Range-I(29)
    Level 4: Share Pain -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5), Numna-Heal(7), Range-I(23), Range-I(25)
    Level 6: Hurdle -- Jump-I(A), Jump-I(7)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(11), Zephyr-ResKB(11)
    Level 12: Stealth -- Krma-Def/EndRdx(A), Krma-Def/Rchg(13), Krma-ResKB(13)
    Level 14: Super Jump -- SprngFt-Jump(A), SprngFt-EndRdx(15), SprngFt-EndRdx/Jump(15), Zephyr-ResKB(23)
    Level 16: Super Speed -- Clrty-EndRdx(A), Clrty-RunSpd(17), Clrty-Stlth(17), Zephyr-ResKB(19)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- P'Shift-Acc/Rchg(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21)
    Level 22: Acrobatics -- KBDist-I(A), KBDist-I(50)
    Level 24: Grant Invisibility -- Krma-ResKB(A), LkGmblr-Rchg+(25)
    Level 26: Phase Shift -- RechRdx-I(A)
    Level 28: Enforced Morale -- RechRdx-I(A), Range-I(29)
    Level 30: World of Pain -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(31), S'fstPrt-ResKB(31), GSFC-ToHit(31), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit/Rchg(34)
    Level 32: Aim -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
    Level 35: Cosmic Burst -- Amaze-EndRdx/Stun(A), Amaze-Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(37)
    Level 38: Painbringer -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(39), RgnTis-Heal/Rchg(39), RgnTis-Heal/EndRdx/Rchg(39), Efficacy-EndMod/Rchg(40), Efficacy-EndMod/Acc/Rchg(40)
    Level 41: X-Ray Beam -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg(42), Dev'n-Dmg/Rchg(42), LdyGrey-%Dam(43), ShldBrk-%Dam(46)
    Level 44: Soothing Aura -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(45), RgnTis-Heal/Rchg(45), RgnTis-Heal/EndRdx/Rchg(45)
    Level 47: Dark Embrace -- S'fstPrt-ResKB(A), GA-ResDam(48), GA-Res/Rech/End(48), GA-End/Res(48)
    Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge
  11. aren't you supposed to post in sneaky's thread?
  12. Quote:
    Originally Posted by black_barrier View Post
    mogrify x was in fact a beastly dom.

    quite possibly the scariest team dom player i've ever played against. used to make me bring half a tray of break frees on a sonic corr.
    Shocker dueled him on a fire rad troller, no inspirs and won, strike did to on his fire/em no inspirs and won...but yeah Mogrify X on Triumph was a good dude.
  13. ps pretty sure musey beat it...on dom.
  14. Quote:
    Originally Posted by Silit View Post
    He's no Hot Heals. Really, people need to stop trying. No one will ever compare.
    qft - hot didn't even need to dual anyone to get them to a white hot level of nerd rage.


    Karl - I wish Mogrify X was still on - he could duel Pedoned...or squints..no one played a dom like squints.
  15. wp means hp cap without accolades, perception resistance (psi) and a self heal. Sharks is just plain evil.
  16. you might want to clarify (since it got abused in round 1 of tpvpl) the time between matches/resets - if you reset you don't get 15 mins again between matches and on a reset you can't switch your lineup.
  17. B_Witched

    New to PvP

    the drain psyche on mm is broke right now and does insane -recovery, scare is an awesome way to hold someone since it has a long fear time..confuse aura can stop as (sometimes) at the very least if it hits destealth...your tier 2 blast is pretty good base dmg and fire dots are still great. barrier is right it is hard not to hp cap a blaster. Only thing easier is a wp stalker ;P
  18. glue arrow and qs are not functionally the same - slows in general are broke...glue arrow is working as intended. Glue arrow is a - recharge where as QS is across the board -def so it technically does a lot more as a debuff.

    Think of glue arrow more like web nades.
  19. B_Witched

    Arena stuff

    didn't ownage and peril have like 6 toons in the top 10 of the old ladder (at the same time?).
  20. Quote:
    Originally Posted by Void View Post
    all of which you knew of huh? do more research
    what research do I need to do? I was there...
  21. Quote:
    Originally Posted by Silit View Post
    Fielding 8 shouldn't be as much of an issue if we get practice schedules going. I can get an 8v8 going within about 5 minutes simply by spamming tells to randoms in RV.

    The problem with allowing a match range like 6v6-8v8 is that you will get teams that know they will lose an 8v8 (Not going to mention anyone in particular), and claim that they only have 6 online.

    Barrier also hit it right on the nose. 5v5/6v6 is very two dimensional these days.
    lol getting 8 people from rv to fight your team is not the same as practices against sg's/vg's with people of any level of skill.

    either way..not really here to argue. If you want to run a freedom pvp league set it up, post the rules and see if folks sign up. glhf ... all that.


    p.s - having 8 on is not an indication that people will actually do an 8v8, when you get a team who knows they will lose and claim thier "good" 8 players are not on line (not going to meniton anyone in particular)....
  22. reminds me of cover gurl....(aka his cover was he was a dude lol).
  23. rad pain is ftw for a corr, thugs pain for mm.