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Posts
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Joined
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Just point me in the direction of all the stuff and who gets the check!
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More back options! Just because it hasn't been mentioned in a while, we are still woefully lacking matching backs for a lot of chest pieces.
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Man! I hate getting in late to these posts. I missed all the frothing at the mouth and it is clear the OP has left the building.
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Also...
Outter Space! There are tons of Extraterrestrial characters out there without a home. -
I wish there was some sort of "Scale of Courage" where from minion to EB, the NPCs are more likely to stand and fight to the bitter end. I would like NPCs with a wider array of powers to have the ability to use them better. As it stands the NPCs simply cycle through their powers reguardless of what they are or what the target is.
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Quote:You know what would make CoX 2 the most epic game of all time?
If they had 1 to 50 content in the game, but when you go to a contact... The contact gave you missions based on your level. Meaning, the contacts do not have a set level.
You could do the content in any order you desire. That would give you infinite ways to get to 50. Not 1 set path but, 1000's of ways to get to 50. No one would have the same path. Everyone could exp the game in a different way.
DO NOT get rid of instanced missions, it really makes TEAMING great in this game, something that other games have lost site of. They all seem to want to make 1 player consol games, instead of making the awesome balance City of Heroes has between Teaming and Solo. Both are possible in this game, unlike others where I hear it can take 3 hours to get a team going, or in other games where its more of a PITA to get a team together, just easier and more convient to solo.
If and when they come out with such a game where you are not stuck in the Developers path to 50, but they allow us... the gamer the choices. I think that would make a great game.
This! Nothing grinds my teeth like being stuck with a mission I out leveled and have to wait 3 days to drop it, only to have the next mission be a defeat 30 Carnies. -
Great idea. Was great back when I suggested it too.
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Dynamic Content (tm)...that is all.
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Quote:I would imagine that the end game will be for pimping out your already purple pimped characters.
In other games with end game, it's sole purpose is for loot... "aka fun" for people who refuse to admit its about loot
I don't mind loot per-sa, but the acquisition and use of said loot is my concern. -
Hoping for the abilitiy for some of my villains to get Epic PPs and heroes to get some PPPs
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I would like the who Cimeroran(spelling) costume set open to players.
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THe idea came to when I was consider a character I have that is a mutant, but has been given power by a god. I thought it would be cool if our base origin could reflect the change. It happens in comics all the time as well and since it's not really a game-breaker, I thought why not?
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Before you go "Uuuungh", hear me out. The idea is to, either as a vet reward or other system, allow characters to have two origins at once. This would have the bonus of being able to slot a wider range of DOs and SO as well as expand the number and type of contacts a character can have.
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I wonder if it has anything to do with being able to get HEATS for villains and vice-versa?
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Quote:They have another "state of the game address" coming up this week - if they're sensible, they'll say they've listened to the player feedback, and have decided that Vibora Bay will be a free update.
Or they could possibly say that the zone and missions will be free, but any extras planned for it like costumes and powers would still be paid-for items.
I think if the word "pay" comes up at all, it will still sting their player-base. -
Quote:http://boards.cityofheroes.com/showt...27#post2600427
Whoa what what? Why do I have to have a job!? WHYYYY!?!?!
Snacks and accout fees? -
Quote:I've been seeing people make that suggestion here for years.
The Devs may have even been working on something like that for years as well.
But I still believe that the existence of CO's Nemesis system has now actually made the "doppelganger" idea a viable priority here.
Once again I'll say I love competition, especially against an inferior game that we can cherry-pick the few good ideas they've come up with.
As one of the people who called this, I think it's great that it comes to fluition. Now I eagerly await DYNAMIC CONTENT (tm)! -
Quote:Um... the "The" you can optionally add at character creation is part of your title, and appears over your name over your head. This is the same title you can add to/alter at levels 15, 25, 35, 45, and 50.
Just noticed that, but it is true that "the" isn't use in any contectual reference to your character. -
I would love burning footprints as I walked, or an ice trail. I still want to be able to turn off the slinky-rings from SJ and the glowie-trail from SS.
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I like it. Do it with salvage too.
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I wouldn't mind getting an AV Nemesis is the owner has "AV" set in the mission. Curtesy would dictate that he inform the team that they may run into him in mish as an AV. If we follow the AE criteria, AV would be the only way for your nemesis to have access to his full range of powers (IIRC).
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They steal your "The's" in this game. I often wonder why we even have the option if it doesn't even show up in your displayed name?