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Posts
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Joined
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Quote:Ah, thank you so much for releasing this when I have no time to play it when the original release date would've been perfect for me and a whole lot of other people too, thank you!
(Yes that may have come off as ungratfull, but that's my opinion so screw it, but I am happy that i19 has gone live regardless so I hope I'll have time this Christmas Season to play it as much as I'd like.)
You never actually got a release date. They said that they would LIKE to release it around the 16th if possible PROVIDING there were no major bugs.. Well apparently there were at least a FEW like the Dominator bug and the Kheldian bug...
You set your expectations to a date they NEVER promised and it was NEVER officially announced by NCSoft on the website. It was a HOPEFUL date from the Meet and Greet. The only thing we got OFFICIALLY was originally that it would be THIS year and then War Witch said AFTER Thanksgiving.
I am an in retail so I have to work through the ENTIRE Holiday season. -
You cant make everyone happy... so dont even try...
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This is something I would like to see from the Dev's. I would love respecs to take less time and I think a new interface would be key. Oftentimes I am doing a total respec to often move a few slots around, which I dont have an issue doing but just looking at issue 19 and having over 40+ characters to respec and I know others will have a lot more than that.
I would also like to see the enhacement tray increased from ten. This is just ridiculous. In this day of IO's I have often had to burn several respecs to take IO's off one character to invest in another character. There should be a way that these can be deposited in the auction house or in your base or vault from the respec interface.
Also since one of the earlier updates the numbers on the enhancements got really really really small. This needs to be fixed.
Just some thoughts as I prepare to start the huge number of respecs I will start when I get home. -
The endurance/resistance one for the crab spider.
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awww man I was gonna add ignite back into my build come issue 19.... oh well...
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Didn't AR recently get a buff a lil while back ??
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why is everyone acting like this the first time these have been seen ???
Seriously.. they have had the meow thing before this and the hamidon bubbles before that and there was something before that I cant remember....
People really just need to get over it... -
Email Castle and ask him. He usually responds.
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One Week will not be enough for a great many people. I have all my rebuilds planned out already with IO's and have been buying recipes for weels and still cant imagine getting all the respecs done in ONE week.
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This reminds me of something my old boss said...
"Never try and teach a pig to ice skate. you only do two things. Waste your time and annoy the pig... " -
Quote:Agree.. really dont like scrappers very much. Prefer Brutes definitely.Ever since I got my first villain to 50 (dm/Inv brute).....I doubt I'll ever make another scrapper!!! Love the fury mechanic, vs unreliable criticals. Especially awesome from 1 to 22! Any combo is a breeze, I find! (to 22....after that their are some combos I dislike.)
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Fire is the King... period...
Fiery Embrace AND Build up for increased damage boost
Fiery Aura and Burn for damage. -
I have a Level 50 SS/SR brute who is at the soft cap for everything and has Elude in the back pocket just in case. I refuse to use Aid Self on anything except a MM.
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Ill be glad when this exploit is fixed.
A) I wont have to see threads like this anymore
B) The market will normalize
C) Atlas Park will get a little more normal as people go back to other zones
D) All of the Above -
Remember that Provoke is not Taunt for a tanker. It does requite a to hit check unlike taunt and it needs some slots to be effective.
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I really want to try DP. Didnt like any of the blaster builds and I think I'd like to try something I have never done before.
I am looking at DP/Traps or DP/Pain...
I really know very little about Traps or Pain... I really dont want to play " Healer " I was wondering if Pain had enough self buffs that it makes a difference TO ME, not so much everyone else.
With Traps my question is how hard is the placement of the traps and do the animations take a long time. Do I need to build in some stealth to make sure I can set things without being interrupted...
Thanks in advance. -
Taunt keeps people around me attacking me which builds Fury...
Simple.. -
I have found that I can effectively drain up to a +2 mob with Short Circuit and Power Sink.
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Patrol XP bar grows whether I play or not. This is what I am saying.
Secondly my issue with this whole idea is that it seeks to punish people who farm AE. Well there has been and there ALWAYS will be farming. You cannot eliminate farming. PERIOD.
Now the exploits are a problem. That something the developers need to figure out WITHOUT hurting the entire AE player base. Personally if I were not given REAL xp I simply would NEVER play AE missions AT ALL. EVER.. and I dont think I am the only one either.
Im with MunkiLord on this one.. bad way to solve a serious issue.