Zombie Man

Ebil-o FTL June-21 & Feb-22-2010
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  1. Pool customization: On it's way... after Going Rogue.

    Epic Pool customization: maybe... if there's time.
  2. Quote:
    Originally Posted by Tokyo View Post
    well, that's largely circumstancial. Dying in your sleep isn't funny... running out in to the middle of traffic and getting hit by a milk truck after stealing a cookie from a 3 year old is hilarious.
    Dude, you got milked!
  3. Malicious code coming from normally 'safe-ish' sites because of their advertising was a huge thing a year ago. The majority of people posting to the tech forum about problems with their machines all showed that same Trojan.

    The source? Outdated java.

    Update your java... NAO!

    And I've read about new Flash vulnerabilities, so, update your Flash.

    Also, update Windows, your browser client, your anti-virus definitions, and your real-time browser interceptor.
  4. Quote:
    Originally Posted by EricHough View Post
    For the first time in a long while my bane is back to fighting arachnos at L45 as he finishes up some of Westin Phipps arc's and every single tarantula mistress he fights is hitting with mental scramble despite having softcapped ranged def. Unfortunately since that attack doesn't show up on the combat monitor I can't tell if I have just been incredibly unlucky or if it is not being affected by my ranged def.

    Unfortunately since that attack shreds my def AND blinds me (I haven't been able to fit TT: Leadership into the build yet - it comes at 47) its a real pain. According to the wiki page this attack is ranged, psionic, which would mean it should almost never hit but so far I have been hit by 3 in a row (well, 3 mistresses in a row, not 3 attacks in a row).
    City of Data agrees: coh.redtomax.com/data/powers/power.php?id=V_Arachnos.Fortunata_Mistress_High.Sc ramble_Thoughts.

    It's not auto-hit and it's defended v. ranged and psy.

    Although, it wouldn't be the first time the Wiki and CoD had it wrong. It may in fact have no positional attribute.
  5. Quote:
    Originally Posted by Laevateinn View Post
    Please be cautioned that this community is very touchy about suggestions that the game (or indeed any server) has a low or dwindling population.
    I will DESTROY YOU for saying that!!!!!!1!!







  6. Without limitations all poetry would simply be free verse, i.e., not poetry at all, but just flowery prose with extra carriage returns.

    It also makes judging easier. A comedy film has almost no chance of ever getting the Academy Award for Best Picture, but has a good chance of winning in the category Best Comedy.
  7. Quote:
    Originally Posted by Techbot Alpha View Post
    I'd hazard that we see a number of new sets when GR releases. And then afterwards, well, thats fair game.
    Well, now that they have 3 conceptual artist and 3 environmental artists on the staff (compared to one each previously), they *better* have a slew of new tile sets for GR else I'll be the one screaming 'what have they been doing for the past year and a half?!'
  8. Quote:
    Originally Posted by The Television View Post
    The screen shows the morning traffic report. Looks like bad news for commuters: heavy construction going on around the consignment houses. You see nerdy programmers ripping out the foundation. They're a blur with activity. What are they doing in there?
    One of them dropped a 1983 commemorative Star Trek coin and it fell through a grate near there.




    ((Yay! Our chief programmer's droppin some 411! I think it's translated 'working on it.'))
  9. 1. The State of the Game seems to have been replaced by HeroCon. Just about everything that can be said about what's coming up for the next year, as allowed by marketing, gets said there.

    2. A State of the Game address worked so well for CO.
  10. Zombie Man

    Lt. Sefu Tendaji

    Quote:
    Originally Posted by Quinch View Post
    We have branching storylines now? where? How? By whom?
    It hasn't been leveraged much, but it was used super subtly in the Origin of Powers arc.

    When you talked to the contact that matched your origin, you got a more detailed explanation of the origin of that origin.

    So the arc allowed for a test and a branch:
    If MagicOrigin, Then TarikossFullMagicInfo; if not, Then TarikossShortMagicInfo
    The same with giving the Latin Student the correct answer to enter the Midnighter Club.

    This could be used for other things:
    If FailMission1, then FallBackMission2; if not, Then Mission2.

    If AssassinTargetKilled=True, then ArcComplete; if not, Then TargetSeeksRevengeMission
    And so on.

    You can start bugging Dr. Aeon about including it in the MA... nao!
  11. Zombie Man

    Lt. Sefu Tendaji

    Quote:
    Originally Posted by Quinch View Post
    Quote:
    Originally Posted by Lycanus View Post
    Also, Freedom Corp is a private company, I believe we're all registered with the Federal Bureau of Superpowered Affairs. We are, in essence licensed bounty hunters.

    Miss Liberty's pet organization isn't Freedom Corp, it's Longbow. They tend to be a bunch of rabid idealists that manage to be worse at the ends justifying the means than Wyvern is.

    Even then, Longbow is another private organization.
    You're referring to Hero Corps. Unless I'm mistaken, Freedom Corps is formed by Statesman, and Liberty is heading the Longbow arm of FC.
    As the links show, Freedom Corps* (red and white) was organized by Statesman and Miss Liberty (Ms. Liberty's mom). It's Freedom Corp that basically oversees your license-to-hero.

    Ms. Liberty formed a more militaristic division within Freedom Corps called Longbow.

    Hero Corps (blue and white difficulty adjusters) is the hero-for-hire private corporation.



    *'Corps' rhymes with 'core.' It is not 'corp.' which is an abbreviation of 'corporation.' And it's not 'corpse,' a dead body.
  12. Zombie Man

    Lt. Sefu Tendaji

    Quote:
    Originally Posted by DoctorParadox View Post
    while that's true enough, it seems like it would be simple enough to make Tendaji a non-required objective. and I take your point on the Lex Luther thing, but don't these longbow have direct orders from Miss liberty?
    She's the problem. She's a control freak and is rabidly anti-Arachnos*, and thus, anti-Vanguard. When the rogue element in Vanguard confirms her suspicions, she has a very clear in-game rationale for ordering the attacks on Vanguard. The Wiki has the texts of the complete arc.



    *Even though she thinks great-uncle Stephan can be saved... and Dominatrix, too. There's a little multiple-storyteller fight going on about her attitude toward villains.
  13. Quote:
    Originally Posted by TheJazMan View Post
    Now, if you could only come up with something of your own...maybe one day
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    Quote:
    Wow. Someone has a lot of time on their hands.
    Oh, this? The forum search and linkage tools are very easy to use. Takes almost no time at all. If you want, I can write you up a guide teaching you how to use them.
  14. If there's enough memory for another custom foe, the energy drain problem can be somewhat alleviated by creating another wolf with other power and throw it into the custom faction. That way they'd be half the number of end drainers per spawn. How about a Wolf Ganger?
  15. Zombie Man

    Lt. Sefu Tendaji

    From the point of view of the Freedom Corp, you lost a lot of your cred by joining Vanguard, which works with villains and is not transparent to them. For all they know, Vanguard could, at any moment, be compromised by the villains and work out a deal with the invaders.

    Would you trust any organization that allowed Lex Luthor to be a member and prevented you from monitoring what they're doing?

    The forced elements of the arc are like the forced elements of almost every other arc and almost every computerized RPG. Programming an open environment that allows for lots of branching story lines is not easy and would add gobs of development time. Also, CoH didn't even have the tech for a branching story line until recently (except for pass/fail missions).
  16. Quote:
    Originally Posted by Arcanaville View Post
    I have a dream. And in this dream, I get programming to add the tech that allows an attack to execute a SetMode that suppresses a random power of the target for a specified length of time. And in this dream, sappers get that power.
    And multiple power-sappers in the same spawn!
  17. Quote:
    Originally Posted by TheJazMan View Post
    http://www.massively.com/2010/02/03/...map/#continued

    Massively gives is a pretty good write-up. I am sure anyone that has played this game for over a month would concur. The repetition in this game is savage and the main reason I stray! It's true!

    Also, this just in, other related/surprising news: the sky is blue!
    The repetitiveness is wearing on me, too. I suggest we start going back and simply remove anything that's repetitive. The following are additions from just the past 14 months which are just the same old thing over and over and should be completely banned:

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    And one of the most egregious examples is four and five which is just about exactly the same!

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  18. Quote:
    Originally Posted by Arcanaville View Post
    Although to be honest, if I could redesign any canon group now, it would be the Malta. ...And I would update them to make them a lot more badass.
    Bring back multiple Sappers per spawn!
  19. Quote:
    Originally Posted by Coyote_Seven View Post
    Hey, there's an idea. They could have the Summer Lord. He spawns those fire imps or whatever.

    And maybe sometime during the Spring or Fall, you can get events where the Summer Lord is duking it out with the Winter Lord. It'll be like Heat Miser vs. Snow Miser. Totally awesome.
    http://www.youtube.com/watch?v=yon2YuXssvo
  20. Quote:
    Originally Posted by DumpleBerry View Post
    Yeah...I gave up in that first room. Thanks!

    EDIT: That is to say, the cavernous three-tier dungeon room crawling with Longbow. Not the awesome conference room, or any of the small corridors or junctions leading up to the cavernous three-tier dungeon room crawling with Longbow.
    I'm used to running this on -1/1x and getting it done under an hour for the Merits.

    At that level, there's only 4-6 Ballistae in the last mission, and the prison-room only has 4 spawns of three minions or a lt.-minion pair.
  21. Quote:
    a known hero or villain
    Well, surely you can't mean Batman or Wolverine, because that's against the EULA.

    So, you mean like Numina or Cap'n Mako? That is, known to be known in the in-game world?

    Or do you mean create a known hero/villain: "Everyone in Paragon City knows Ted the Uberwonderer, but did you know of the time he lost his powers?..."
  22. Quote:
    Originally Posted by Fortress_NA View Post
    Thanks for the help! I just doubled my SG's teleportation abilities (4 to 8 destinations).

    I just wish there were such a thing as an Advanced Telepad that could accept more than two beacons.
    Or how about one room that can hold all of them so we don't have to do stuff like this.
  23. Quote:
    Originally Posted by Dechs Kaison View Post
    Are you serious?
    Well, I am counting the whole map as well as the ambushes.
  24. I put my fastest firing power on auto and take a break... bio, drink, food, laundry...